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media: uvcvideo: Use DIV_ROUND_CLOSEST directly to make it readable
The kernel.h macro DIV_ROUND_CLOSEST performs the computation (x + d/2)/d but is perhaps more readable. Signed-off-by: zhong jiang <zhongjiang@huawei.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
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@ -1608,8 +1608,8 @@ int uvc_ctrl_set(struct uvc_fh *handle,
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if (step == 0)
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step = 1;
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xctrl->value = min + ((u32)(xctrl->value - min) + step / 2)
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/ step * step;
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xctrl->value = min + DIV_ROUND_CLOSEST((u32)(xctrl->value - min),
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step) * step;
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if (mapping->data_type == UVC_CTRL_DATA_TYPE_SIGNED)
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xctrl->value = clamp(xctrl->value, min, max);
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else
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