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media: coda: add sequence initialization work
Add a sequence initialization work item to be run when OUTPUT buffers are queued in the initialization state. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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8e717396d8
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@ -1824,6 +1824,30 @@ static int __coda_decoder_seq_init(struct coda_ctx *ctx)
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return 0;
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return 0;
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}
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}
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static void coda_dec_seq_init_work(struct work_struct *work)
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{
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struct coda_ctx *ctx = container_of(work,
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struct coda_ctx, seq_init_work);
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struct coda_dev *dev = ctx->dev;
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int ret;
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mutex_lock(&ctx->buffer_mutex);
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mutex_lock(&dev->coda_mutex);
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if (ctx->initialized == 1)
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goto out;
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ret = __coda_decoder_seq_init(ctx);
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if (ret < 0)
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goto out;
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ctx->initialized = 1;
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out:
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mutex_unlock(&dev->coda_mutex);
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mutex_unlock(&ctx->buffer_mutex);
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}
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static int __coda_start_decoding(struct coda_ctx *ctx)
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static int __coda_start_decoding(struct coda_ctx *ctx)
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{
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{
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struct coda_q_data *q_data_src, *q_data_dst;
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struct coda_q_data *q_data_src, *q_data_dst;
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@ -2352,6 +2376,7 @@ const struct coda_context_ops coda_bit_decode_ops = {
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.prepare_run = coda_prepare_decode,
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.prepare_run = coda_prepare_decode,
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.finish_run = coda_finish_decode,
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.finish_run = coda_finish_decode,
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.run_timeout = coda_decode_timeout,
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.run_timeout = coda_decode_timeout,
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.seq_init_work = coda_dec_seq_init_work,
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.seq_end_work = coda_seq_end_work,
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.seq_end_work = coda_seq_end_work,
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.release = coda_bit_release,
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.release = coda_bit_release,
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};
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};
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@ -1684,6 +1684,19 @@ static void coda_buf_queue(struct vb2_buffer *vb)
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/* This set buf->sequence = ctx->qsequence++ */
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/* This set buf->sequence = ctx->qsequence++ */
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coda_fill_bitstream(ctx, NULL);
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coda_fill_bitstream(ctx, NULL);
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mutex_unlock(&ctx->bitstream_mutex);
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mutex_unlock(&ctx->bitstream_mutex);
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if (!ctx->initialized) {
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/*
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* Run sequence initialization in case the queued
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* buffer contained headers.
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*/
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if (vb2_is_streaming(vb->vb2_queue) &&
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ctx->ops->seq_init_work) {
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queue_work(ctx->dev->workqueue,
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&ctx->seq_init_work);
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flush_work(&ctx->seq_init_work);
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}
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}
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} else {
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} else {
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if (ctx->inst_type == CODA_INST_ENCODER &&
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if (ctx->inst_type == CODA_INST_ENCODER &&
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vq->type == V4L2_BUF_TYPE_VIDEO_OUTPUT)
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vq->type == V4L2_BUF_TYPE_VIDEO_OUTPUT)
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@ -1761,6 +1774,15 @@ static int coda_start_streaming(struct vb2_queue *q, unsigned int count)
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ret = -EINVAL;
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ret = -EINVAL;
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goto err;
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goto err;
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}
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}
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if (!ctx->initialized) {
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/* Run sequence initialization */
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if (ctx->ops->seq_init_work) {
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queue_work(ctx->dev->workqueue,
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&ctx->seq_init_work);
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flush_work(&ctx->seq_init_work);
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}
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}
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}
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}
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ctx->streamon_out = 1;
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ctx->streamon_out = 1;
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@ -2317,6 +2339,8 @@ static int coda_open(struct file *file)
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ctx->use_bit = !ctx->cvd->direct;
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ctx->use_bit = !ctx->cvd->direct;
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init_completion(&ctx->completion);
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init_completion(&ctx->completion);
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INIT_WORK(&ctx->pic_run_work, coda_pic_run_work);
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INIT_WORK(&ctx->pic_run_work, coda_pic_run_work);
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if (ctx->ops->seq_init_work)
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INIT_WORK(&ctx->seq_init_work, ctx->ops->seq_init_work);
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if (ctx->ops->seq_end_work)
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if (ctx->ops->seq_end_work)
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INIT_WORK(&ctx->seq_end_work, ctx->ops->seq_end_work);
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INIT_WORK(&ctx->seq_end_work, ctx->ops->seq_end_work);
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v4l2_fh_init(&ctx->fh, video_devdata(file));
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v4l2_fh_init(&ctx->fh, video_devdata(file));
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@ -185,6 +185,7 @@ struct coda_context_ops {
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int (*prepare_run)(struct coda_ctx *ctx);
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int (*prepare_run)(struct coda_ctx *ctx);
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void (*finish_run)(struct coda_ctx *ctx);
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void (*finish_run)(struct coda_ctx *ctx);
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void (*run_timeout)(struct coda_ctx *ctx);
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void (*run_timeout)(struct coda_ctx *ctx);
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void (*seq_init_work)(struct work_struct *work);
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void (*seq_end_work)(struct work_struct *work);
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void (*seq_end_work)(struct work_struct *work);
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void (*release)(struct coda_ctx *ctx);
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void (*release)(struct coda_ctx *ctx);
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};
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};
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@ -193,6 +194,7 @@ struct coda_ctx {
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struct coda_dev *dev;
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struct coda_dev *dev;
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struct mutex buffer_mutex;
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struct mutex buffer_mutex;
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struct work_struct pic_run_work;
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struct work_struct pic_run_work;
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struct work_struct seq_init_work;
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struct work_struct seq_end_work;
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struct work_struct seq_end_work;
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struct completion completion;
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struct completion completion;
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const struct coda_video_device *cvd;
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const struct coda_video_device *cvd;
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