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drm/i915: Disable GPU semaphores on SandyBridge mobile
Hopefully, this is a temporary measure whilst the root cause is understood. At the moment, we experience a hard hang whilst looping urbanterror that has been identified as a result of the use of semaphores, but so far only on SNB mobile. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=32752 Tested-by: mengmeng.meng@intel.com Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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@ -772,7 +772,8 @@ i915_gem_execbuffer_sync_rings(struct drm_i915_gem_object *obj,
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if (from == NULL || to == from)
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return 0;
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if (INTEL_INFO(obj->base.dev)->gen < 6)
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/* XXX gpu semaphores are currently causing hard hangs on SNB mobile */
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if (INTEL_INFO(obj->base.dev)->gen < 6 || IS_MOBILE(obj->base.dev))
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return i915_gem_object_wait_rendering(obj, true);
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idx = intel_ring_sync_index(from, to);
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