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GFS2: Automatically adjust glock min hold time
This patch is a performance improvement for GFS2 in a clustered environment. It makes the glock hold time self-adjusting. Signed-off-by: Bob Peterson <rpeterso@redhat.com> Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
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@ -409,6 +409,10 @@ static void state_change(struct gfs2_glock *gl, unsigned int new_state)
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if (held1 && held2 && list_empty(&gl->gl_holders))
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clear_bit(GLF_QUEUED, &gl->gl_flags);
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if (new_state != gl->gl_target)
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/* shorten our minimum hold time */
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gl->gl_hold_time = max(gl->gl_hold_time - GL_GLOCK_HOLD_DECR,
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GL_GLOCK_MIN_HOLD);
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gl->gl_state = new_state;
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gl->gl_tchange = jiffies;
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}
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@ -668,7 +672,7 @@ static void glock_work_func(struct work_struct *work)
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gl->gl_demote_state != LM_ST_EXCLUSIVE) {
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unsigned long holdtime, now = jiffies;
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holdtime = gl->gl_tchange + gl->gl_ops->go_min_hold_time;
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holdtime = gl->gl_tchange + gl->gl_hold_time;
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if (time_before(now, holdtime))
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delay = holdtime - now;
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@ -679,9 +683,14 @@ static void glock_work_func(struct work_struct *work)
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}
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run_queue(gl, 0);
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spin_unlock(&gl->gl_spin);
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if (!delay ||
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queue_delayed_work(glock_workqueue, &gl->gl_work, delay) == 0)
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if (!delay)
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gfs2_glock_put(gl);
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else {
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if (gl->gl_name.ln_type != LM_TYPE_INODE)
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delay = 0;
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if (queue_delayed_work(glock_workqueue, &gl->gl_work, delay) == 0)
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gfs2_glock_put(gl);
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}
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if (drop_ref)
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gfs2_glock_put(gl);
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}
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@ -743,6 +752,7 @@ int gfs2_glock_get(struct gfs2_sbd *sdp, u64 number,
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gl->gl_tchange = jiffies;
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gl->gl_object = NULL;
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gl->gl_sbd = sdp;
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gl->gl_hold_time = GL_GLOCK_DFT_HOLD;
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INIT_DELAYED_WORK(&gl->gl_work, glock_work_func);
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INIT_WORK(&gl->gl_delete, delete_work_func);
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@ -855,8 +865,15 @@ static int gfs2_glock_demote_wait(void *word)
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static void wait_on_holder(struct gfs2_holder *gh)
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{
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unsigned long time1 = jiffies;
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might_sleep();
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wait_on_bit(&gh->gh_iflags, HIF_WAIT, gfs2_glock_holder_wait, TASK_UNINTERRUPTIBLE);
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if (time_after(jiffies, time1 + HZ)) /* have we waited > a second? */
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/* Lengthen the minimum hold time. */
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gh->gh_gl->gl_hold_time = min(gh->gh_gl->gl_hold_time +
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GL_GLOCK_HOLD_INCR,
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GL_GLOCK_MAX_HOLD);
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}
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static void wait_on_demote(struct gfs2_glock *gl)
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@ -1093,8 +1110,9 @@ void gfs2_glock_dq(struct gfs2_holder *gh)
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gfs2_glock_hold(gl);
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if (test_bit(GLF_PENDING_DEMOTE, &gl->gl_flags) &&
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!test_bit(GLF_DEMOTE, &gl->gl_flags))
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delay = gl->gl_ops->go_min_hold_time;
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!test_bit(GLF_DEMOTE, &gl->gl_flags) &&
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gl->gl_name.ln_type == LM_TYPE_INODE)
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delay = gl->gl_hold_time;
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if (queue_delayed_work(glock_workqueue, &gl->gl_work, delay) == 0)
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gfs2_glock_put(gl);
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}
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@ -1273,12 +1291,13 @@ void gfs2_glock_cb(struct gfs2_glock *gl, unsigned int state)
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unsigned long now = jiffies;
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gfs2_glock_hold(gl);
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holdtime = gl->gl_tchange + gl->gl_ops->go_min_hold_time;
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if (test_bit(GLF_QUEUED, &gl->gl_flags)) {
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holdtime = gl->gl_tchange + gl->gl_hold_time;
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if (test_bit(GLF_QUEUED, &gl->gl_flags) &&
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gl->gl_name.ln_type == LM_TYPE_INODE) {
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if (time_before(now, holdtime))
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delay = holdtime - now;
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if (test_bit(GLF_REPLY_PENDING, &gl->gl_flags))
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delay = gl->gl_ops->go_min_hold_time;
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delay = gl->gl_hold_time;
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}
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spin_lock(&gl->gl_spin);
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@ -1667,7 +1686,7 @@ static int __dump_glock(struct seq_file *seq, const struct gfs2_glock *gl)
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dtime *= 1000000/HZ; /* demote time in uSec */
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if (!test_bit(GLF_DEMOTE, &gl->gl_flags))
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dtime = 0;
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gfs2_print_dbg(seq, "G: s:%s n:%u/%llx f:%s t:%s d:%s/%llu a:%d v:%d r:%d\n",
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gfs2_print_dbg(seq, "G: s:%s n:%u/%llx f:%s t:%s d:%s/%llu a:%d v:%d r:%d m:%ld\n",
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state2str(gl->gl_state),
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gl->gl_name.ln_type,
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(unsigned long long)gl->gl_name.ln_number,
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@ -1676,7 +1695,7 @@ static int __dump_glock(struct seq_file *seq, const struct gfs2_glock *gl)
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state2str(gl->gl_demote_state), dtime,
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atomic_read(&gl->gl_ail_count),
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atomic_read(&gl->gl_revokes),
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atomic_read(&gl->gl_ref));
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atomic_read(&gl->gl_ref), gl->gl_hold_time);
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list_for_each_entry(gh, &gl->gl_holders, gh_list) {
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error = dump_holder(seq, gh);
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@ -113,6 +113,12 @@ enum {
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#define GLR_TRYFAILED 13
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#define GL_GLOCK_MAX_HOLD (long)(HZ / 5)
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#define GL_GLOCK_DFT_HOLD (long)(HZ / 5)
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#define GL_GLOCK_MIN_HOLD (long)(10)
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#define GL_GLOCK_HOLD_INCR (long)(HZ / 20)
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#define GL_GLOCK_HOLD_DECR (long)(HZ / 40)
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struct lm_lockops {
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const char *lm_proto_name;
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int (*lm_mount) (struct gfs2_sbd *sdp, const char *fsname);
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@ -551,7 +551,6 @@ const struct gfs2_glock_operations gfs2_inode_glops = {
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.go_lock = inode_go_lock,
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.go_dump = inode_go_dump,
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.go_type = LM_TYPE_INODE,
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.go_min_hold_time = HZ / 5,
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.go_flags = GLOF_ASPACE,
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};
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@ -562,7 +561,6 @@ const struct gfs2_glock_operations gfs2_rgrp_glops = {
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.go_unlock = rgrp_go_unlock,
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.go_dump = gfs2_rgrp_dump,
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.go_type = LM_TYPE_RGRP,
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.go_min_hold_time = HZ / 5,
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.go_flags = GLOF_ASPACE,
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};
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@ -163,7 +163,6 @@ struct gfs2_glock_operations {
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int (*go_dump)(struct seq_file *seq, const struct gfs2_glock *gl);
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void (*go_callback) (struct gfs2_glock *gl);
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const int go_type;
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const unsigned long go_min_hold_time;
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const unsigned long go_flags;
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#define GLOF_ASPACE 1
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};
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@ -221,6 +220,7 @@ struct gfs2_glock {
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unsigned int gl_hash;
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unsigned long gl_demote_time; /* time of first demote request */
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long gl_hold_time;
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struct list_head gl_holders;
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const struct gfs2_glock_operations *gl_ops;
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