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drm/amd: Don't initialize PSP twice for Navi3x
PSP functions are already set by psp_early_init() so initializing them a second time is unnecessary. No intended functional changes. Signed-off-by: Mario Limonciello <mario.limonciello@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -3706,7 +3706,6 @@ static DEVICE_ATTR(psp_vbflash_status, 0440, amdgpu_psp_vbflash_status, NULL);
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int amdgpu_psp_sysfs_init(struct amdgpu_device *adev)
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{
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int ret = 0;
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struct psp_context *psp = &adev->psp;
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if (amdgpu_sriov_vf(adev))
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return -EINVAL;
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@ -3715,10 +3714,6 @@ int amdgpu_psp_sysfs_init(struct amdgpu_device *adev)
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case IP_VERSION(13, 0, 0):
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case IP_VERSION(13, 0, 7):
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case IP_VERSION(13, 0, 10):
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if (!psp->adev) {
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psp->adev = adev;
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psp_v13_0_set_psp_funcs(psp);
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}
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ret = sysfs_create_bin_file(&adev->dev->kobj, &psp_vbflash_bin_attr);
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if (ret)
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dev_err(adev->dev, "Failed to create device file psp_vbflash");
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