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drm/vc4: Syncobj import support
Allow userland to specify a syncobj that is waited on before a render job starts processing. v2: Use 0 as invalid syncobj to drop flag (Eric) Drop extra newline (Eric) Signed-off-by: Stefan Schake <stschake@gmail.com> Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/1524607427-12876-2-git-send-email-stschake@gmail.com
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@ -11,6 +11,7 @@
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#include <drm/drm_encoder.h>
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#include <drm/drm_gem_cma_helper.h>
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#include <drm/drm_atomic.h>
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#include <drm/drm_syncobj.h>
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#include "uapi/drm/vc4_drm.h"
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@ -27,6 +27,7 @@
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#include <linux/device.h>
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#include <linux/io.h>
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#include <linux/sched/signal.h>
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#include <linux/dma-fence-array.h>
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#include "uapi/drm/vc4_drm.h"
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#include "vc4_drv.h"
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@ -1115,6 +1116,7 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
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struct drm_vc4_submit_cl *args = data;
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struct vc4_exec_info *exec;
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struct ww_acquire_ctx acquire_ctx;
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struct dma_fence *in_fence;
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int ret = 0;
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if ((args->flags & ~(VC4_SUBMIT_CL_USE_CLEAR_COLOR |
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@ -1125,11 +1127,6 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
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return -EINVAL;
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}
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if (args->pad2 != 0) {
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DRM_DEBUG("->pad2 must be set to zero\n");
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return -EINVAL;
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}
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exec = kcalloc(1, sizeof(*exec), GFP_KERNEL);
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if (!exec) {
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DRM_ERROR("malloc failure on exec struct\n");
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@ -1164,6 +1161,29 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
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}
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}
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if (args->in_sync) {
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ret = drm_syncobj_find_fence(file_priv, args->in_sync,
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&in_fence);
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if (ret)
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goto fail;
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/* When the fence (or fence array) is exclusively from our
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* context we can skip the wait since jobs are executed in
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* order of their submission through this ioctl and this can
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* only have fences from a prior job.
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*/
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if (!dma_fence_match_context(in_fence,
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vc4->dma_fence_context)) {
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ret = dma_fence_wait(in_fence, true);
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if (ret) {
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dma_fence_put(in_fence);
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goto fail;
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}
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}
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dma_fence_put(in_fence);
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}
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if (exec->args->bin_cl_size != 0) {
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ret = vc4_get_bcl(dev, exec);
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if (ret)
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@ -183,11 +183,10 @@ struct drm_vc4_submit_cl {
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/* ID of the perfmon to attach to this job. 0 means no perfmon. */
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__u32 perfmonid;
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/* Unused field to align this struct on 64 bits. Must be set to 0.
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* If one ever needs to add an u32 field to this struct, this field
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* can be used.
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/* Syncobj handle to wait on. If set, processing of this render job
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* will not start until the syncobj is signaled. 0 means ignore.
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*/
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__u32 pad2;
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__u32 in_sync;
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};
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/**
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