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io_uring: be smarter about waking multiple CQ ring waiters
Currently we only wake the first waiter, even if we have enough entries posted to satisfy multiple waiters. Improve that situation so that every waiter knows how much the CQ tail has to advance before they can be safely woken up. With this change, if we have N waiters each asking for 1 event and we get 4 completions, then we wake up 4 waiters. If we have N waiters asking for 2 completions and we get 4 completions, then we wake up the first two. Previously, only the first waiter would've been woken up. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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@ -1436,11 +1436,13 @@ static inline bool io_should_trigger_evfd(struct io_ring_ctx *ctx)
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static void io_cqring_ev_posted(struct io_ring_ctx *ctx)
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{
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/* see waitqueue_active() comment */
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smp_mb();
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if (waitqueue_active(&ctx->cq_wait))
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wake_up(&ctx->cq_wait);
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/*
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* wake_up_all() may seem excessive, but io_wake_function() and
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* io_should_wake() handle the termination of the loop and only
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* wake as many waiters as we need to.
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*/
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if (wq_has_sleeper(&ctx->cq_wait))
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wake_up_all(&ctx->cq_wait);
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if (ctx->sq_data && waitqueue_active(&ctx->sq_data->wait))
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wake_up(&ctx->sq_data->wait);
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if (io_should_trigger_evfd(ctx))
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@ -1453,12 +1455,9 @@ static void io_cqring_ev_posted(struct io_ring_ctx *ctx)
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static void io_cqring_ev_posted_iopoll(struct io_ring_ctx *ctx)
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{
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/* see waitqueue_active() comment */
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smp_mb();
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if (ctx->flags & IORING_SETUP_SQPOLL) {
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if (waitqueue_active(&ctx->cq_wait))
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wake_up(&ctx->cq_wait);
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if (wq_has_sleeper(&ctx->cq_wait))
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wake_up_all(&ctx->cq_wait);
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}
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if (io_should_trigger_evfd(ctx))
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eventfd_signal(ctx->cq_ev_fd, 1);
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@ -6976,21 +6975,21 @@ static int io_sq_thread(void *data)
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struct io_wait_queue {
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struct wait_queue_entry wq;
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struct io_ring_ctx *ctx;
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unsigned to_wait;
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unsigned cq_tail;
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unsigned nr_timeouts;
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};
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static inline bool io_should_wake(struct io_wait_queue *iowq)
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{
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struct io_ring_ctx *ctx = iowq->ctx;
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int dist = ctx->cached_cq_tail - (int) iowq->cq_tail;
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/*
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* Wake up if we have enough events, or if a timeout occurred since we
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* started waiting. For timeouts, we always want to return to userspace,
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* regardless of event count.
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*/
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return io_cqring_events(ctx) >= iowq->to_wait ||
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atomic_read(&ctx->cq_timeouts) != iowq->nr_timeouts;
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return dist >= 0 || atomic_read(&ctx->cq_timeouts) != iowq->nr_timeouts;
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}
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static int io_wake_function(struct wait_queue_entry *curr, unsigned int mode,
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@ -7053,7 +7052,6 @@ static int io_cqring_wait(struct io_ring_ctx *ctx, int min_events,
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.entry = LIST_HEAD_INIT(iowq.wq.entry),
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},
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.ctx = ctx,
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.to_wait = min_events,
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};
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struct io_rings *rings = ctx->rings;
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signed long timeout = MAX_SCHEDULE_TIMEOUT;
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@ -7089,6 +7087,7 @@ static int io_cqring_wait(struct io_ring_ctx *ctx, int min_events,
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}
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iowq.nr_timeouts = atomic_read(&ctx->cq_timeouts);
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iowq.cq_tail = READ_ONCE(ctx->rings->cq.head) + min_events;
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trace_io_uring_cqring_wait(ctx, min_events);
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do {
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/* if we can't even flush overflow, don't wait for more */
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