qed: Use the bitmap API to allocate bitmaps

Use bitmap_zalloc()/bitmap_free() instead of hand-writing them.

It is less verbose and it improves the semantic.

Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
Link: https://lore.kernel.org/r/d61ec77ce0b92f7539c6a144106139f8d737ec29.1657053343.git.christophe.jaillet@wanadoo.fr
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
This commit is contained in:
Christophe JAILLET 2022-07-05 22:36:16 +02:00 committed by Jakub Kicinski
parent 76d3c11470
commit 291dbea16c

View File

@ -42,8 +42,7 @@ int qed_rdma_bmap_alloc(struct qed_hwfn *p_hwfn,
bmap->max_count = max_count;
bmap->bitmap = kcalloc(BITS_TO_LONGS(max_count), sizeof(long),
GFP_KERNEL);
bmap->bitmap = bitmap_zalloc(max_count, GFP_KERNEL);
if (!bmap->bitmap)
return -ENOMEM;
@ -343,7 +342,7 @@ void qed_rdma_bmap_free(struct qed_hwfn *p_hwfn,
}
end:
kfree(bmap->bitmap);
bitmap_free(bmap->bitmap);
bmap->bitmap = NULL;
}