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[PATCH] telephony: fix-up schedule_timeout() usage
Use schedule_timeout_uninterruptible() instead of set_current_state()/schedule_timeout() to reduce kernel size. Signed-off-by: Nishanth Aravamudan <nacc@us.ibm.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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@ -2071,8 +2071,7 @@ static int ixj_ring(IXJ *j)
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j->flags.ringing = 0;
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return 1;
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}
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set_current_state(TASK_INTERRUPTIBLE);
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schedule_timeout(1);
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schedule_timeout_interruptible(1);
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if (signal_pending(current))
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break;
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}
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@ -2086,8 +2085,7 @@ static int ixj_ring(IXJ *j)
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return 1;
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}
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}
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set_current_state(TASK_INTERRUPTIBLE);
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schedule_timeout(1);
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schedule_timeout_interruptible(1);
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if (signal_pending(current))
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break;
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}
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@ -2153,10 +2151,8 @@ static int ixj_release(struct inode *inode, struct file *file_p)
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* Set up locks to ensure that only one process is talking to the DSP at a time.
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* This is necessary to keep the DSP from locking up.
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*/
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while(test_and_set_bit(board, (void *)&j->busyflags) != 0) {
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set_current_state(TASK_INTERRUPTIBLE);
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schedule_timeout(1);
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}
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while(test_and_set_bit(board, (void *)&j->busyflags) != 0)
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schedule_timeout_interruptible(1);
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if (ixjdebug & 0x0002)
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printk(KERN_INFO "Closing board %d\n", NUM(inode));
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@ -3286,14 +3282,10 @@ static void ixj_write_cidcw(IXJ *j)
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ixj_play_tone(j, 23);
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clear_bit(j->board, &j->busyflags);
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while(j->tone_state) {
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set_current_state(TASK_INTERRUPTIBLE);
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schedule_timeout(1);
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}
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while(test_and_set_bit(j->board, (void *)&j->busyflags) != 0) {
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set_current_state(TASK_INTERRUPTIBLE);
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schedule_timeout(1);
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}
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while(j->tone_state)
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schedule_timeout_interruptible(1);
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while(test_and_set_bit(j->board, (void *)&j->busyflags) != 0)
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schedule_timeout_interruptible(1);
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if(ixjdebug & 0x0200) {
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printk("IXJ cidcw phone%d first tone end at %ld\n", j->board, jiffies);
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}
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@ -3313,14 +3305,10 @@ static void ixj_write_cidcw(IXJ *j)
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ixj_play_tone(j, 24);
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clear_bit(j->board, &j->busyflags);
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while(j->tone_state) {
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set_current_state(TASK_INTERRUPTIBLE);
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schedule_timeout(1);
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}
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while(test_and_set_bit(j->board, (void *)&j->busyflags) != 0) {
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set_current_state(TASK_INTERRUPTIBLE);
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schedule_timeout(1);
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}
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while(j->tone_state)
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schedule_timeout_interruptible(1);
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while(test_and_set_bit(j->board, (void *)&j->busyflags) != 0)
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schedule_timeout_interruptible(1);
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if(ixjdebug & 0x0200) {
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printk("IXJ cidcw phone%d sent second tone at %ld\n", j->board, jiffies);
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}
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@ -3328,14 +3316,10 @@ static void ixj_write_cidcw(IXJ *j)
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j->cidcw_wait = jiffies + ((50 * hertz) / 100);
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clear_bit(j->board, &j->busyflags);
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while(!j->flags.cidcw_ack && time_before(jiffies, j->cidcw_wait)) {
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set_current_state(TASK_INTERRUPTIBLE);
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schedule_timeout(1);
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}
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while(test_and_set_bit(j->board, (void *)&j->busyflags) != 0) {
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set_current_state(TASK_INTERRUPTIBLE);
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schedule_timeout(1);
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}
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while(!j->flags.cidcw_ack && time_before(jiffies, j->cidcw_wait))
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schedule_timeout_interruptible(1);
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while(test_and_set_bit(j->board, (void *)&j->busyflags) != 0)
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schedule_timeout_interruptible(1);
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j->cidcw_wait = 0;
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if(!j->flags.cidcw_ack) {
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if(ixjdebug & 0x0200) {
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@ -6110,10 +6094,8 @@ static int ixj_ioctl(struct inode *inode, struct file *file_p, unsigned int cmd,
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* Set up locks to ensure that only one process is talking to the DSP at a time.
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* This is necessary to keep the DSP from locking up.
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*/
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while(test_and_set_bit(board, (void *)&j->busyflags) != 0) {
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set_current_state(TASK_INTERRUPTIBLE);
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schedule_timeout(1);
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}
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while(test_and_set_bit(board, (void *)&j->busyflags) != 0)
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schedule_timeout_interruptible(1);
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if (ixjdebug & 0x0040)
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printk("phone%d ioctl, cmd: 0x%x, arg: 0x%lx\n", minor, cmd, arg);
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if (minor >= IXJMAX) {
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