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RDMA/nes: Fix crash when listener destroyed during loopback setup
When a listener is destroyed and there is an MPA response pending for loopback connection, the active side cm_node gets destroyed twice: once in cm_event_connect_error() and again in nes_accept()/nes_reject(). Increment the cm_node's refcount so it's not destroyed by cm_event_connect_error(). Signed-off-by: Faisal Latif <faisal.latif@intel.com> Signed-off-by: Roland Dreier <rolandd@cisco.com>
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@ -1011,9 +1011,10 @@ static int mini_cm_dec_refcnt_listen(struct nes_cm_core *cm_core,
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event.cm_info.loc_port =
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loopback->loc_port;
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event.cm_info.cm_id = loopback->cm_id;
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add_ref_cm_node(loopback);
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loopback->state = NES_CM_STATE_CLOSED;
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cm_event_connect_error(&event);
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cm_node->state = NES_CM_STATE_LISTENER_DESTROYED;
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loopback->state = NES_CM_STATE_CLOSED;
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rem_ref_cm_node(cm_node->cm_core,
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cm_node);
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