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Input: fix defuzzing logic
We attempt to remove noise from coordinates reported by devices in input_handle_abs_event(), unfortunately, unless we were dropping the event altogether, we were ignoring the adjusted value and were passing on the original value instead. Cc: stable@vger.kernel.org Reviewed-by: Andrew de los Reyes <adlr@chromium.org> Reviewed-by: Benson Leung <bleung@chromium.org> Reviewed-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Henrik Rydberg <rydberg@euromail.se> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
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@ -257,9 +257,10 @@ static int input_handle_abs_event(struct input_dev *dev,
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}
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static int input_get_disposition(struct input_dev *dev,
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unsigned int type, unsigned int code, int value)
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unsigned int type, unsigned int code, int *pval)
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{
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int disposition = INPUT_IGNORE_EVENT;
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int value = *pval;
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switch (type) {
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@ -357,6 +358,7 @@ static int input_get_disposition(struct input_dev *dev,
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break;
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}
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*pval = value;
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return disposition;
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}
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@ -365,7 +367,7 @@ static void input_handle_event(struct input_dev *dev,
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{
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int disposition;
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disposition = input_get_disposition(dev, type, code, value);
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disposition = input_get_disposition(dev, type, code, &value);
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if ((disposition & INPUT_PASS_TO_DEVICE) && dev->event)
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dev->event(dev, type, code, value);
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