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amd64_edac: fix DRAM base and limit extraction masks, v2
This is a proper fix as a follow-up to66216a7
and916d11b
. Signed-off-by: Borislav Petkov <borislav.petkov@amd.com>
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@ -1122,7 +1122,7 @@ static void k8_read_dram_base_limit(struct amd64_pvt *pvt, int dram)
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debugf0("Reading K8_DRAM_BASE_LOW failed\n");
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/* Extract parts into separate data entries */
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pvt->dram_base[dram] = ((u64) low & 0xFFFF0000) << 24;
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pvt->dram_base[dram] = ((u64) low & 0xFFFF0000) << 8;
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pvt->dram_IntlvEn[dram] = (low >> 8) & 0x7;
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pvt->dram_rw_en[dram] = (low & 0x3);
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@ -1135,7 +1135,7 @@ static void k8_read_dram_base_limit(struct amd64_pvt *pvt, int dram)
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* Extract parts into separate data entries. Limit is the HIGHEST memory
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* location of the region, so lower 24 bits need to be all ones
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*/
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pvt->dram_limit[dram] = (((u64) low & 0xFFFF0000) << 24) | 0x00FFFFFF;
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pvt->dram_limit[dram] = (((u64) low & 0xFFFF0000) << 8) | 0x00FFFFFF;
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pvt->dram_IntlvSel[dram] = (low >> 8) & 0x7;
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pvt->dram_DstNode[dram] = (low & 0x7);
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}
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@ -1369,7 +1369,7 @@ static void f10_read_dram_base_limit(struct amd64_pvt *pvt, int dram)
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pvt->dram_IntlvEn[dram] = (low_base >> 8) & 0x7;
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pvt->dram_base[dram] = (((u64)high_base & 0x000000FF) << 40) |
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(((u64)low_base & 0xFFFF0000) << 24);
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(((u64)low_base & 0xFFFF0000) << 8);
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low_offset = K8_DRAM_LIMIT_LOW + (dram << 3);
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high_offset = F10_DRAM_LIMIT_HIGH + (dram << 3);
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@ -1391,7 +1391,7 @@ static void f10_read_dram_base_limit(struct amd64_pvt *pvt, int dram)
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* memory location of the region, so low 24 bits need to be all ones.
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*/
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pvt->dram_limit[dram] = (((u64)high_limit & 0x000000FF) << 40) |
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(((u64) low_limit & 0xFFFF0000) << 24) |
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(((u64) low_limit & 0xFFFF0000) << 8) |
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0x00FFFFFF;
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}
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