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[media] v4l2-fh.rst: add fh contents from v4l2-framework.rst
Move the v4l2_fh specific content from v4l2-framework.rst to v4l2-fh.rst. Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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@ -1,3 +1,137 @@
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V4L2 File handlers
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------------------
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struct v4l2_fh provides a way to easily keep file handle specific data
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that is used by the V4L2 framework. New drivers must use struct v4l2_fh
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since it is also used to implement priority handling (VIDIOC_G/S_PRIORITY).
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The users of v4l2_fh (in the V4L2 framework, not the driver) know
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whether a driver uses v4l2_fh as its file->private_data pointer by
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testing the V4L2_FL_USES_V4L2_FH bit in video_device->flags. This bit is
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set whenever v4l2_fh_init() is called.
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struct v4l2_fh is allocated as a part of the driver's own file handle
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structure and file->private_data is set to it in the driver's open
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function by the driver.
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In many cases the struct v4l2_fh will be embedded in a larger structure.
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In that case you should call v4l2_fh_init+v4l2_fh_add in open() and
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v4l2_fh_del+v4l2_fh_exit in release().
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Drivers can extract their own file handle structure by using the container_of
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macro. Example:
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.. code-block:: none
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struct my_fh {
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int blah;
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struct v4l2_fh fh;
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};
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...
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int my_open(struct file *file)
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{
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struct my_fh *my_fh;
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struct video_device *vfd;
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int ret;
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...
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my_fh = kzalloc(sizeof(*my_fh), GFP_KERNEL);
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...
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v4l2_fh_init(&my_fh->fh, vfd);
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...
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file->private_data = &my_fh->fh;
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v4l2_fh_add(&my_fh->fh);
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return 0;
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}
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int my_release(struct file *file)
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{
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struct v4l2_fh *fh = file->private_data;
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struct my_fh *my_fh = container_of(fh, struct my_fh, fh);
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...
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v4l2_fh_del(&my_fh->fh);
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v4l2_fh_exit(&my_fh->fh);
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kfree(my_fh);
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return 0;
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}
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Below is a short description of the v4l2_fh functions used:
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.. code-block:: none
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void v4l2_fh_init(struct v4l2_fh *fh, struct video_device *vdev)
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Initialise the file handle. This *MUST* be performed in the driver's
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v4l2_file_operations->open() handler.
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.. code-block:: none
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void v4l2_fh_add(struct v4l2_fh *fh)
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Add a v4l2_fh to video_device file handle list. Must be called once the
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file handle is completely initialized.
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.. code-block:: none
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void v4l2_fh_del(struct v4l2_fh *fh)
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Unassociate the file handle from video_device(). The file handle
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exit function may now be called.
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.. code-block:: none
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void v4l2_fh_exit(struct v4l2_fh *fh)
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Uninitialise the file handle. After uninitialisation the v4l2_fh
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memory can be freed.
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If struct v4l2_fh is not embedded, then you can use these helper functions:
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.. code-block:: none
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int v4l2_fh_open(struct file *filp)
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This allocates a struct v4l2_fh, initializes it and adds it to the struct
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video_device associated with the file struct.
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.. code-block:: none
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int v4l2_fh_release(struct file *filp)
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This deletes it from the struct video_device associated with the file
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struct, uninitialised the v4l2_fh and frees it.
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These two functions can be plugged into the v4l2_file_operation's open() and
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release() ops.
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Several drivers need to do something when the first file handle is opened and
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when the last file handle closes. Two helper functions were added to check
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whether the v4l2_fh struct is the only open filehandle of the associated
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device node:
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.. code-block:: none
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int v4l2_fh_is_singular(struct v4l2_fh *fh)
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Returns 1 if the file handle is the only open file handle, else 0.
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.. code-block:: none
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int v4l2_fh_is_singular_file(struct file *filp)
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Same, but it calls v4l2_fh_is_singular with filp->private_data.
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V4L2 File Handler kAPI
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^^^^^^^^^^^^^^^^^^^^^^
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.. kernel-doc:: include/media/v4l2-fh.h
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@ -80,139 +80,6 @@ The V4L2 framework also optionally integrates with the media framework. If a
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driver sets the struct v4l2_device mdev field, sub-devices and video nodes
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will automatically appear in the media framework as entities.
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struct v4l2_fh
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--------------
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struct v4l2_fh provides a way to easily keep file handle specific data
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that is used by the V4L2 framework. New drivers must use struct v4l2_fh
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since it is also used to implement priority handling (VIDIOC_G/S_PRIORITY).
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The users of v4l2_fh (in the V4L2 framework, not the driver) know
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whether a driver uses v4l2_fh as its file->private_data pointer by
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testing the V4L2_FL_USES_V4L2_FH bit in video_device->flags. This bit is
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set whenever v4l2_fh_init() is called.
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struct v4l2_fh is allocated as a part of the driver's own file handle
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structure and file->private_data is set to it in the driver's open
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function by the driver.
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In many cases the struct v4l2_fh will be embedded in a larger structure.
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In that case you should call v4l2_fh_init+v4l2_fh_add in open() and
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v4l2_fh_del+v4l2_fh_exit in release().
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Drivers can extract their own file handle structure by using the container_of
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macro. Example:
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.. code-block:: none
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struct my_fh {
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int blah;
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struct v4l2_fh fh;
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};
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...
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int my_open(struct file *file)
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{
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struct my_fh *my_fh;
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struct video_device *vfd;
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int ret;
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...
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my_fh = kzalloc(sizeof(*my_fh), GFP_KERNEL);
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...
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v4l2_fh_init(&my_fh->fh, vfd);
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...
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file->private_data = &my_fh->fh;
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v4l2_fh_add(&my_fh->fh);
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return 0;
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}
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int my_release(struct file *file)
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{
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struct v4l2_fh *fh = file->private_data;
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struct my_fh *my_fh = container_of(fh, struct my_fh, fh);
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...
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v4l2_fh_del(&my_fh->fh);
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v4l2_fh_exit(&my_fh->fh);
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kfree(my_fh);
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return 0;
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}
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Below is a short description of the v4l2_fh functions used:
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.. code-block:: none
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void v4l2_fh_init(struct v4l2_fh *fh, struct video_device *vdev)
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Initialise the file handle. This *MUST* be performed in the driver's
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v4l2_file_operations->open() handler.
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.. code-block:: none
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void v4l2_fh_add(struct v4l2_fh *fh)
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Add a v4l2_fh to video_device file handle list. Must be called once the
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file handle is completely initialized.
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.. code-block:: none
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void v4l2_fh_del(struct v4l2_fh *fh)
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Unassociate the file handle from video_device(). The file handle
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exit function may now be called.
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.. code-block:: none
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void v4l2_fh_exit(struct v4l2_fh *fh)
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Uninitialise the file handle. After uninitialisation the v4l2_fh
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memory can be freed.
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If struct v4l2_fh is not embedded, then you can use these helper functions:
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.. code-block:: none
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int v4l2_fh_open(struct file *filp)
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This allocates a struct v4l2_fh, initializes it and adds it to the struct
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video_device associated with the file struct.
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.. code-block:: none
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int v4l2_fh_release(struct file *filp)
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This deletes it from the struct video_device associated with the file
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struct, uninitialised the v4l2_fh and frees it.
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These two functions can be plugged into the v4l2_file_operation's open() and
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release() ops.
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Several drivers need to do something when the first file handle is opened and
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when the last file handle closes. Two helper functions were added to check
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whether the v4l2_fh struct is the only open filehandle of the associated
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device node:
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.. code-block:: none
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int v4l2_fh_is_singular(struct v4l2_fh *fh)
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Returns 1 if the file handle is the only open file handle, else 0.
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.. code-block:: none
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int v4l2_fh_is_singular_file(struct file *filp)
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Same, but it calls v4l2_fh_is_singular with filp->private_data.
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V4L2 clocks
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-----------
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