randomize_kstack: Improve stack alignment codegen

The codgen for adding architecture-specific stack alignment to the
effective alloca() usage is somewhat inefficient and allows a bit to get
carried beyond the desired entropy range. This isn't really a problem,
but it's unexpected and the codegen is kind of bad.

Quoting Mark[1], the disassembly for arm64's invoke_syscall() looks like:

	// offset = raw_cpu_read(kstack_offset)
	mov     x4, sp
	adrp    x0, kstack_offset
	mrs     x5, tpidr_el1
	add     x0, x0, #:lo12:kstack_offset
	ldr     w0, [x0, x5]

	// offset = KSTACK_OFFSET_MAX(offset)
	and     x0, x0, #0x3ff

	// alloca(offset)
	add     x0, x0, #0xf
	and     x0, x0, #0x7f0
	sub     sp, x4, x0

... which in C would be:

	offset = raw_cpu_read(kstack_offset)
	offset &= 0x3ff;			// [0x0, 0x3ff]
	offset += 0xf;				// [0xf, 0x40e]
	offset &= 0x7f0;			// [0x0,

... so when *all* bits [3:0] are 0, they'll have no impact, and when
*any* of bits [3:0] are 1 they'll trigger a carry into bit 4, which
could ripple all the way up and spill into bit 10.

Switch the masking in KSTACK_OFFSET_MAX() to explicitly clear the bottom
bits to avoid the rounding by using 0b1111110000 instead of 0b1111111111:

	// offset = raw_cpu_read(kstack_offset)
	mov     x4, sp
	adrp    x0, 0 <kstack_offset>
	mrs     x5, tpidr_el1
	add     x0, x0, #:lo12:kstack_offset
	ldr     w0, [x0, x5]

	// offset = KSTACK_OFFSET_MAX(offset)
	and     x0, x0, #0x3f0

	// alloca(offset)
	sub     sp, x4, x0

Suggested-by: Mark Rutland <mark.rutland@arm.com>
Link: https://lore.kernel.org/lkml/ZnVfOnIuFl2kNWkT@J2N7QTR9R3/ [1]
Link: https://lore.kernel.org/r/20240702211612.work.576-kees@kernel.org
Signed-off-by: Kees Cook <kees@kernel.org>
This commit is contained in:
Kees Cook 2024-07-02 14:16:16 -07:00
parent 3ccea4784f
commit 872bb37f68

View File

@ -32,13 +32,19 @@ DECLARE_PER_CPU(u32, kstack_offset);
#endif
/*
* Use, at most, 10 bits of entropy. We explicitly cap this to keep the
* "VLA" from being unbounded (see above). 10 bits leaves enough room for
* per-arch offset masks to reduce entropy (by removing higher bits, since
* high entropy may overly constrain usable stack space), and for
* compiler/arch-specific stack alignment to remove the lower bits.
* Use, at most, 6 bits of entropy (on 64-bit; 8 on 32-bit). This cap is
* to keep the "VLA" from being unbounded (see above). Additionally clear
* the bottom 4 bits (on 64-bit systems, 2 for 32-bit), since stack
* alignment will always be at least word size. This makes the compiler
* code gen better when it is applying the actual per-arch alignment to
* the final offset. The resulting randomness is reasonable without overly
* constraining usable stack space.
*/
#define KSTACK_OFFSET_MAX(x) ((x) & 0x3FF)
#ifdef CONFIG_64BIT
#define KSTACK_OFFSET_MAX(x) ((x) & 0b1111110000)
#else
#define KSTACK_OFFSET_MAX(x) ((x) & 0b1111111100)
#endif
/**
* add_random_kstack_offset - Increase stack utilization by previously