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md/bitmap: discard CHUNK_BLOCK_SHIFT macro
Be redefining ->chunkshift as the shift from sectors to chunks rather than bytes to chunks, we can just use "bitmap->chunkshift" which is shorter than the macro call, and less indirect. Signed-off-by: NeilBrown <neilb@suse.de>
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@ -838,7 +838,7 @@ static void bitmap_file_set_bit(struct bitmap *bitmap, sector_t block)
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unsigned long bit;
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struct page *page;
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void *kaddr;
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unsigned long chunk = block >> CHUNK_BLOCK_SHIFT(bitmap);
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unsigned long chunk = block >> bitmap->chunkshift;
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if (!bitmap->filemap)
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return;
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@ -1037,10 +1037,10 @@ static int bitmap_init_from_disk(struct bitmap *bitmap, sector_t start)
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kunmap_atomic(paddr, KM_USER0);
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if (b) {
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/* if the disk bit is set, set the memory bit */
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int needed = ((sector_t)(i+1) << (CHUNK_BLOCK_SHIFT(bitmap))
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int needed = ((sector_t)(i+1) << bitmap->chunkshift
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>= start);
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bitmap_set_memory_bits(bitmap,
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(sector_t)i << CHUNK_BLOCK_SHIFT(bitmap),
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(sector_t)i << bitmap->chunkshift,
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needed);
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bit_cnt++;
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}
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@ -1084,7 +1084,7 @@ void bitmap_write_all(struct bitmap *bitmap)
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static void bitmap_count_page(struct bitmap *bitmap, sector_t offset, int inc)
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{
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sector_t chunk = offset >> CHUNK_BLOCK_SHIFT(bitmap);
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sector_t chunk = offset >> bitmap->chunkshift;
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unsigned long page = chunk >> PAGE_COUNTER_SHIFT;
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bitmap->bp[page].count += inc;
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bitmap_checkfree(bitmap, page);
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@ -1190,7 +1190,7 @@ void bitmap_daemon_work(struct mddev *mddev)
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bitmap->allclean = 0;
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}
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bmc = bitmap_get_counter(bitmap,
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(sector_t)j << CHUNK_BLOCK_SHIFT(bitmap),
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(sector_t)j << bitmap->chunkshift,
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&blocks, 0);
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if (!bmc)
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j |= PAGE_COUNTER_MASK;
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@ -1199,7 +1199,7 @@ void bitmap_daemon_work(struct mddev *mddev)
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/* we can clear the bit */
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*bmc = 0;
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bitmap_count_page(bitmap,
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(sector_t)j << CHUNK_BLOCK_SHIFT(bitmap),
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(sector_t)j << bitmap->chunkshift,
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-1);
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/* clear the bit */
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@ -1253,7 +1253,7 @@ __acquires(bitmap->lock)
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* The lock must have been taken with interrupts enabled.
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* If !create, we don't release the lock.
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*/
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sector_t chunk = offset >> CHUNK_BLOCK_SHIFT(bitmap);
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sector_t chunk = offset >> bitmap->chunkshift;
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unsigned long page = chunk >> PAGE_COUNTER_SHIFT;
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unsigned long pageoff = (chunk & PAGE_COUNTER_MASK) << COUNTER_BYTE_SHIFT;
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sector_t csize;
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@ -1263,10 +1263,10 @@ __acquires(bitmap->lock)
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if (bitmap->bp[page].hijacked ||
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bitmap->bp[page].map == NULL)
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csize = ((sector_t)1) << (CHUNK_BLOCK_SHIFT(bitmap) +
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csize = ((sector_t)1) << (bitmap->chunkshift +
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PAGE_COUNTER_SHIFT - 1);
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else
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csize = ((sector_t)1) << (CHUNK_BLOCK_SHIFT(bitmap));
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csize = ((sector_t)1) << bitmap->chunkshift;
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*blocks = csize - (offset & (csize - 1));
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if (err < 0)
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@ -1392,7 +1392,7 @@ void bitmap_endwrite(struct bitmap *bitmap, sector_t offset, unsigned long secto
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set_page_attr(bitmap,
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filemap_get_page(
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bitmap,
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offset >> CHUNK_BLOCK_SHIFT(bitmap)),
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offset >> bitmap->chunkshift),
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BITMAP_PAGE_PENDING);
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bitmap->allclean = 0;
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}
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@ -1480,7 +1480,7 @@ void bitmap_end_sync(struct bitmap *bitmap, sector_t offset, sector_t *blocks, i
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else {
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if (*bmc <= 2) {
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set_page_attr(bitmap,
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filemap_get_page(bitmap, offset >> CHUNK_BLOCK_SHIFT(bitmap)),
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filemap_get_page(bitmap, offset >> bitmap->chunkshift),
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BITMAP_PAGE_PENDING);
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bitmap->allclean = 0;
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}
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@ -1527,7 +1527,7 @@ void bitmap_cond_end_sync(struct bitmap *bitmap, sector_t sector)
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bitmap->mddev->curr_resync_completed = sector;
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set_bit(MD_CHANGE_CLEAN, &bitmap->mddev->flags);
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sector &= ~((1ULL << CHUNK_BLOCK_SHIFT(bitmap)) - 1);
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sector &= ~((1ULL << bitmap->chunkshift) - 1);
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s = 0;
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while (s < sector && s < bitmap->mddev->resync_max_sectors) {
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bitmap_end_sync(bitmap, s, &blocks, 0);
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@ -1557,7 +1557,7 @@ static void bitmap_set_memory_bits(struct bitmap *bitmap, sector_t offset, int n
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struct page *page;
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*bmc = 2 | (needed ? NEEDED_MASK : 0);
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bitmap_count_page(bitmap, offset, 1);
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page = filemap_get_page(bitmap, offset >> CHUNK_BLOCK_SHIFT(bitmap));
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page = filemap_get_page(bitmap, offset >> bitmap->chunkshift);
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set_page_attr(bitmap, page, BITMAP_PAGE_PENDING);
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bitmap->allclean = 0;
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}
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@ -1570,7 +1570,7 @@ void bitmap_dirty_bits(struct bitmap *bitmap, unsigned long s, unsigned long e)
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unsigned long chunk;
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for (chunk = s; chunk <= e; chunk++) {
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sector_t sec = (sector_t)chunk << CHUNK_BLOCK_SHIFT(bitmap);
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sector_t sec = (sector_t)chunk << bitmap->chunkshift;
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bitmap_set_memory_bits(bitmap, sec, 1);
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spin_lock_irq(&bitmap->lock);
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bitmap_file_set_bit(bitmap, sec);
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@ -1727,11 +1727,12 @@ int bitmap_create(struct mddev *mddev)
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goto error;
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bitmap->daemon_lastrun = jiffies;
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bitmap->chunkshift = ffz(~mddev->bitmap_info.chunksize);
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bitmap->chunkshift = (ffz(~mddev->bitmap_info.chunksize)
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- BITMAP_BLOCK_SHIFT);
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/* now that chunksize and chunkshift are set, we can use these macros */
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chunks = (blocks + CHUNK_BLOCK_RATIO(bitmap) - 1) >>
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CHUNK_BLOCK_SHIFT(bitmap);
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chunks = (blocks + bitmap->chunkshift - 1) >>
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bitmap->chunkshift;
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pages = (chunks + PAGE_COUNTER_RATIO - 1) / PAGE_COUNTER_RATIO;
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BUG_ON(!pages);
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@ -103,7 +103,6 @@ typedef __u16 bitmap_counter_t;
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/* how many blocks per chunk? (this is variable) */
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#define CHUNK_BLOCK_RATIO(bitmap) ((bitmap)->mddev->bitmap_info.chunksize >> BITMAP_BLOCK_SHIFT)
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#define CHUNK_BLOCK_SHIFT(bitmap) ((bitmap)->chunkshift - BITMAP_BLOCK_SHIFT)
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#endif
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@ -178,7 +177,7 @@ struct bitmap {
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struct mddev *mddev; /* the md device that the bitmap is for */
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/* bitmap chunksize -- how much data does each bit represent? */
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unsigned long chunkshift; /* chunksize = 2^chunkshift (for bitops) */
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unsigned long chunkshift; /* chunksize = 2^(chunkshift+9) (for bitops) */
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unsigned long chunks; /* total number of data chunks for the array */
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__u64 events_cleared;
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