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drm/msm: Signal fences sooner
Nothing we do to in update_fences() can't be done in an atomic context, so move this into the GPU's irq context to reduce latency (and call dma_fence_signal() so we aren't relying on dma_fence_is_signaled() which would defeat the purpose). Signed-off-by: Rob Clark <robdclark@chromium.org> Link: https://lore.kernel.org/r/20210726144359.2179302-3-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
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da3d378dec
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@ -278,16 +278,18 @@ static void update_fences(struct msm_gpu *gpu, struct msm_ringbuffer *ring,
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uint32_t fence)
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{
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struct msm_gem_submit *submit;
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unsigned long flags;
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spin_lock(&ring->submit_lock);
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spin_lock_irqsave(&ring->submit_lock, flags);
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list_for_each_entry(submit, &ring->submits, node) {
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if (submit->seqno > fence)
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break;
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msm_update_fence(submit->ring->fctx,
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submit->fence->seqno);
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dma_fence_signal(submit->fence);
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}
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spin_unlock(&ring->submit_lock);
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spin_unlock_irqrestore(&ring->submit_lock, flags);
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}
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#ifdef CONFIG_DEV_COREDUMP
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@ -443,15 +445,16 @@ static struct msm_gem_submit *
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find_submit(struct msm_ringbuffer *ring, uint32_t fence)
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{
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struct msm_gem_submit *submit;
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unsigned long flags;
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spin_lock(&ring->submit_lock);
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spin_lock_irqsave(&ring->submit_lock, flags);
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list_for_each_entry(submit, &ring->submits, node) {
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if (submit->seqno == fence) {
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spin_unlock(&ring->submit_lock);
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spin_unlock_irqrestore(&ring->submit_lock, flags);
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return submit;
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}
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}
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spin_unlock(&ring->submit_lock);
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spin_unlock_irqrestore(&ring->submit_lock, flags);
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return NULL;
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}
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@ -547,11 +550,12 @@ static void recover_worker(struct kthread_work *work)
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*/
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for (i = 0; i < gpu->nr_rings; i++) {
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struct msm_ringbuffer *ring = gpu->rb[i];
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unsigned long flags;
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spin_lock(&ring->submit_lock);
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spin_lock_irqsave(&ring->submit_lock, flags);
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list_for_each_entry(submit, &ring->submits, node)
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gpu->funcs->submit(gpu, submit);
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spin_unlock(&ring->submit_lock);
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spin_unlock_irqrestore(&ring->submit_lock, flags);
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}
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}
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@ -641,7 +645,7 @@ static void hangcheck_handler(struct timer_list *t)
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hangcheck_timer_reset(gpu);
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/* workaround for missing irq: */
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kthread_queue_work(gpu->worker, &gpu->retire_work);
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msm_gpu_retire(gpu);
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}
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/*
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@ -752,6 +756,7 @@ static void retire_submit(struct msm_gpu *gpu, struct msm_ringbuffer *ring,
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int index = submit->seqno % MSM_GPU_SUBMIT_STATS_COUNT;
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volatile struct msm_gpu_submit_stats *stats;
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u64 elapsed, clock = 0;
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unsigned long flags;
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int i;
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stats = &ring->memptrs->stats[index];
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@ -781,9 +786,9 @@ static void retire_submit(struct msm_gpu *gpu, struct msm_ringbuffer *ring,
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pm_runtime_mark_last_busy(&gpu->pdev->dev);
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pm_runtime_put_autosuspend(&gpu->pdev->dev);
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spin_lock(&ring->submit_lock);
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spin_lock_irqsave(&ring->submit_lock, flags);
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list_del(&submit->node);
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spin_unlock(&ring->submit_lock);
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spin_unlock_irqrestore(&ring->submit_lock, flags);
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msm_gem_submit_put(submit);
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}
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@ -798,11 +803,12 @@ static void retire_submits(struct msm_gpu *gpu)
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while (true) {
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struct msm_gem_submit *submit = NULL;
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unsigned long flags;
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spin_lock(&ring->submit_lock);
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spin_lock_irqsave(&ring->submit_lock, flags);
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submit = list_first_entry_or_null(&ring->submits,
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struct msm_gem_submit, node);
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spin_unlock(&ring->submit_lock);
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spin_unlock_irqrestore(&ring->submit_lock, flags);
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/*
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* If no submit, we are done. If submit->fence hasn't
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@ -821,10 +827,6 @@ static void retire_submits(struct msm_gpu *gpu)
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static void retire_worker(struct kthread_work *work)
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{
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struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
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int i;
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for (i = 0; i < gpu->nr_rings; i++)
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update_fences(gpu, gpu->rb[i], gpu->rb[i]->memptrs->fence);
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retire_submits(gpu);
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}
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@ -832,6 +834,11 @@ static void retire_worker(struct kthread_work *work)
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/* call from irq handler to schedule work to retire bo's */
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void msm_gpu_retire(struct msm_gpu *gpu)
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{
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int i;
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for (i = 0; i < gpu->nr_rings; i++)
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update_fences(gpu, gpu->rb[i], gpu->rb[i]->memptrs->fence);
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kthread_queue_work(gpu->worker, &gpu->retire_work);
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update_sw_cntrs(gpu);
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}
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@ -842,6 +849,7 @@ void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
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struct drm_device *dev = gpu->dev;
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struct msm_drm_private *priv = dev->dev_private;
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struct msm_ringbuffer *ring = submit->ring;
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unsigned long flags;
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int i;
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WARN_ON(!mutex_is_locked(&dev->struct_mutex));
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@ -879,9 +887,9 @@ void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
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*/
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msm_gem_submit_get(submit);
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spin_lock(&ring->submit_lock);
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spin_lock_irqsave(&ring->submit_lock, flags);
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list_add_tail(&submit->node, &ring->submits);
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spin_unlock(&ring->submit_lock);
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spin_unlock_irqrestore(&ring->submit_lock, flags);
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gpu->funcs->submit(gpu, submit);
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priv->lastctx = submit->queue->ctx;
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