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@ -11,130 +11,268 @@ When taking the i_rwsem on multiple non-directory objects, we
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always acquire the locks in order by increasing address. We'll call
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that "inode pointer" order in the following.
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For our purposes all operations fall in 5 classes:
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1) read access. Locking rules: caller locks directory we are accessing.
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The lock is taken shared.
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Primitives
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==========
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2) object creation. Locking rules: same as above, but the lock is taken
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exclusive.
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For our purposes all operations fall in 6 classes:
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3) object removal. Locking rules: caller locks parent, finds victim,
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locks victim and calls the method. Locks are exclusive.
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1. read access. Locking rules:
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4) rename() that is _not_ cross-directory. Locking rules: caller locks
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the parent and finds source and target. Then we decide which of the
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source and target need to be locked. Source needs to be locked if it's a
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non-directory; target - if it's a non-directory or about to be removed.
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Take the locks that need to be taken, in inode pointer order if need
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to take both (that can happen only when both source and target are
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non-directories - the source because it wouldn't be locked otherwise
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and the target because mixing directory and non-directory is allowed
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only with RENAME_EXCHANGE, and that won't be removing the target).
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After the locks had been taken, call the method. All locks are exclusive.
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* lock the directory we are accessing (shared)
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5) link creation. Locking rules:
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2. object creation. Locking rules:
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* lock parent
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* check that source is not a directory
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* lock source
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* call the method.
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* lock the directory we are accessing (exclusive)
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All locks are exclusive.
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3. object removal. Locking rules:
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6) cross-directory rename. The trickiest in the whole bunch. Locking
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rules:
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* lock the parent (exclusive)
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* find the victim
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* lock the victim (exclusive)
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4. link creation. Locking rules:
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* lock the parent (exclusive)
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* check that the source is not a directory
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* lock the source (exclusive; probably could be weakened to shared)
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5. rename that is _not_ cross-directory. Locking rules:
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* lock the parent (exclusive)
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* find the source and target
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* decide which of the source and target need to be locked.
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The source needs to be locked if it's a non-directory, target - if it's
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a non-directory or about to be removed.
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* take the locks that need to be taken (exlusive), in inode pointer order
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if need to take both (that can happen only when both source and target
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are non-directories - the source because it wouldn't need to be locked
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otherwise and the target because mixing directory and non-directory is
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allowed only with RENAME_EXCHANGE, and that won't be removing the target).
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6. cross-directory rename. The trickiest in the whole bunch. Locking rules:
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* lock the filesystem
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* lock parents in "ancestors first" order. If one is not ancestor of
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the other, lock the parent of source first.
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* find source and target.
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* if old parent is equal to or is a descendent of target
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fail with -ENOTEMPTY
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* if new parent is equal to or is a descendent of source
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fail with -ELOOP
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* Lock subdirectories involved (source before target).
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* Lock non-directories involved, in inode pointer order.
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* call the method.
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* if the parents don't have a common ancestor, fail the operation.
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* lock the parents in "ancestors first" order (exclusive). If neither is an
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ancestor of the other, lock the parent of source first.
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* find the source and target.
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* verify that the source is not a descendent of the target and
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target is not a descendent of source; fail the operation otherwise.
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* lock the subdirectories involved (exclusive), source before target.
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* lock the non-directories involved (exclusive), in inode pointer order.
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All ->i_rwsem are taken exclusive.
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The rules above obviously guarantee that all directories that are going
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to be read, modified or removed by method will be locked by the caller.
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The rules above obviously guarantee that all directories that are going to be
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read, modified or removed by method will be locked by caller.
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Splicing
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========
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There is one more thing to consider - splicing. It's not an operation
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in its own right; it may happen as part of lookup. We speak of the
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operations on directory trees, but we obviously do not have the full
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picture of those - especially for network filesystems. What we have
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is a bunch of subtrees visible in dcache and locking happens on those.
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Trees grow as we do operations; memory pressure prunes them. Normally
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that's not a problem, but there is a nasty twist - what should we do
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when one growing tree reaches the root of another? That can happen in
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several scenarios, starting from "somebody mounted two nested subtrees
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from the same NFS4 server and doing lookups in one of them has reached
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the root of another"; there's also open-by-fhandle stuff, and there's a
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possibility that directory we see in one place gets moved by the server
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to another and we run into it when we do a lookup.
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For a lot of reasons we want to have the same directory present in dcache
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only once. Multiple aliases are not allowed. So when lookup runs into
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a subdirectory that already has an alias, something needs to be done with
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dcache trees. Lookup is already holding the parent locked. If alias is
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a root of separate tree, it gets attached to the directory we are doing a
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lookup in, under the name we'd been looking for. If the alias is already
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a child of the directory we are looking in, it changes name to the one
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we'd been looking for. No extra locking is involved in these two cases.
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However, if it's a child of some other directory, the things get trickier.
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First of all, we verify that it is *not* an ancestor of our directory
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and fail the lookup if it is. Then we try to lock the filesystem and the
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current parent of the alias. If either trylock fails, we fail the lookup.
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If trylocks succeed, we detach the alias from its current parent and
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attach to our directory, under the name we are looking for.
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Note that splicing does *not* involve any modification of the filesystem;
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all we change is the view in dcache. Moreover, holding a directory locked
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exclusive prevents such changes involving its children and holding the
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filesystem lock prevents any changes of tree topology, other than having a
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root of one tree becoming a child of directory in another. In particular,
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if two dentries have been found to have a common ancestor after taking
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the filesystem lock, their relationship will remain unchanged until
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the lock is dropped. So from the directory operations' point of view
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splicing is almost irrelevant - the only place where it matters is one
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step in cross-directory renames; we need to be careful when checking if
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parents have a common ancestor.
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Multiple-filesystem stuff
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=========================
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For some filesystems a method can involve a directory operation on
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another filesystem; it may be ecryptfs doing operation in the underlying
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filesystem, overlayfs doing something to the layers, network filesystem
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using a local one as a cache, etc. In all such cases the operations
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on other filesystems must follow the same locking rules. Moreover, "a
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directory operation on this filesystem might involve directory operations
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on that filesystem" should be an asymmetric relation (or, if you will,
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it should be possible to rank the filesystems so that directory operation
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on a filesystem could trigger directory operations only on higher-ranked
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ones - in these terms overlayfs ranks lower than its layers, network
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filesystem ranks lower than whatever it caches on, etc.)
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Deadlock avoidance
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==================
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If no directory is its own ancestor, the scheme above is deadlock-free.
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Proof:
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[XXX: will be updated once we are done massaging the lock_rename()]
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First of all, at any moment we have a linear ordering of the
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objects - A < B iff (A is an ancestor of B) or (B is not an ancestor
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of A and ptr(A) < ptr(B)).
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There is a ranking on the locks, such that all primitives take
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them in order of non-decreasing rank. Namely,
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That ordering can change. However, the following is true:
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* rank ->i_rwsem of non-directories on given filesystem in inode pointer
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order.
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* put ->i_rwsem of all directories on a filesystem at the same rank,
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lower than ->i_rwsem of any non-directory on the same filesystem.
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* put ->s_vfs_rename_mutex at rank lower than that of any ->i_rwsem
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on the same filesystem.
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* among the locks on different filesystems use the relative
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rank of those filesystems.
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(1) if object removal or non-cross-directory rename holds lock on A and
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attempts to acquire lock on B, A will remain the parent of B until we
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acquire the lock on B. (Proof: only cross-directory rename can change
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the parent of object and it would have to lock the parent).
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For example, if we have NFS filesystem caching on a local one, we have
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(2) if cross-directory rename holds the lock on filesystem, order will not
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change until rename acquires all locks. (Proof: other cross-directory
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renames will be blocked on filesystem lock and we don't start changing
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the order until we had acquired all locks).
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1. ->s_vfs_rename_mutex of NFS filesystem
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2. ->i_rwsem of directories on that NFS filesystem, same rank for all
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3. ->i_rwsem of non-directories on that filesystem, in order of
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increasing address of inode
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4. ->s_vfs_rename_mutex of local filesystem
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5. ->i_rwsem of directories on the local filesystem, same rank for all
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6. ->i_rwsem of non-directories on local filesystem, in order of
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increasing address of inode.
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(3) locks on non-directory objects are acquired only after locks on
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directory objects, and are acquired in inode pointer order.
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(Proof: all operations but renames take lock on at most one
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non-directory object, except renames, which take locks on source and
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target in inode pointer order in the case they are not directories.)
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It's easy to verify that operations never take a lock with rank
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lower than that of an already held lock.
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Now consider the minimal deadlock. Each process is blocked on
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attempt to acquire some lock and already holds at least one lock. Let's
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consider the set of contended locks. First of all, filesystem lock is
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not contended, since any process blocked on it is not holding any locks.
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Thus all processes are blocked on ->i_rwsem.
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Suppose deadlocks are possible. Consider the minimal deadlocked
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set of threads. It is a cycle of several threads, each blocked on a lock
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held by the next thread in the cycle.
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By (3), any process holding a non-directory lock can only be
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waiting on another non-directory lock with a larger address. Therefore
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the process holding the "largest" such lock can always make progress, and
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non-directory objects are not included in the set of contended locks.
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Since the locking order is consistent with the ranking, all
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contended locks in the minimal deadlock will be of the same rank,
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i.e. they all will be ->i_rwsem of directories on the same filesystem.
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Moreover, without loss of generality we can assume that all operations
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are done directly to that filesystem and none of them has actually
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reached the method call.
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Thus link creation can't be a part of deadlock - it can't be
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blocked on source and it means that it doesn't hold any locks.
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In other words, we have a cycle of threads, T1,..., Tn,
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and the same number of directories (D1,...,Dn) such that
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Any contended object is either held by cross-directory rename or
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has a child that is also contended. Indeed, suppose that it is held by
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operation other than cross-directory rename. Then the lock this operation
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is blocked on belongs to child of that object due to (1).
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T1 is blocked on D1 which is held by T2
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It means that one of the operations is cross-directory rename.
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Otherwise the set of contended objects would be infinite - each of them
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would have a contended child and we had assumed that no object is its
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own descendent. Moreover, there is exactly one cross-directory rename
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(see above).
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T2 is blocked on D2 which is held by T3
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Consider the object blocking the cross-directory rename. One
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of its descendents is locked by cross-directory rename (otherwise we
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would again have an infinite set of contended objects). But that
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means that cross-directory rename is taking locks out of order. Due
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to (2) the order hadn't changed since we had acquired filesystem lock.
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But locking rules for cross-directory rename guarantee that we do not
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try to acquire lock on descendent before the lock on ancestor.
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Contradiction. I.e. deadlock is impossible. Q.E.D.
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...
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Tn is blocked on Dn which is held by T1.
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Each operation in the minimal cycle must have locked at least
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one directory and blocked on attempt to lock another. That leaves
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only 3 possible operations: directory removal (locks parent, then
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child), same-directory rename killing a subdirectory (ditto) and
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cross-directory rename of some sort.
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There must be a cross-directory rename in the set; indeed,
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if all operations had been of the "lock parent, then child" sort
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we would have Dn a parent of D1, which is a parent of D2, which is
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a parent of D3, ..., which is a parent of Dn. Relationships couldn't
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have changed since the moment directory locks had been acquired,
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so they would all hold simultaneously at the deadlock time and
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we would have a loop.
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Since all operations are on the same filesystem, there can't be
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more than one cross-directory rename among them. Without loss of
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generality we can assume that T1 is the one doing a cross-directory
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rename and everything else is of the "lock parent, then child" sort.
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In other words, we have a cross-directory rename that locked
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Dn and blocked on attempt to lock D1, which is a parent of D2, which is
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a parent of D3, ..., which is a parent of Dn. Relationships between
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D1,...,Dn all hold simultaneously at the deadlock time. Moreover,
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cross-directory rename does not get to locking any directories until it
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has acquired filesystem lock and verified that directories involved have
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a common ancestor, which guarantees that ancestry relationships between
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all of them had been stable.
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Consider the order in which directories are locked by the
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cross-directory rename; parents first, then possibly their children.
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Dn and D1 would have to be among those, with Dn locked before D1.
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Which pair could it be?
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It can't be the parents - indeed, since D1 is an ancestor of Dn,
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it would be the first parent to be locked. Therefore at least one of the
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children must be involved and thus neither of them could be a descendent
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of another - otherwise the operation would not have progressed past
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locking the parents.
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It can't be a parent and its child; otherwise we would've had
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a loop, since the parents are locked before the children, so the parent
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would have to be a descendent of its child.
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It can't be a parent and a child of another parent either.
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Otherwise the child of the parent in question would've been a descendent
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of another child.
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That leaves only one possibility - namely, both Dn and D1 are
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among the children, in some order. But that is also impossible, since
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neither of the children is a descendent of another.
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That concludes the proof, since the set of operations with the
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properties requiered for a minimal deadlock can not exist.
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Note that the check for having a common ancestor in cross-directory
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rename is crucial - without it a deadlock would be possible. Indeed,
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suppose the parents are initially in different trees; we would lock the
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parent of source, then try to lock the parent of target, only to have
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an unrelated lookup splice a distant ancestor of source to some distant
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descendent of the parent of target. At that point we have cross-directory
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rename holding the lock on parent of source and trying to lock its
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distant ancestor. Add a bunch of rmdir() attempts on all directories
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in between (all of those would fail with -ENOTEMPTY, had they ever gotten
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the locks) and voila - we have a deadlock.
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Loop avoidance
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==============
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These operations are guaranteed to avoid loop creation. Indeed,
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the only operation that could introduce loops is cross-directory rename.
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Since the only new (parent, child) pair added by rename() is (new parent,
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source), such loop would have to contain these objects and the rest of it
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would have to exist before rename(). I.e. at the moment of loop creation
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rename() responsible for that would be holding filesystem lock and new parent
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would have to be equal to or a descendent of source. But that means that
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new parent had been equal to or a descendent of source since the moment when
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we had acquired filesystem lock and rename() would fail with -ELOOP in that
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case.
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Suppose after the operation there is a loop; since there hadn't been such
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loops before the operation, at least on of the nodes in that loop must've
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had its parent changed. In other words, the loop must be passing through
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the source or, in case of exchange, possibly the target.
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Since the operation has succeeded, neither source nor target could have
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been ancestors of each other. Therefore the chain of ancestors starting
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in the parent of source could not have passed through the target and
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vice versa. On the other hand, the chain of ancestors of any node could
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not have passed through the node itself, or we would've had a loop before
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the operation. But everything other than source and target has kept
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the parent after the operation, so the operation does not change the
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chains of ancestors of (ex-)parents of source and target. In particular,
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those chains must end after a finite number of steps.
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Now consider the loop created by the operation. It passes through either
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source or target; the next node in the loop would be the ex-parent of
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target or source resp. After that the loop would follow the chain of
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ancestors of that parent. But as we have just shown, that chain must
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end after a finite number of steps, which means that it can't be a part
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of any loop. Q.E.D.
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While this locking scheme works for arbitrary DAGs, it relies on
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ability to check that directory is a descendent of another object. Current
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