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HID: hid-bigbenff: call hid_hw_stop() in case of error
It's required to call hid_hw_stop() once hid_hw_start() was called previously, so error cases need to handle this. Also, hid_hw_close() is not necessary during removal. Signed-off-by: Hanno Zulla <kontakt@hanno.de> Signed-off-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
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parent
789a2c2503
commit
976a54d0f4
@ -305,7 +305,6 @@ static void bigben_remove(struct hid_device *hid)
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struct bigben_device *bigben = hid_get_drvdata(hid);
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cancel_work_sync(&bigben->worker);
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hid_hw_close(hid);
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hid_hw_stop(hid);
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}
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@ -350,7 +349,7 @@ static int bigben_probe(struct hid_device *hid,
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error = input_ff_create_memless(hidinput->input, NULL,
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hid_bigben_play_effect);
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if (error)
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return error;
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goto error_hw_stop;
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name_sz = strlen(dev_name(&hid->dev)) + strlen(":red:bigben#") + 1;
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@ -360,8 +359,10 @@ static int bigben_probe(struct hid_device *hid,
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sizeof(struct led_classdev) + name_sz,
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GFP_KERNEL
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);
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if (!led)
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return -ENOMEM;
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if (!led) {
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error = -ENOMEM;
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goto error_hw_stop;
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}
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name = (void *)(&led[1]);
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snprintf(name, name_sz,
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"%s:red:bigben%d",
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@ -375,7 +376,7 @@ static int bigben_probe(struct hid_device *hid,
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bigben->leds[n] = led;
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error = devm_led_classdev_register(&hid->dev, led);
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if (error)
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return error;
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goto error_hw_stop;
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}
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/* initial state: LED1 is on, no rumble effect */
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@ -389,6 +390,10 @@ static int bigben_probe(struct hid_device *hid,
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hid_info(hid, "LED and force feedback support for BigBen gamepad\n");
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return 0;
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error_hw_stop:
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hid_hw_stop(hid);
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return error;
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}
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static __u8 *bigben_report_fixup(struct hid_device *hid, __u8 *rdesc,
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