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drm/etnaviv: Simplify clock enable/disable
All the NULL checks are pointless, clk_*() routines already deal with NULL just fine. Signed-off-by: Lubomir Rintel <lkundrak@v3.sk> Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
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@ -1487,55 +1487,40 @@ static int etnaviv_gpu_clk_enable(struct etnaviv_gpu *gpu)
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{
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int ret;
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if (gpu->clk_reg) {
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ret = clk_prepare_enable(gpu->clk_reg);
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if (ret)
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return ret;
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}
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ret = clk_prepare_enable(gpu->clk_reg);
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if (ret)
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return ret;
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if (gpu->clk_bus) {
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ret = clk_prepare_enable(gpu->clk_bus);
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if (ret)
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goto disable_clk_reg;
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}
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ret = clk_prepare_enable(gpu->clk_bus);
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if (ret)
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goto disable_clk_reg;
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if (gpu->clk_core) {
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ret = clk_prepare_enable(gpu->clk_core);
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if (ret)
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goto disable_clk_bus;
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}
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ret = clk_prepare_enable(gpu->clk_core);
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if (ret)
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goto disable_clk_bus;
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if (gpu->clk_shader) {
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ret = clk_prepare_enable(gpu->clk_shader);
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if (ret)
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goto disable_clk_core;
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}
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ret = clk_prepare_enable(gpu->clk_shader);
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if (ret)
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goto disable_clk_core;
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return 0;
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disable_clk_core:
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if (gpu->clk_core)
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clk_disable_unprepare(gpu->clk_core);
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clk_disable_unprepare(gpu->clk_core);
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disable_clk_bus:
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if (gpu->clk_bus)
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clk_disable_unprepare(gpu->clk_bus);
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clk_disable_unprepare(gpu->clk_bus);
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disable_clk_reg:
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if (gpu->clk_reg)
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clk_disable_unprepare(gpu->clk_reg);
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clk_disable_unprepare(gpu->clk_reg);
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return ret;
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}
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static int etnaviv_gpu_clk_disable(struct etnaviv_gpu *gpu)
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{
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if (gpu->clk_shader)
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clk_disable_unprepare(gpu->clk_shader);
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if (gpu->clk_core)
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clk_disable_unprepare(gpu->clk_core);
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if (gpu->clk_bus)
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clk_disable_unprepare(gpu->clk_bus);
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if (gpu->clk_reg)
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clk_disable_unprepare(gpu->clk_reg);
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clk_disable_unprepare(gpu->clk_shader);
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clk_disable_unprepare(gpu->clk_core);
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clk_disable_unprepare(gpu->clk_bus);
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clk_disable_unprepare(gpu->clk_reg);
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return 0;
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}
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