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drm/sun4i: Add backend pointer to sun4i_layer
sun4i_layer only controls the backend hardware block of the display pipeline. Instead of getting a pointer to the underlying backend through the drm_device structure, leave one in itself. Also drop the drm_device pointer, since it is no longer needed. The next step forward would be to pass the pointer in through sun4i_layers_init as a parameter. This would make it easier to support multiple display pipelines layer on. Signed-off-by: Chen-Yu Tsai <wens@csie.org> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
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@ -36,8 +36,7 @@ static void sun4i_backend_layer_atomic_disable(struct drm_plane *plane,
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struct drm_plane_state *old_state)
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{
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struct sun4i_layer *layer = plane_to_sun4i_layer(plane);
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struct sun4i_drv *drv = layer->drv;
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struct sun4i_backend *backend = drv->backend;
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struct sun4i_backend *backend = layer->backend;
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sun4i_backend_layer_enable(backend, layer->id, false);
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}
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@ -46,8 +45,7 @@ static void sun4i_backend_layer_atomic_update(struct drm_plane *plane,
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struct drm_plane_state *old_state)
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{
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struct sun4i_layer *layer = plane_to_sun4i_layer(plane);
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struct sun4i_drv *drv = layer->drv;
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struct sun4i_backend *backend = drv->backend;
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struct sun4i_backend *backend = layer->backend;
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sun4i_backend_update_layer_coord(backend, layer->id, plane);
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sun4i_backend_update_layer_formats(backend, layer->id, plane);
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@ -126,7 +124,7 @@ static struct sun4i_layer *sun4i_layer_init_one(struct drm_device *drm,
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drm_plane_helper_add(&layer->plane,
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&sun4i_backend_layer_helper_funcs);
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layer->drv = drv;
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layer->backend = drv->backend;
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return layer;
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}
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@ -16,6 +16,7 @@
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struct sun4i_layer {
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struct drm_plane plane;
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struct sun4i_drv *drv;
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struct sun4i_backend *backend;
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int id;
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};
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