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drm/ttm: remove ttm_bo_device->nice_mode
It's unused. Signed-off-by: Marcin Slusarz <marcin.slusarz@gmail.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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@ -1573,7 +1573,6 @@ int ttm_bo_device_init(struct ttm_bo_device *bdev,
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goto out_no_addr_mm;
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INIT_DELAYED_WORK(&bdev->wq, ttm_bo_delayed_workqueue);
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bdev->nice_mode = true;
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INIT_LIST_HEAD(&bdev->ddestroy);
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bdev->dev_mapping = NULL;
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bdev->glob = glob;
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@ -521,8 +521,6 @@ struct ttm_bo_global {
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* lru_lock: Spinlock that protects the buffer+device lru lists and
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* ddestroy lists.
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* @val_seq: Current validation sequence.
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* @nice_mode: Try nicely to wait for buffer idle when cleaning a manager.
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* If a GPU lockup has been detected, this is forced to 0.
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* @dev_mapping: A pointer to the struct address_space representing the
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* device address space.
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* @wq: Work queue structure for the delayed delete workqueue.
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@ -556,7 +554,6 @@ struct ttm_bo_device {
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* Protected by load / firstopen / lastclose /unload sync.
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*/
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bool nice_mode;
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struct address_space *dev_mapping;
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/*
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