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docs/completion.txt: Various tweaks and corrections
Mostly language improvements to the new completions.txt document, but there is also a semantic correction in the description of completion_done() at the very end. Acked-by: Ingo Molnar <mingo@kernel.org> Signed-off-by: Jonathan Corbet <corbet@lwn.net>
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@ -7,21 +7,21 @@ Introduction:
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-------------
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If you have one or more threads of execution that must wait for some process
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to have reached a point or a specific state, completions can provide a race
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free solution to this problem. Semantically they are somewhat like a
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pthread_barriers and have similar use-cases.
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to have reached a point or a specific state, completions can provide a
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race-free solution to this problem. Semantically they are somewhat like a
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pthread_barrier and have similar use-cases.
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Completions are a code synchronization mechanism which are preferable to any
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Completions are a code synchronization mechanism which is preferable to any
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misuse of locks. Any time you think of using yield() or some quirky
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msleep(1); loop to allow something else to proceed, you probably want to
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msleep(1) loop to allow something else to proceed, you probably want to
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look into using one of the wait_for_completion*() calls instead. The
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advantage of using completions is clear intent of the code, but also more
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efficient code as both threads can continue until the result is actually
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needed.
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Completions are built on top of the generic event infrastructure in Linux,
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with the event reduced to a simple flag appropriately called "done" in
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struct completion, that tells the waiting threads of execution if they
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with the event reduced to a simple flag (appropriately called "done") in
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struct completion that tells the waiting threads of execution if they
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can continue safely.
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As completions are scheduling related, the code is found in
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@ -73,7 +73,7 @@ the default state to "not available", that is, "done" is set to 0.
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The re-initialization function, reinit_completion(), simply resets the
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done element to "not available", thus again to 0, without touching the
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wait queue. Calling init_completion() on the same completion object is
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wait queue. Calling init_completion() twice on the same completion object is
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most likely a bug as it re-initializes the queue to an empty queue and
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enqueued tasks could get "lost" - use reinit_completion() in that case.
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@ -106,7 +106,7 @@ For a thread of execution to wait for some concurrent work to finish, it
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calls wait_for_completion() on the initialized completion structure.
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A typical usage scenario is:
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structure completion setup_done;
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struct completion setup_done;
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init_completion(&setup_done);
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initialize_work(...,&setup_done,...)
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@ -120,16 +120,16 @@ to wait_for_completion() then the waiting side simply will continue
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immediately as all dependencies are satisfied if not it will block until
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completion is signaled by complete().
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Note that wait_for_completion() is calling spin_lock_irq/spin_unlock_irq
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Note that wait_for_completion() is calling spin_lock_irq()/spin_unlock_irq(),
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so it can only be called safely when you know that interrupts are enabled.
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Calling it from hard-irq or irqs-off atomic contexts will result in hard
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to detect spurious enabling of interrupts.
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Calling it from hard-irq or irqs-off atomic contexts will result in
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hard-to-detect spurious enabling of interrupts.
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wait_for_completion():
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void wait_for_completion(struct completion *done):
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The default behavior is to wait without a timeout and mark the task as
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The default behavior is to wait without a timeout and to mark the task as
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uninterruptible. wait_for_completion() and its variants are only safe
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in process context (as they can sleep) but not in atomic context,
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interrupt context, with disabled irqs. or preemption is disabled - see also
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@ -159,28 +159,29 @@ probably not what you want.
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int wait_for_completion_interruptible(struct completion *done)
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This function marks the task TASK_INTERRUPTIBLE. If a signal was received
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while waiting it will return -ERESTARTSYS and 0 otherwise.
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while waiting it will return -ERESTARTSYS; 0 otherwise.
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unsigned long wait_for_completion_timeout(struct completion *done,
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unsigned long timeout)
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The task is marked as TASK_UNINTERRUPTIBLE and will wait at most 'timeout'
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(in jiffies). If timeout occurs it returns 0 else the remaining time in
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jiffies (but at least 1). Timeouts are preferably passed by msecs_to_jiffies()
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or usecs_to_jiffies(). If the returned timeout value is deliberately ignored
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a comment should probably explain why (e.g. see drivers/mfd/wm8350-core.c
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wm8350_read_auxadc())
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jiffies (but at least 1). Timeouts are preferably calculated with
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msecs_to_jiffies() or usecs_to_jiffies(). If the returned timeout value is
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deliberately ignored a comment should probably explain why (e.g. see
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drivers/mfd/wm8350-core.c wm8350_read_auxadc())
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long wait_for_completion_interruptible_timeout(
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struct completion *done, unsigned long timeout)
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This function passes a timeout in jiffies and marking the task as
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TASK_INTERRUPTIBLE. If a signal was received it will return -ERESTARTSYS, 0 if
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completion timed out and the remaining time in jiffies if completion occurred.
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This function passes a timeout in jiffies and marks the task as
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TASK_INTERRUPTIBLE. If a signal was received it will return -ERESTARTSYS;
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otherwise it returns 0 if the completion timed out or the remaining time in
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jiffies if completion occurred.
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Further variants include _killable which passes TASK_KILLABLE as the
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designated tasks state and will return -ERESTARTSYS if interrupted or
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else 0 if completion was achieved as well as a _timeout variant.
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Further variants include _killable which uses TASK_KILLABLE as the
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designated tasks state and will return -ERESTARTSYS if it is interrupted or
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else 0 if completion was achieved. There is a _timeout variant as well:
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long wait_for_completion_killable(struct completion *done)
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long wait_for_completion_killable_timeout(struct completion *done,
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@ -232,14 +233,14 @@ try_wait_for_completion()/completion_done():
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The try_wait_for_completion() function will not put the thread on the wait
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queue but rather returns false if it would need to enqueue (block) the thread,
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else it consumes any posted completions and returns true.
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else it consumes one posted completion and returns true.
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bool try_wait_for_completion(struct completion *done)
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Finally to check state of a completion without changing it in any way is
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provided by completion_done() returning false if there is any posted
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completion that was not yet consumed by waiters implying that there are
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waiters and true otherwise;
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Finally, to check the state of a completion without changing it in any way,
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call completion_done(), which returns false if there are no posted
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completions that were not yet consumed by waiters (implying that there are
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waiters) and true otherwise;
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bool completion_done(struct completion *done)
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