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locking/ww_mutex: Add RT priority to W/W order
RT mutex based ww_mutexes cannot order based on timestamps. They have to order based on priority. Add the necessary decision logic. Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Signed-off-by: Ingo Molnar <mingo@kernel.org> Link: https://lore.kernel.org/r/20210815211304.847536630@linutronix.de
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@ -219,19 +219,54 @@ ww_mutex_lock_acquired(struct ww_mutex *ww, struct ww_acquire_ctx *ww_ctx)
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}
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/*
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* Determine if context @a is 'after' context @b. IOW, @a is a younger
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* transaction than @b and depending on algorithm either needs to wait for
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* @b or die.
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* Determine if @a is 'less' than @b. IOW, either @a is a lower priority task
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* or, when of equal priority, a younger transaction than @b.
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*
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* Depending on the algorithm, @a will either need to wait for @b, or die.
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*/
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static inline bool
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__ww_ctx_stamp_after(struct ww_acquire_ctx *a, struct ww_acquire_ctx *b)
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__ww_ctx_less(struct ww_acquire_ctx *a, struct ww_acquire_ctx *b)
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{
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/*
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* Can only do the RT prio for WW_RT, because task->prio isn't stable due to PI,
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* so the wait_list ordering will go wobbly. rt_mutex re-queues the waiter and
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* isn't affected by this.
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*/
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#ifdef WW_RT
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/* kernel prio; less is more */
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int a_prio = a->task->prio;
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int b_prio = b->task->prio;
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if (rt_prio(a_prio) || rt_prio(b_prio)) {
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if (a_prio > b_prio)
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return true;
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if (a_prio < b_prio)
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return false;
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/* equal static prio */
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if (dl_prio(a_prio)) {
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if (dl_time_before(b->task->dl.deadline,
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a->task->dl.deadline))
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return true;
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if (dl_time_before(a->task->dl.deadline,
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b->task->dl.deadline))
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return false;
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}
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/* equal prio */
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}
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#endif
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/* FIFO order tie break -- bigger is younger */
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return (signed long)(a->stamp - b->stamp) > 0;
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}
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/*
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* Wait-Die; wake a younger waiter context (when locks held) such that it can
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* Wait-Die; wake a lesser waiter context (when locks held) such that it can
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* die.
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*
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* Among waiters with context, only the first one can have other locks acquired
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@ -245,8 +280,7 @@ __ww_mutex_die(struct MUTEX *lock, struct MUTEX_WAITER *waiter,
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if (!ww_ctx->is_wait_die)
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return false;
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if (waiter->ww_ctx->acquired > 0 &&
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__ww_ctx_stamp_after(waiter->ww_ctx, ww_ctx)) {
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if (waiter->ww_ctx->acquired > 0 && __ww_ctx_less(waiter->ww_ctx, ww_ctx)) {
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#ifndef WW_RT
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debug_mutex_wake_waiter(lock, waiter);
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#endif
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@ -257,10 +291,10 @@ __ww_mutex_die(struct MUTEX *lock, struct MUTEX_WAITER *waiter,
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}
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/*
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* Wound-Wait; wound a younger @hold_ctx if it holds the lock.
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* Wound-Wait; wound a lesser @hold_ctx if it holds the lock.
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*
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* Wound the lock holder if there are waiters with older transactions than
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* the lock holders. Even if multiple waiters may wound the lock holder,
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* Wound the lock holder if there are waiters with more important transactions
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* than the lock holders. Even if multiple waiters may wound the lock holder,
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* it's sufficient that only one does.
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*/
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static bool __ww_mutex_wound(struct MUTEX *lock,
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@ -287,7 +321,7 @@ static bool __ww_mutex_wound(struct MUTEX *lock,
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if (!owner)
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return false;
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if (ww_ctx->acquired > 0 && __ww_ctx_stamp_after(hold_ctx, ww_ctx)) {
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if (ww_ctx->acquired > 0 && __ww_ctx_less(hold_ctx, ww_ctx)) {
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hold_ctx->wounded = 1;
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/*
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@ -306,8 +340,8 @@ static bool __ww_mutex_wound(struct MUTEX *lock,
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}
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/*
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* We just acquired @lock under @ww_ctx, if there are later contexts waiting
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* behind us on the wait-list, check if they need to die, or wound us.
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* We just acquired @lock under @ww_ctx, if there are more important contexts
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* waiting behind us on the wait-list, check if they need to die, or wound us.
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*
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* See __ww_mutex_add_waiter() for the list-order construction; basically the
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* list is ordered by stamp, smallest (oldest) first.
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@ -421,7 +455,7 @@ __ww_mutex_check_kill(struct MUTEX *lock, struct MUTEX_WAITER *waiter,
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return 0;
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}
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if (hold_ctx && __ww_ctx_stamp_after(ctx, hold_ctx))
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if (hold_ctx && __ww_ctx_less(ctx, hold_ctx))
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return __ww_mutex_kill(lock, ctx);
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/*
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@ -479,7 +513,7 @@ __ww_mutex_add_waiter(struct MUTEX_WAITER *waiter,
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if (!cur->ww_ctx)
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continue;
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if (__ww_ctx_stamp_after(ww_ctx, cur->ww_ctx)) {
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if (__ww_ctx_less(ww_ctx, cur->ww_ctx)) {
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/*
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* Wait-Die: if we find an older context waiting, there
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* is no point in queueing behind it, as we'd have to
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