drm/xe/pvc: Use fast copy engines as migrate engine on PVC

Some copy hardware engine instances are faster than others on PVC.
Use a virtual engine of these plus the reserved instance for the migrate
engine on PVC. The idea being if a fast instance is available it will be
used and the throughput of kernel copies, clears, and pagefault
servicing will be higher.

v2: Use OOB WA, use all copy engines if no WA is required

Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Matthew Brost <matthew.brost@intel.com>
Signed-off-by: Niranjana Vishwanathapura <niranjana.vishwanathapura@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
This commit is contained in:
Niranjana Vishwanathapura 2023-08-16 22:14:10 -07:00 committed by Rodrigo Vivi
parent 7407f2e5c3
commit a043fbab7a
3 changed files with 34 additions and 5 deletions

View File

@ -40,7 +40,7 @@ quiet_cmd_wa_oob = GEN $(notdir $(generated_oob))
$(generated_oob) &: $(obj)/xe_gen_wa_oob $(srctree)/$(src)/xe_wa_oob.rules
$(call cmd,wa_oob)
$(obj)/xe_guc.o $(obj)/xe_wa.o $(obj)/xe_ring_ops.o $(obj)/xe_vm.o: $(generated_oob)
$(obj)/xe_guc.o $(obj)/xe_migrate.o $(obj)/xe_ring_ops.o $(obj)/xe_vm.o $(obj)/xe_wa.o: $(generated_oob)
# Please keep these build lists sorted!

View File

@ -12,6 +12,7 @@
#include <drm/ttm/ttm_tt.h>
#include <drm/xe_drm.h>
#include "generated/xe_wa_oob.h"
#include "regs/xe_gpu_commands.h"
#include "tests/xe_test.h"
#include "xe_bb.h"
@ -29,6 +30,7 @@
#include "xe_sync.h"
#include "xe_trace.h"
#include "xe_vm.h"
#include "xe_wa.h"
/**
* struct xe_migrate - migrate context.
@ -298,6 +300,32 @@ static int xe_migrate_prepare_vm(struct xe_tile *tile, struct xe_migrate *m,
return 0;
}
/*
* Due to workaround 16017236439, odd instance hardware copy engines are
* faster than even instance ones.
* This function returns the mask involving all fast copy engines and the
* reserved copy engine to be used as logical mask for migrate engine.
* Including the reserved copy engine is required to avoid deadlocks due to
* migrate jobs servicing the faults gets stuck behind the job that faulted.
*/
static u32 xe_migrate_usm_logical_mask(struct xe_gt *gt)
{
u32 logical_mask = 0;
struct xe_hw_engine *hwe;
enum xe_hw_engine_id id;
for_each_hw_engine(hwe, gt, id) {
if (hwe->class != XE_ENGINE_CLASS_COPY)
continue;
if (!XE_WA(gt, 16017236439) ||
xe_gt_is_usm_hwe(gt, hwe) || hwe->instance & 1)
logical_mask |= BIT(hwe->logical_instance);
}
return logical_mask;
}
/**
* xe_migrate_init() - Initialize a migrate context
* @tile: Back-pointer to the tile we're initializing for.
@ -338,12 +366,12 @@ struct xe_migrate *xe_migrate_init(struct xe_tile *tile)
XE_ENGINE_CLASS_COPY,
primary_gt->usm.reserved_bcs_instance,
false);
if (!hwe)
u32 logical_mask = xe_migrate_usm_logical_mask(primary_gt);
if (!hwe || !logical_mask)
return ERR_PTR(-EINVAL);
m->q = xe_exec_queue_create(xe, vm,
BIT(hwe->logical_instance), 1,
hwe,
m->q = xe_exec_queue_create(xe, vm, logical_mask, 1, hwe,
EXEC_QUEUE_FLAG_KERNEL |
EXEC_QUEUE_FLAG_PERMANENT);
} else {

View File

@ -17,3 +17,4 @@
1409600907 GRAPHICS_VERSION_RANGE(1200, 1250)
14016763929 SUBPLATFORM(DG2, G10)
SUBPLATFORM(DG2, G12)
16017236439 PLATFORM(PVC)