mirror of
https://mirrors.bfsu.edu.cn/git/linux.git
synced 2024-12-02 00:24:12 +08:00
gpu: ipu-v3: Fix i.MX IPU-v3 offset calculations for (semi)planar U/V formats
Video captured in 1400x1050 resolution (bytesperline aka stride = 1408 bytes) is invalid. Fix it. Signed-off-by: Krzysztof Halasa <khalasa@piap.pl> Link: https://lore.kernel.org/r/m3y2bmq7a4.fsf@t19.piap.pl [p.zabel@pengutronix.de: added "gpu: ipu-v3:" prefix to commit description] Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
This commit is contained in:
parent
e73f0f0ee7
commit
7cca7c8096
@ -585,21 +585,21 @@ static const struct ipu_rgb def_bgra_16 = {
|
||||
.bits_per_pixel = 16,
|
||||
};
|
||||
|
||||
#define Y_OFFSET(pix, x, y) ((x) + pix->width * (y))
|
||||
#define U_OFFSET(pix, x, y) ((pix->width * pix->height) + \
|
||||
(pix->width * ((y) / 2) / 2) + (x) / 2)
|
||||
#define V_OFFSET(pix, x, y) ((pix->width * pix->height) + \
|
||||
(pix->width * pix->height / 4) + \
|
||||
(pix->width * ((y) / 2) / 2) + (x) / 2)
|
||||
#define U2_OFFSET(pix, x, y) ((pix->width * pix->height) + \
|
||||
(pix->width * (y) / 2) + (x) / 2)
|
||||
#define V2_OFFSET(pix, x, y) ((pix->width * pix->height) + \
|
||||
(pix->width * pix->height / 2) + \
|
||||
(pix->width * (y) / 2) + (x) / 2)
|
||||
#define UV_OFFSET(pix, x, y) ((pix->width * pix->height) + \
|
||||
(pix->width * ((y) / 2)) + (x))
|
||||
#define UV2_OFFSET(pix, x, y) ((pix->width * pix->height) + \
|
||||
(pix->width * y) + (x))
|
||||
#define Y_OFFSET(pix, x, y) ((x) + pix->bytesperline * (y))
|
||||
#define U_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \
|
||||
(pix->bytesperline * ((y) / 2) / 2) + (x) / 2)
|
||||
#define V_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \
|
||||
(pix->bytesperline * pix->height / 4) + \
|
||||
(pix->bytesperline * ((y) / 2) / 2) + (x) / 2)
|
||||
#define U2_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \
|
||||
(pix->bytesperline * (y) / 2) + (x) / 2)
|
||||
#define V2_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \
|
||||
(pix->bytesperline * pix->height / 2) + \
|
||||
(pix->bytesperline * (y) / 2) + (x) / 2)
|
||||
#define UV_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \
|
||||
(pix->bytesperline * ((y) / 2)) + (x))
|
||||
#define UV2_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \
|
||||
(pix->bytesperline * y) + (x))
|
||||
|
||||
#define NUM_ALPHA_CHANNELS 7
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user