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qed: Use the bitmap API to allocate bitmaps
Use bitmap_zalloc()/bitmap_free() instead of hand-writing them. It is less verbose and it improves the semantic. Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr> Link: https://lore.kernel.org/r/d61ec77ce0b92f7539c6a144106139f8d737ec29.1657053343.git.christophe.jaillet@wanadoo.fr Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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@ -42,8 +42,7 @@ int qed_rdma_bmap_alloc(struct qed_hwfn *p_hwfn,
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bmap->max_count = max_count;
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bmap->bitmap = kcalloc(BITS_TO_LONGS(max_count), sizeof(long),
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GFP_KERNEL);
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bmap->bitmap = bitmap_zalloc(max_count, GFP_KERNEL);
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if (!bmap->bitmap)
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return -ENOMEM;
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@ -343,7 +342,7 @@ void qed_rdma_bmap_free(struct qed_hwfn *p_hwfn,
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}
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end:
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kfree(bmap->bitmap);
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bitmap_free(bmap->bitmap);
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bmap->bitmap = NULL;
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}
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