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x86/fpu/xstate: Preserve supervisor states for the slow path in __fpu__restore_sig()
The signal return code is responsible for taking an XSAVE buffer present in user memory and loading it into the hardware registers. This operation only affects user XSAVE state and never affects supervisor state. The fast path through this code simply points XRSTOR directly at the user buffer. However, since user memory is not guaranteed to be always mapped, this XRSTOR can fail. If it fails, the signal return code falls back to a slow path which can tolerate page faults. That slow path copies the xfeatures one by one out of the user buffer into the task's fpu state area. However, by being in a context where it can handle page faults, the code can also schedule. The lazy-fpu-load code would think it has an up-to-date fpstate and would fail to save the supervisor state when scheduling the task out. When scheduling back in, it would likely restore stale supervisor state. To fix that, preserve supervisor state before the slow path. Modify copy_user_to_fpregs_zeroing() so that if it fails, fpregs are not zeroed, and there is no need for fpregs_deactivate() and supervisor states are preserved. Move set_thread_flag(TIF_NEED_FPU_LOAD) to the slow path. Without doing this, the fast path also needs supervisor states to be saved first. Signed-off-by: Yu-cheng Yu <yu-cheng.yu@intel.com> Signed-off-by: Borislav Petkov <bp@suse.de> Link: https://lkml.kernel.org/r/20200512145444.15483-10-yu-cheng.yu@intel.com
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@ -262,19 +262,23 @@ sanitize_restored_user_xstate(union fpregs_state *state,
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static int copy_user_to_fpregs_zeroing(void __user *buf, u64 xbv, int fx_only)
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{
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u64 init_bv;
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int r;
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if (use_xsave()) {
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if (fx_only) {
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init_bv = xfeatures_mask_user() & ~XFEATURE_MASK_FPSSE;
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copy_kernel_to_xregs(&init_fpstate.xsave, init_bv);
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return copy_user_to_fxregs(buf);
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r = copy_user_to_fxregs(buf);
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if (!r)
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copy_kernel_to_xregs(&init_fpstate.xsave, init_bv);
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return r;
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} else {
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init_bv = xfeatures_mask_user() & ~xbv;
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if (unlikely(init_bv))
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r = copy_user_to_xregs(buf, xbv);
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if (!r && unlikely(init_bv))
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copy_kernel_to_xregs(&init_fpstate.xsave, init_bv);
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return copy_user_to_xregs(buf, xbv);
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return r;
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}
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} else if (use_fxsr()) {
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return copy_user_to_fxregs(buf);
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@ -327,28 +331,10 @@ static int __fpu__restore_sig(void __user *buf, void __user *buf_fx, int size)
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}
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}
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/*
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* The current state of the FPU registers does not matter. By setting
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* TIF_NEED_FPU_LOAD unconditionally it is ensured that the our xstate
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* is not modified on context switch and that the xstate is considered
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* to be loaded again on return to userland (overriding last_cpu avoids
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* the optimisation).
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*/
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set_thread_flag(TIF_NEED_FPU_LOAD);
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__fpu_invalidate_fpregs_state(fpu);
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if ((unsigned long)buf_fx % 64)
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fx_only = 1;
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/*
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* For 32-bit frames with fxstate, copy the fxstate so it can be
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* reconstructed later.
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*/
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if (ia32_fxstate) {
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ret = __copy_from_user(&env, buf, sizeof(env));
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if (ret)
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goto err_out;
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envp = &env;
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} else {
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if (!ia32_fxstate) {
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/*
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* Attempt to restore the FPU registers directly from user
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* memory. For that to succeed, the user access cannot cause
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@ -365,10 +351,27 @@ static int __fpu__restore_sig(void __user *buf, void __user *buf_fx, int size)
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fpregs_unlock();
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return 0;
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}
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fpregs_deactivate(fpu);
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fpregs_unlock();
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} else {
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/*
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* For 32-bit frames with fxstate, copy the fxstate so it can
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* be reconstructed later.
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*/
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ret = __copy_from_user(&env, buf, sizeof(env));
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if (ret)
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goto err_out;
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envp = &env;
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}
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/*
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* The current state of the FPU registers does not matter. By setting
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* TIF_NEED_FPU_LOAD unconditionally it is ensured that the our xstate
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* is not modified on context switch and that the xstate is considered
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* to be loaded again on return to userland (overriding last_cpu avoids
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* the optimisation).
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*/
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set_thread_flag(TIF_NEED_FPU_LOAD);
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__fpu_invalidate_fpregs_state(fpu);
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if (use_xsave() && !fx_only) {
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u64 init_bv = xfeatures_mask_user() & ~user_xfeatures;
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