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kvm, emulator: Use opcode length
Add a field to the current emulation context which contains the instruction opcode length. This will streamline handling of opcodes of different length. Signed-off-by: Borislav Petkov <bp@suse.de> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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@ -279,8 +279,12 @@ struct x86_emulate_ctxt {
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bool have_exception;
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struct x86_exception exception;
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/* decode cache */
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u8 twobyte;
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/*
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* decode cache
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*/
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/* current opcode length in bytes */
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u8 opcode_len;
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u8 b;
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u8 intercept;
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u8 lock_prefix;
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@ -4126,6 +4126,7 @@ int x86_decode_insn(struct x86_emulate_ctxt *ctxt, void *insn, int insn_len)
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ctxt->_eip = ctxt->eip;
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ctxt->fetch.start = ctxt->_eip;
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ctxt->fetch.end = ctxt->fetch.start + insn_len;
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ctxt->opcode_len = 1;
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if (insn_len > 0)
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memcpy(ctxt->fetch.data, insn, insn_len);
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@ -4208,7 +4209,7 @@ done_prefixes:
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opcode = opcode_table[ctxt->b];
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/* Two-byte opcode? */
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if (ctxt->b == 0x0f) {
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ctxt->twobyte = 1;
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ctxt->opcode_len = 2;
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ctxt->b = insn_fetch(u8, ctxt);
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opcode = twobyte_table[ctxt->b];
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}
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@ -4540,7 +4541,7 @@ special_insn:
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goto writeback;
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}
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if (ctxt->twobyte)
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if (ctxt->opcode_len == 2)
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goto twobyte_insn;
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switch (ctxt->b) {
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@ -4789,8 +4789,8 @@ static void inject_emulated_exception(struct kvm_vcpu *vcpu)
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static void init_decode_cache(struct x86_emulate_ctxt *ctxt)
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{
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memset(&ctxt->twobyte, 0,
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(void *)&ctxt->_regs - (void *)&ctxt->twobyte);
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memset(&ctxt->opcode_len, 0,
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(void *)&ctxt->_regs - (void *)&ctxt->opcode_len);
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ctxt->fetch.start = 0;
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ctxt->fetch.end = 0;
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