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random32: fix off-by-one in seeding requirement
For properly initialising the Tausworthe generator [1], we have a strict seeding requirement, that is, s1 > 1, s2 > 7, s3 > 15. Commit697f8d0348
("random32: seeding improvement") introduced a __seed() function that imposes boundary checks proposed by the errata paper [2] to properly ensure above conditions. However, we're off by one, as the function is implemented as: "return (x < m) ? x + m : x;", and called with __seed(X, 1), __seed(X, 7), __seed(X, 15). Thus, an unwanted seed of 1, 7, 15 would be possible, whereas the lower boundary should actually be of at least 2, 8, 16, just as GSL does. Fix this, as otherwise an initialization with an unwanted seed could have the effect that Tausworthe's PRNG properties cannot not be ensured. Note that this PRNG is *not* used for cryptography in the kernel. [1] http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme.ps [2] http://www.iro.umontreal.ca/~lecuyer/myftp/papers/tausme2.ps Joint work with Hannes Frederic Sowa. Fixes:697f8d0348
("random32: seeding improvement") Cc: Stephen Hemminger <stephen@networkplumber.org> Cc: Florian Weimer <fweimer@redhat.com> Cc: Theodore Ts'o <tytso@mit.edu> Signed-off-by: Daniel Borkmann <dborkman@redhat.com> Signed-off-by: Hannes Frederic Sowa <hannes@stressinduktion.org> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -50,9 +50,9 @@ static inline void prandom_seed_state(struct rnd_state *state, u64 seed)
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{
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u32 i = (seed >> 32) ^ (seed << 10) ^ seed;
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state->s1 = __seed(i, 1);
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state->s2 = __seed(i, 7);
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state->s3 = __seed(i, 15);
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state->s1 = __seed(i, 2);
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state->s2 = __seed(i, 8);
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state->s3 = __seed(i, 16);
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}
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#ifdef CONFIG_ARCH_RANDOM
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@ -141,7 +141,7 @@ void prandom_seed(u32 entropy)
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*/
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for_each_possible_cpu (i) {
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struct rnd_state *state = &per_cpu(net_rand_state, i);
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state->s1 = __seed(state->s1 ^ entropy, 1);
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state->s1 = __seed(state->s1 ^ entropy, 2);
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}
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}
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EXPORT_SYMBOL(prandom_seed);
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@ -158,9 +158,9 @@ static int __init prandom_init(void)
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struct rnd_state *state = &per_cpu(net_rand_state,i);
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#define LCG(x) ((x) * 69069) /* super-duper LCG */
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state->s1 = __seed(LCG(i + jiffies), 1);
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state->s2 = __seed(LCG(state->s1), 7);
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state->s3 = __seed(LCG(state->s2), 15);
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state->s1 = __seed(LCG(i + jiffies), 2);
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state->s2 = __seed(LCG(state->s1), 8);
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state->s3 = __seed(LCG(state->s2), 16);
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/* "warm it up" */
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prandom_u32_state(state);
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@ -187,9 +187,9 @@ static int __init prandom_reseed(void)
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u32 seeds[3];
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get_random_bytes(&seeds, sizeof(seeds));
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state->s1 = __seed(seeds[0], 1);
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state->s2 = __seed(seeds[1], 7);
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state->s3 = __seed(seeds[2], 15);
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state->s1 = __seed(seeds[0], 2);
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state->s2 = __seed(seeds[1], 8);
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state->s3 = __seed(seeds[2], 16);
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/* mix it in */
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prandom_u32_state(state);
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