ia64: revert __node_random addition

This partially reverts commit 4ec37de89d
("[IA64] Fix build breakage"), since the commit that made it necessary
got reverted earlier (see commit 35926ff5fb, 'Revert "cpusets:
randomize node rotor used in cpuset_mem_spread_node()"')

Even if we ever re-introduce this, there is no reason to make
__node_random be some architecture-specific function.

Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Linus Torvalds 2010-05-30 10:08:03 -07:00
parent 003386fff3
commit b3f2f6cd1f

View File

@ -17,7 +17,6 @@
#include <linux/init.h>
#include <linux/bootmem.h>
#include <linux/module.h>
#include <linux/random.h>
#include <asm/mmzone.h>
#include <asm/numa.h>
@ -51,22 +50,6 @@ paddr_to_nid(unsigned long paddr)
return (i < num_node_memblks) ? node_memblk[i].nid : (num_node_memblks ? -1 : 0);
}
/*
* Return the bit number of a random bit set in the nodemask.
* (returns -1 if nodemask is empty)
*/
int __node_random(const nodemask_t *maskp)
{
int w, bit = -1;
w = nodes_weight(*maskp);
if (w)
bit = bitmap_ord_to_pos(maskp->bits,
get_random_int() % w, MAX_NUMNODES);
return bit;
}
EXPORT_SYMBOL(__node_random);
#if defined(CONFIG_SPARSEMEM) && defined(CONFIG_NUMA)
/*
* Because of holes evaluate on section limits.