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bpf: add documentation to compare clang "-target bpf" and default target
The added documentation explains how generated codes may differ between clang bpf target and default target, and when to use each target. Signed-off-by: Yonghong Song <yhs@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
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@ -516,4 +516,35 @@ A: LLVM has a -mcpu selector for the BPF back end in order to allow the
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By the way, the BPF kernel selftests run with -mcpu=probe for better
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test coverage.
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Q: In some cases clang flag "-target bpf" is used but in other cases the
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default clang target, which matches the underlying architecture, is used.
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What is the difference and when I should use which?
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A: Although LLVM IR generation and optimization try to stay architecture
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independent, "-target <arch>" still has some impact on generated code:
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- BPF program may recursively include header file(s) with file scope
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inline assembly codes. The default target can handle this well,
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while bpf target may fail if bpf backend assembler does not
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understand these assembly codes, which is true in most cases.
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- When compiled without -g, additional elf sections, e.g.,
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.eh_frame and .rela.eh_frame, may be present in the object file
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with default target, but not with bpf target.
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- The default target may turn a C switch statement into a switch table
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lookup and jump operation. Since the switch table is placed
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in the global readonly section, the bpf program will fail to load.
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The bpf target does not support switch table optimization.
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The clang option "-fno-jump-tables" can be used to disable
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switch table generation.
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You should use default target when:
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- Your program includes a header file, e.g., ptrace.h, which eventually
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pulls in some header files containing file scope host assembly codes.
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- You can add "-fno-jump-tables" to work around the switch table issue.
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Otherwise, you can use bpf target.
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Happy BPF hacking!
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