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vermilion.c: use ALIGN(), not __ALIGN_MASK()
__ALIGN_MASK() is an internal implementation detail of ALIGN(). Let's not needlessly fatten the interface in this driver. [fujita.tomonori@lab.ntt.co.jp: fix it] Cc: Alan Hourihane <alanh@fairlite.demon.co.uk> Cc: "Antonino A. Daplas" <adaplas@pol.net> Cc: FUJITA Tomonori <fujita.tomonori@lab.ntt.co.jp> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -651,7 +651,7 @@ static int vmlfb_check_var_locked(struct fb_var_screeninfo *var,
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return -EINVAL;
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}
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pitch = __ALIGN_MASK((var->xres * var->bits_per_pixel) >> 3, 0x3F);
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pitch = ALIGN((var->xres * var->bits_per_pixel) >> 3, 0x40);
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mem = pitch * var->yres_virtual;
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if (mem > vinfo->vram_contig_size) {
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return -ENOMEM;
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@ -785,8 +785,7 @@ static int vmlfb_set_par_locked(struct vml_info *vinfo)
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int clock;
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vinfo->bytes_per_pixel = var->bits_per_pixel >> 3;
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vinfo->stride =
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__ALIGN_MASK(var->xres_virtual * vinfo->bytes_per_pixel, 0x3F);
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vinfo->stride = ALIGN(var->xres_virtual * vinfo->bytes_per_pixel, 0x40);
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info->fix.line_length = vinfo->stride;
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if (!subsys)
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