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libceph: start separating connection flags from state
A ceph_connection holds a mixture of connection state (as in "state machine" state) and connection flags in a single "state" field. To make the distinction more clear, define a new "flags" field and use it rather than the "state" field to hold Boolean flag values. Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil<sage@inktank.com>
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15d9882c33
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928443cd96
@ -103,20 +103,25 @@ struct ceph_msg_pos {
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#define MAX_DELAY_INTERVAL (5 * 60 * HZ)
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/*
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* ceph_connection state bit flags
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* ceph_connection flag bits
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*/
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#define LOSSYTX 0 /* we can close channel or drop messages on errors */
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#define CONNECTING 1
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#define NEGOTIATING 2
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#define KEEPALIVE_PENDING 3
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#define WRITE_PENDING 4 /* we have data ready to send */
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#define SOCK_CLOSED 11 /* socket state changed to closed */
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#define BACKOFF 15
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/*
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* ceph_connection states
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*/
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#define CONNECTING 1
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#define NEGOTIATING 2
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#define STANDBY 8 /* no outgoing messages, socket closed. we keep
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* the ceph_connection around to maintain shared
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* state with the peer. */
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#define CLOSED 10 /* we've closed the connection */
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#define SOCK_CLOSED 11 /* socket state changed to closed */
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#define OPENING 13 /* open connection w/ (possibly new) peer */
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#define BACKOFF 15
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/*
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* A single connection with another host.
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@ -133,7 +138,8 @@ struct ceph_connection {
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struct ceph_messenger *msgr;
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struct socket *sock;
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unsigned long state; /* connection state (see flags above) */
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unsigned long flags;
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unsigned long state;
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const char *error_msg; /* error message, if any */
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struct ceph_entity_addr peer_addr; /* peer address */
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@ -176,7 +176,7 @@ static void ceph_sock_write_space(struct sock *sk)
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* buffer. See net/ipv4/tcp_input.c:tcp_check_space()
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* and net/core/stream.c:sk_stream_write_space().
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*/
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if (test_bit(WRITE_PENDING, &con->state)) {
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if (test_bit(WRITE_PENDING, &con->flags)) {
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if (sk_stream_wspace(sk) >= sk_stream_min_wspace(sk)) {
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dout("%s %p queueing write work\n", __func__, con);
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clear_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
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@ -203,7 +203,7 @@ static void ceph_sock_state_change(struct sock *sk)
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dout("%s TCP_CLOSE\n", __func__);
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case TCP_CLOSE_WAIT:
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dout("%s TCP_CLOSE_WAIT\n", __func__);
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if (test_and_set_bit(SOCK_CLOSED, &con->state) == 0) {
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if (test_and_set_bit(SOCK_CLOSED, &con->flags) == 0) {
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if (test_bit(CONNECTING, &con->state))
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con->error_msg = "connection failed";
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else
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@ -395,9 +395,9 @@ void ceph_con_close(struct ceph_connection *con)
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ceph_pr_addr(&con->peer_addr.in_addr));
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set_bit(CLOSED, &con->state); /* in case there's queued work */
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clear_bit(STANDBY, &con->state); /* avoid connect_seq bump */
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clear_bit(LOSSYTX, &con->state); /* so we retry next connect */
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clear_bit(KEEPALIVE_PENDING, &con->state);
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clear_bit(WRITE_PENDING, &con->state);
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clear_bit(LOSSYTX, &con->flags); /* so we retry next connect */
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clear_bit(KEEPALIVE_PENDING, &con->flags);
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clear_bit(WRITE_PENDING, &con->flags);
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mutex_lock(&con->mutex);
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reset_connection(con);
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con->peer_global_seq = 0;
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@ -614,7 +614,7 @@ static void prepare_write_message(struct ceph_connection *con)
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prepare_write_message_footer(con);
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}
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set_bit(WRITE_PENDING, &con->state);
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set_bit(WRITE_PENDING, &con->flags);
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}
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/*
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@ -635,7 +635,7 @@ static void prepare_write_ack(struct ceph_connection *con)
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&con->out_temp_ack);
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con->out_more = 1; /* more will follow.. eventually.. */
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set_bit(WRITE_PENDING, &con->state);
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set_bit(WRITE_PENDING, &con->flags);
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}
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/*
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@ -646,7 +646,7 @@ static void prepare_write_keepalive(struct ceph_connection *con)
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dout("prepare_write_keepalive %p\n", con);
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con_out_kvec_reset(con);
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con_out_kvec_add(con, sizeof (tag_keepalive), &tag_keepalive);
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set_bit(WRITE_PENDING, &con->state);
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set_bit(WRITE_PENDING, &con->flags);
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}
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/*
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@ -675,7 +675,7 @@ static struct ceph_auth_handshake *get_connect_authorizer(struct ceph_connection
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if (IS_ERR(auth))
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return auth;
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if (test_bit(CLOSED, &con->state) || test_bit(OPENING, &con->state))
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if (test_bit(CLOSED, &con->state) || test_bit(OPENING, &con->flags))
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return ERR_PTR(-EAGAIN);
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con->auth_reply_buf = auth->authorizer_reply_buf;
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@ -695,7 +695,7 @@ static void prepare_write_banner(struct ceph_connection *con)
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&con->msgr->my_enc_addr);
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con->out_more = 0;
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set_bit(WRITE_PENDING, &con->state);
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set_bit(WRITE_PENDING, &con->flags);
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}
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static int prepare_write_connect(struct ceph_connection *con)
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@ -745,7 +745,7 @@ static int prepare_write_connect(struct ceph_connection *con)
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auth->authorizer_buf);
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con->out_more = 0;
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set_bit(WRITE_PENDING, &con->state);
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set_bit(WRITE_PENDING, &con->flags);
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return 0;
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}
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@ -1492,7 +1492,7 @@ static int process_connect(struct ceph_connection *con)
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le32_to_cpu(con->in_reply.connect_seq));
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if (con->in_reply.flags & CEPH_MSG_CONNECT_LOSSY)
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set_bit(LOSSYTX, &con->state);
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set_bit(LOSSYTX, &con->flags);
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prepare_read_tag(con);
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break;
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@ -1933,14 +1933,14 @@ do_next:
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prepare_write_ack(con);
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goto more;
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}
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if (test_and_clear_bit(KEEPALIVE_PENDING, &con->state)) {
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if (test_and_clear_bit(KEEPALIVE_PENDING, &con->flags)) {
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prepare_write_keepalive(con);
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goto more;
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}
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}
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/* Nothing to do! */
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clear_bit(WRITE_PENDING, &con->state);
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clear_bit(WRITE_PENDING, &con->flags);
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dout("try_write nothing else to write.\n");
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ret = 0;
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out:
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@ -2106,7 +2106,7 @@ static void con_work(struct work_struct *work)
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mutex_lock(&con->mutex);
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restart:
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if (test_and_clear_bit(BACKOFF, &con->state)) {
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if (test_and_clear_bit(BACKOFF, &con->flags)) {
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dout("con_work %p backing off\n", con);
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if (queue_delayed_work(ceph_msgr_wq, &con->work,
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round_jiffies_relative(con->delay))) {
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@ -2135,7 +2135,7 @@ restart:
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con_close_socket(con);
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}
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if (test_and_clear_bit(SOCK_CLOSED, &con->state))
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if (test_and_clear_bit(SOCK_CLOSED, &con->flags))
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goto fault;
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ret = try_read(con);
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@ -2174,7 +2174,7 @@ static void ceph_fault(struct ceph_connection *con)
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dout("fault %p state %lu to peer %s\n",
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con, con->state, ceph_pr_addr(&con->peer_addr.in_addr));
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if (test_bit(LOSSYTX, &con->state)) {
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if (test_bit(LOSSYTX, &con->flags)) {
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dout("fault on LOSSYTX channel\n");
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goto out;
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}
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@ -2196,9 +2196,9 @@ static void ceph_fault(struct ceph_connection *con)
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/* If there are no messages queued or keepalive pending, place
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* the connection in a STANDBY state */
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if (list_empty(&con->out_queue) &&
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!test_bit(KEEPALIVE_PENDING, &con->state)) {
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!test_bit(KEEPALIVE_PENDING, &con->flags)) {
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dout("fault %p setting STANDBY clearing WRITE_PENDING\n", con);
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clear_bit(WRITE_PENDING, &con->state);
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clear_bit(WRITE_PENDING, &con->flags);
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set_bit(STANDBY, &con->state);
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} else {
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/* retry after a delay. */
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@ -2222,7 +2222,7 @@ static void ceph_fault(struct ceph_connection *con)
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* that when con_work restarts we schedule the
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* delay then.
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*/
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set_bit(BACKOFF, &con->state);
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set_bit(BACKOFF, &con->flags);
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}
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}
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@ -2278,8 +2278,8 @@ static void clear_standby(struct ceph_connection *con)
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mutex_lock(&con->mutex);
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dout("clear_standby %p and ++connect_seq\n", con);
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con->connect_seq++;
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WARN_ON(test_bit(WRITE_PENDING, &con->state));
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WARN_ON(test_bit(KEEPALIVE_PENDING, &con->state));
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WARN_ON(test_bit(WRITE_PENDING, &con->flags));
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WARN_ON(test_bit(KEEPALIVE_PENDING, &con->flags));
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mutex_unlock(&con->mutex);
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}
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}
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@ -2317,7 +2317,7 @@ void ceph_con_send(struct ceph_connection *con, struct ceph_msg *msg)
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/* if there wasn't anything waiting to send before, queue
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* new work */
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clear_standby(con);
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if (test_and_set_bit(WRITE_PENDING, &con->state) == 0)
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if (test_and_set_bit(WRITE_PENDING, &con->flags) == 0)
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queue_con(con);
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}
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EXPORT_SYMBOL(ceph_con_send);
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@ -2384,8 +2384,8 @@ void ceph_con_keepalive(struct ceph_connection *con)
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{
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dout("con_keepalive %p\n", con);
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clear_standby(con);
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if (test_and_set_bit(KEEPALIVE_PENDING, &con->state) == 0 &&
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test_and_set_bit(WRITE_PENDING, &con->state) == 0)
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if (test_and_set_bit(KEEPALIVE_PENDING, &con->flags) == 0 &&
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test_and_set_bit(WRITE_PENDING, &con->flags) == 0)
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queue_con(con);
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}
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EXPORT_SYMBOL(ceph_con_keepalive);
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