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pvpanic: Set high notifier priority
We've observed the missing pvpanic call at panic, and it turned out that this was blocked by the broken notifier of drm_fb_helper, where scheduling may be called during switching to the fb console. It's fairly difficult to fix the drm_fb problem and a quick fix isn't foreseen, a simpler solution for the missing pvpanic call would be just to call this earlier. In order to assure that, this patch sets a higher priority to pvpanic notifier_block. Once when the issue of drm_fb is resolved, we can remove this priority again. Signed-off-by: Takashi Iwai <tiwai@suse.de> Signed-off-by: Matthew Garrett <matthew.garrett@nebula.com>
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@ -70,6 +70,7 @@ pvpanic_panic_notify(struct notifier_block *nb, unsigned long code,
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static struct notifier_block pvpanic_panic_nb = {
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static struct notifier_block pvpanic_panic_nb = {
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.notifier_call = pvpanic_panic_notify,
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.notifier_call = pvpanic_panic_notify,
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.priority = 1, /* let this called before broken drm_fb_helper */
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};
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};
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