Input: gameport - use sizeof(*pointer) instead of sizeof(type)

It is preferred to use sizeof(*pointer) instead of sizeof(type)
due to the type of the variable can change and one needs not
change the former (unlike the latter). This patch has no effect
on runtime behavior.

Signed-off-by: Erick Archer <erick.archer@outlook.com>
Link: https://lore.kernel.org/r/PAXPR02MB72483F512F863C74A4AECA2B8BFB2@PAXPR02MB7248.eurprd02.prod.outlook.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
This commit is contained in:
Erick Archer 2024-06-07 19:17:55 +02:00 committed by Dmitry Torokhov
parent 06b449d7f7
commit 5bbcece640
4 changed files with 5 additions and 5 deletions

View File

@ -43,7 +43,7 @@ static int emu_probe(struct pci_dev *pdev, const struct pci_device_id *ent)
struct gameport *port;
int error;
emu = kzalloc(sizeof(struct emu), GFP_KERNEL);
emu = kzalloc(sizeof(*emu), GFP_KERNEL);
port = gameport_allocate_port();
if (!emu || !port) {
printk(KERN_ERR "emu10k1-gp: Memory allocation failed\n");

View File

@ -68,7 +68,7 @@ static int fm801_gp_probe(struct pci_dev *pci, const struct pci_device_id *id)
struct gameport *port;
int error;
gp = kzalloc(sizeof(struct fm801_gp), GFP_KERNEL);
gp = kzalloc(sizeof(*gp), GFP_KERNEL);
port = gameport_allocate_port();
if (!gp || !port) {
printk(KERN_ERR "fm801-gp: Memory allocation failed\n");

View File

@ -372,7 +372,7 @@ static int gameport_queue_event(void *object, struct module *owner,
}
}
event = kmalloc(sizeof(struct gameport_event), GFP_ATOMIC);
event = kmalloc(sizeof(*event), GFP_ATOMIC);
if (!event) {
pr_err("Not enough memory to queue event %d\n", event_type);
retval = -ENOMEM;

View File

@ -120,7 +120,7 @@ static int ns558_isa_probe(int io)
return -EBUSY;
}
ns558 = kzalloc(sizeof(struct ns558), GFP_KERNEL);
ns558 = kzalloc(sizeof(*ns558), GFP_KERNEL);
port = gameport_allocate_port();
if (!ns558 || !port) {
printk(KERN_ERR "ns558: Memory allocation failed.\n");
@ -192,7 +192,7 @@ static int ns558_pnp_probe(struct pnp_dev *dev, const struct pnp_device_id *did)
if (!request_region(ioport, iolen, "ns558-pnp"))
return -EBUSY;
ns558 = kzalloc(sizeof(struct ns558), GFP_KERNEL);
ns558 = kzalloc(sizeof(*ns558), GFP_KERNEL);
port = gameport_allocate_port();
if (!ns558 || !port) {
printk(KERN_ERR "ns558: Memory allocation failed\n");