diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu.h b/drivers/gpu/drm/amd/amdgpu/amdgpu.h index 5f32f859230b..98b47601b30a 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu.h +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu.h @@ -391,6 +391,7 @@ struct amdgpu_fence_driver { struct amdgpu_irq_src *irq_src; unsigned irq_type; struct delayed_work lockup_work; + wait_queue_head_t fence_queue; }; /* some special values for the owner field */ @@ -2036,7 +2037,6 @@ struct amdgpu_device { struct amdgpu_irq_src hpd_irq; /* rings */ - wait_queue_head_t fence_queue; unsigned fence_context; struct mutex ring_lock; unsigned num_rings; diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c index 0f9800b7e5a8..60e6d668f6b4 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c @@ -126,7 +126,8 @@ int amdgpu_fence_emit(struct amdgpu_ring *ring, void *owner, (*fence)->ring = ring; (*fence)->owner = owner; fence_init(&(*fence)->base, &amdgpu_fence_ops, - &adev->fence_queue.lock, adev->fence_context + ring->idx, + &ring->fence_drv.fence_queue.lock, + adev->fence_context + ring->idx, (*fence)->seq); amdgpu_ring_emit_fence(ring, ring->fence_drv.gpu_addr, (*fence)->seq, @@ -164,7 +165,7 @@ static int amdgpu_fence_check_signaled(wait_queue_t *wait, unsigned mode, int fl else FENCE_TRACE(&fence->base, "was already signaled\n"); - __remove_wait_queue(&adev->fence_queue, &fence->fence_wake); + __remove_wait_queue(&fence->ring->fence_drv.fence_queue, &fence->fence_wake); fence_put(&fence->base); } else FENCE_TRACE(&fence->base, "pending\n"); @@ -265,8 +266,9 @@ static void amdgpu_fence_check_lockup(struct work_struct *work) return; } - if (amdgpu_fence_activity(ring)) - wake_up_all(&ring->adev->fence_queue); + if (amdgpu_fence_activity(ring)) { + wake_up_all(&ring->fence_drv.fence_queue); + } else if (amdgpu_ring_is_lockup(ring)) { /* good news we believe it's a lockup */ dev_warn(ring->adev->dev, "GPU lockup (current fence id " @@ -276,7 +278,7 @@ static void amdgpu_fence_check_lockup(struct work_struct *work) /* remember that we need an reset */ ring->adev->needs_reset = true; - wake_up_all(&ring->adev->fence_queue); + wake_up_all(&ring->fence_drv.fence_queue); } up_read(&ring->adev->exclusive_lock); } @@ -364,7 +366,7 @@ void amdgpu_fence_process(struct amdgpu_ring *ring) } while (amd_sched_get_handled_seq(ring->scheduler) < latest_seq); } - wake_up_all(&ring->adev->fence_queue); + wake_up_all(&ring->fence_drv.fence_queue); } exit: spin_unlock_irqrestore(&ring->fence_lock, irqflags); @@ -427,7 +429,6 @@ static bool amdgpu_fence_enable_signaling(struct fence *f) { struct amdgpu_fence *fence = to_amdgpu_fence(f); struct amdgpu_ring *ring = fence->ring; - struct amdgpu_device *adev = ring->adev; if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq) return false; @@ -435,7 +436,7 @@ static bool amdgpu_fence_enable_signaling(struct fence *f) fence->fence_wake.flags = 0; fence->fence_wake.private = NULL; fence->fence_wake.func = amdgpu_fence_check_signaled; - __add_wait_queue(&adev->fence_queue, &fence->fence_wake); + __add_wait_queue(&ring->fence_drv.fence_queue, &fence->fence_wake); fence_get(f); FENCE_TRACE(&fence->base, "armed on ring %i!\n", ring->idx); return true; @@ -463,152 +464,79 @@ bool amdgpu_fence_signaled(struct amdgpu_fence *fence) return false; } -/** - * amdgpu_fence_any_seq_signaled - check if any sequence number is signaled +/* + * amdgpu_ring_wait_seq_timeout - wait for seq of the specific ring to signal + * @ring: ring to wait on for the seq number + * @seq: seq number wait for + * @intr: if interruptible + * @timeout: jiffies before time out * - * @adev: amdgpu device pointer - * @seq: sequence numbers - * - * Check if the last signaled fence sequnce number is >= the requested - * sequence number (all asics). - * Returns true if any has signaled (current value is >= requested value) - * or false if it has not. Helper function for amdgpu_fence_wait_seq. + * return value: + * 0: time out but seq not signaled, and gpu not hang + * X (X > 0): seq signaled and X means how many jiffies remains before time out + * -EDEADL: GPU hang before time out + * -ESYSRESTART: interrupted before seq signaled + * -EINVAL: some paramter is not valid */ -static bool amdgpu_fence_any_seq_signaled(struct amdgpu_device *adev, u64 *seq) +static long amdgpu_fence_ring_wait_seq_timeout(struct amdgpu_ring *ring, uint64_t seq, + bool intr, long timeout) { - unsigned i; + struct amdgpu_device *adev = ring->adev; + long r = 0; + bool signaled = false; - for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { - if (!adev->rings[i] || !seq[i]) - continue; + BUG_ON(!ring); + if (seq > ring->fence_drv.sync_seq[ring->idx]) + return -EINVAL; - if (amdgpu_fence_seq_signaled(adev->rings[i], seq[i])) - return true; - } - - return false; -} - -/** - * amdgpu_fence_wait_seq_timeout - wait for a specific sequence numbers - * - * @adev: amdgpu device pointer - * @target_seq: sequence number(s) we want to wait for - * @intr: use interruptable sleep - * @timeout: maximum time to wait, or MAX_SCHEDULE_TIMEOUT for infinite wait - * - * Wait for the requested sequence number(s) to be written by any ring - * (all asics). Sequnce number array is indexed by ring id. - * @intr selects whether to use interruptable (true) or non-interruptable - * (false) sleep when waiting for the sequence number. Helper function - * for amdgpu_fence_wait_*(). - * Returns remaining time if the sequence number has passed, 0 when - * the wait timeout, or an error for all other cases. - * -EDEADLK is returned when a GPU lockup has been detected. - */ -static long amdgpu_fence_wait_seq_timeout(struct amdgpu_device *adev, - u64 *target_seq, bool intr, - long timeout) -{ - uint64_t last_seq[AMDGPU_MAX_RINGS]; - bool signaled; - int i; - long r; - - if (timeout == 0) { - return amdgpu_fence_any_seq_signaled(adev, target_seq); - } - - while (!amdgpu_fence_any_seq_signaled(adev, target_seq)) { - - /* Save current sequence values, used to check for GPU lockups */ - for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { - struct amdgpu_ring *ring = adev->rings[i]; - - if (!ring || !target_seq[i]) - continue; - - last_seq[i] = atomic64_read(&ring->fence_drv.last_seq); - trace_amdgpu_fence_wait_begin(adev->ddev, i, target_seq[i]); - } + if (atomic64_read(&ring->fence_drv.last_seq) >= seq) + return timeout; + while (1) { if (intr) { - r = wait_event_interruptible_timeout(adev->fence_queue, ( - (signaled = amdgpu_fence_any_seq_signaled(adev, target_seq)) - || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT); + r = wait_event_interruptible_timeout(ring->fence_drv.fence_queue, ( + (signaled = amdgpu_fence_seq_signaled(ring, seq)) + || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT); + + if (r == -ERESTARTSYS) /* interrupted */ + return r; } else { - r = wait_event_timeout(adev->fence_queue, ( - (signaled = amdgpu_fence_any_seq_signaled(adev, target_seq)) - || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT); + r = wait_event_timeout(ring->fence_drv.fence_queue, ( + (signaled = amdgpu_fence_seq_signaled(ring, seq)) + || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT); } - for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { - struct amdgpu_ring *ring = adev->rings[i]; - - if (!ring || !target_seq[i]) - continue; - - trace_amdgpu_fence_wait_end(adev->ddev, i, target_seq[i]); + if (signaled) { + /* seq signaled */ + if (timeout == MAX_SCHEDULE_TIMEOUT) + return timeout; + return (timeout - AMDGPU_FENCE_JIFFIES_TIMEOUT - r); + } + else if (adev->needs_reset) { + return -EDEADLK; } - if (unlikely(r < 0)) - return r; - - if (unlikely(!signaled)) { - - if (adev->needs_reset) - return -EDEADLK; - - /* we were interrupted for some reason and fence - * isn't signaled yet, resume waiting */ - if (r) - continue; - - for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { - struct amdgpu_ring *ring = adev->rings[i]; - - if (!ring || !target_seq[i]) - continue; - - if (last_seq[i] != atomic64_read(&ring->fence_drv.last_seq)) - break; - } - - if (i != AMDGPU_MAX_RINGS) - continue; - - for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { - if (!adev->rings[i] || !target_seq[i]) - continue; - - if (amdgpu_ring_is_lockup(adev->rings[i])) - break; - } - - if (i < AMDGPU_MAX_RINGS) { - /* good news we believe it's a lockup */ - dev_warn(adev->dev, "GPU lockup (waiting for " + /* check if it's a lockup */ + if (amdgpu_ring_is_lockup(ring)) { + uint64_t last_seq = atomic64_read(&ring->fence_drv.last_seq); + /* ring lookup */ + dev_warn(adev->dev, "GPU lockup (waiting for " "0x%016llx last fence id 0x%016llx on" " ring %d)\n", - target_seq[i], last_seq[i], i); + seq, last_seq, ring->idx); + wake_up_all(&ring->fence_drv.fence_queue); + return -EDEADLK; + } - /* remember that we need an reset */ - adev->needs_reset = true; - wake_up_all(&adev->fence_queue); - return -EDEADLK; - } - - if (timeout < MAX_SCHEDULE_TIMEOUT) { - timeout -= AMDGPU_FENCE_JIFFIES_TIMEOUT; - if (timeout <= 0) { - return 0; - } - } + if (timeout < MAX_SCHEDULE_TIMEOUT) { + timeout -= AMDGPU_FENCE_JIFFIES_TIMEOUT; + if (timeout < 1) + return 0; } } - return timeout; } + /** * amdgpu_fence_wait - wait for a fence to signal * @@ -642,18 +570,15 @@ int amdgpu_fence_wait(struct amdgpu_fence *fence, bool intr) */ int amdgpu_fence_wait_next(struct amdgpu_ring *ring) { - uint64_t seq[AMDGPU_MAX_RINGS] = {}; long r; - seq[ring->idx] = atomic64_read(&ring->fence_drv.last_seq) + 1ULL; - if (seq[ring->idx] >= ring->fence_drv.sync_seq[ring->idx]) { - /* nothing to wait for, last_seq is - already the last emited fence */ + uint64_t seq = atomic64_read(&ring->fence_drv.last_seq) + 1ULL; + if (seq >= ring->fence_drv.sync_seq[ring->idx]) return -ENOENT; - } - r = amdgpu_fence_wait_seq_timeout(ring->adev, seq, false, MAX_SCHEDULE_TIMEOUT); + r = amdgpu_fence_ring_wait_seq_timeout(ring, seq, false, MAX_SCHEDULE_TIMEOUT); if (r < 0) return r; + return 0; } @@ -669,21 +594,20 @@ int amdgpu_fence_wait_next(struct amdgpu_ring *ring) */ int amdgpu_fence_wait_empty(struct amdgpu_ring *ring) { - struct amdgpu_device *adev = ring->adev; - uint64_t seq[AMDGPU_MAX_RINGS] = {}; long r; - seq[ring->idx] = ring->fence_drv.sync_seq[ring->idx]; - if (!seq[ring->idx]) + uint64_t seq = ring->fence_drv.sync_seq[ring->idx]; + if (!seq) return 0; - r = amdgpu_fence_wait_seq_timeout(adev, seq, false, MAX_SCHEDULE_TIMEOUT); + r = amdgpu_fence_ring_wait_seq_timeout(ring, seq, false, MAX_SCHEDULE_TIMEOUT); + if (r < 0) { if (r == -EDEADLK) return -EDEADLK; - dev_err(adev->dev, "error waiting for ring[%d] to become idle (%ld)\n", - ring->idx, r); + dev_err(ring->adev->dev, "error waiting for ring[%d] to become idle (%ld)\n", + ring->idx, r); } return 0; } @@ -898,7 +822,6 @@ void amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring) */ int amdgpu_fence_driver_init(struct amdgpu_device *adev) { - init_waitqueue_head(&adev->fence_queue); if (amdgpu_debugfs_fence_init(adev)) dev_err(adev->dev, "fence debugfs file creation failed\n"); @@ -927,7 +850,7 @@ void amdgpu_fence_driver_fini(struct amdgpu_device *adev) /* no need to trigger GPU reset as we are unloading */ amdgpu_fence_driver_force_completion(adev); } - wake_up_all(&adev->fence_queue); + wake_up_all(&ring->fence_drv.fence_queue); amdgpu_irq_put(adev, ring->fence_drv.irq_src, ring->fence_drv.irq_type); if (ring->scheduler) diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.c index 1e68a561bbfe..7d442c51063e 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.c @@ -342,6 +342,8 @@ int amdgpu_ring_init(struct amdgpu_device *adev, struct amdgpu_ring *ring, amdgpu_fence_driver_init_ring(ring); } + init_waitqueue_head(&ring->fence_drv.fence_queue); + r = amdgpu_wb_get(adev, &ring->rptr_offs); if (r) { dev_err(adev->dev, "(%d) ring rptr_offs wb alloc failed\n", r);