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drm/i915/skl: Skylake has 2 "sprite" planes per pipe
On Skylake, we use plane1 as primary plane and plane2/3 as sprite planes. v2: Rebase on top of the for_each_pipe() change adding dev_priv as first argument. Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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@ -1534,7 +1534,7 @@ static void intel_device_info_runtime_init(struct drm_device *dev)
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info = (struct intel_device_info *)&dev_priv->info;
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if (IS_VALLEYVIEW(dev))
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if (IS_VALLEYVIEW(dev) || INTEL_INFO(dev)->gen == 9)
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for_each_pipe(dev_priv, pipe)
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info->num_sprites[pipe] = 2;
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else
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