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drm: Use a normal idr allocation for the obj->name
Unlike the handle, the name table uses a sleeping mutex rather than a spinlock. The allocation is in a normal context, and we can use the simpler sleeping gfp_t, rather than have to take from the atomic reserves. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1451902261-25380-3-git-send-email-chris@chris-wilson.co.uk Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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@ -642,7 +642,6 @@ drm_gem_flink_ioctl(struct drm_device *dev, void *data,
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return -ENOENT;
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mutex_lock(&dev->object_name_lock);
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idr_preload(GFP_KERNEL);
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/* prevent races with concurrent gem_close. */
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if (obj->handle_count == 0) {
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ret = -ENOENT;
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@ -650,7 +649,7 @@ drm_gem_flink_ioctl(struct drm_device *dev, void *data,
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}
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if (!obj->name) {
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ret = idr_alloc(&dev->object_name_idr, obj, 1, 0, GFP_NOWAIT);
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ret = idr_alloc(&dev->object_name_idr, obj, 1, 0, GFP_KERNEL);
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if (ret < 0)
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goto err;
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@ -661,7 +660,6 @@ drm_gem_flink_ioctl(struct drm_device *dev, void *data,
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ret = 0;
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err:
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idr_preload_end();
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mutex_unlock(&dev->object_name_lock);
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drm_gem_object_unreference_unlocked(obj);
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return ret;
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