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ALSA: usb-audio: Factor out DSD bitrev copy function
Just minor code refactoring. Like DOP DSD code, it can be better in a separate function for code readability. Link: https://lore.kernel.org/r/20210601162457.4877-5-tiwai@suse.de Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -1250,6 +1250,24 @@ static inline void fill_playback_urb_dsd_dop(struct snd_usb_substream *subs,
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urb_ctx_queue_advance(subs, urb, queued);
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}
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/* copy bit-reversed bytes onto transfer buffer */
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static void fill_playback_urb_dsd_bitrev(struct snd_usb_substream *subs,
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struct urb *urb, unsigned int bytes)
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{
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struct snd_pcm_runtime *runtime = subs->pcm_substream->runtime;
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const u8 *src = runtime->dma_area;
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u8 *buf = urb->transfer_buffer;
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int i, ofs = subs->hwptr_done;
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for (i = 0; i < bytes; i++) {
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*buf++ = bitrev8(src[ofs]);
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if (++ofs >= subs->buffer_bytes)
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ofs = 0;
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}
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urb_ctx_queue_advance(subs, urb, bytes);
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}
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static void copy_to_urb(struct snd_usb_substream *subs, struct urb *urb,
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int offset, int stride, unsigned int bytes)
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{
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@ -1360,15 +1378,7 @@ static void prepare_playback_urb(struct snd_usb_substream *subs,
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fill_playback_urb_dsd_dop(subs, urb, bytes);
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} else if (unlikely(ep->cur_format == SNDRV_PCM_FORMAT_DSD_U8 &&
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subs->cur_audiofmt->dsd_bitrev)) {
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/* bit-reverse the bytes */
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u8 *buf = urb->transfer_buffer;
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for (i = 0; i < bytes; i++) {
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int idx = (subs->hwptr_done + i) % subs->buffer_bytes;
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buf[i] = bitrev8(runtime->dma_area[idx]);
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}
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urb_ctx_queue_advance(subs, urb, bytes);
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fill_playback_urb_dsd_bitrev(subs, urb, bytes);
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} else {
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/* usual PCM */
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if (!subs->tx_length_quirk)
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