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kobject: fix up kobject_set_name to use kvasprintf
Kay pointed out that kobject_set_name was being very stupid, doing two allocations for every call, when it should just be using the kernel function kvasprintf() instead. This change adds the internal kobject_set_name_vargs() function, which other follow-on patches will be using. Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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@ -232,60 +232,53 @@ int kobject_register(struct kobject * kobj)
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return error;
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}
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/**
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* kobject_set_name - Set the name of a kobject
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* @kobj: kobject to name
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* kobject_set_name_vargs - Set the name of an kobject
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* @kobj: struct kobject to set the name of
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* @fmt: format string used to build the name
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*
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* This sets the name of the kobject. If you have already added the
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* kobject to the system, you must call kobject_rename() in order to
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* change the name of the kobject.
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* @vargs: vargs to format the string.
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*/
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int kobject_set_name(struct kobject * kobj, const char * fmt, ...)
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static int kobject_set_name_vargs(struct kobject *kobj, const char *fmt,
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va_list vargs)
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{
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int error = 0;
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int limit;
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int need;
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va_list args;
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va_list aq;
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char *name;
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/* find out how big a buffer we need */
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name = kmalloc(1024, GFP_KERNEL);
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if (!name) {
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error = -ENOMEM;
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goto done;
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}
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va_start(args, fmt);
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need = vsnprintf(name, 1024, fmt, args);
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va_end(args);
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kfree(name);
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va_copy(aq, vargs);
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name = kvasprintf(GFP_KERNEL, fmt, vargs);
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va_end(aq);
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/* Allocate the new space and copy the string in */
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limit = need + 1;
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name = kmalloc(limit, GFP_KERNEL);
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if (!name) {
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error = -ENOMEM;
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goto done;
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}
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va_start(args, fmt);
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need = vsnprintf(name, limit, fmt, args);
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va_end(args);
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/* something wrong with the string we copied? */
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if (need >= limit) {
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kfree(name);
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error = -EFAULT;
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goto done;
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}
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if (!name)
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return -ENOMEM;
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/* Free the old name, if necessary. */
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kfree(kobj->k_name);
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/* Now, set the new name */
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kobj->k_name = name;
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done:
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return error;
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return 0;
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}
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/**
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* kobject_set_name - Set the name of a kobject
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* @kobj: struct kobject to set the name of
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* @fmt: format string used to build the name
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*
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* This sets the name of the kobject. If you have already added the
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* kobject to the system, you must call kobject_rename() in order to
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* change the name of the kobject.
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*/
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int kobject_set_name(struct kobject *kobj, const char *fmt, ...)
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{
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va_list args;
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int retval;
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va_start(args, fmt);
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retval = kobject_set_name_vargs(kobj, fmt, args);
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va_end(args);
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return retval;
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}
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EXPORT_SYMBOL(kobject_set_name);
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