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ALSA: pcm: Update hardware pointer before start capture
This ensures the transfer loop won't waste a run to read the few frames (if any) between start and hw_ptr update. It will wait for the next interrupt with wait_for_avail(). Signed-off-by: Ricardo Biehl Pasquali <pasqualirb@gmail.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -2172,6 +2172,10 @@ snd_pcm_sframes_t __snd_pcm_lib_xfer(struct snd_pcm_substream *substream,
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if (err < 0)
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goto _end_unlock;
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runtime->twake = runtime->control->avail_min ? : 1;
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if (runtime->status->state == SNDRV_PCM_STATE_RUNNING)
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snd_pcm_update_hw_ptr(substream);
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if (!is_playback &&
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runtime->status->state == SNDRV_PCM_STATE_PREPARED) {
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if (size >= runtime->start_threshold) {
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@ -2185,10 +2189,8 @@ snd_pcm_sframes_t __snd_pcm_lib_xfer(struct snd_pcm_substream *substream,
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}
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}
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runtime->twake = runtime->control->avail_min ? : 1;
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if (runtime->status->state == SNDRV_PCM_STATE_RUNNING)
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snd_pcm_update_hw_ptr(substream);
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avail = snd_pcm_avail(substream);
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while (size > 0) {
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snd_pcm_uframes_t frames, appl_ptr, appl_ofs;
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snd_pcm_uframes_t cont;
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