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selftests/bpf: Fix BPF_CORE_READ_BITFIELD() macro
Fix BPF_CORE_READ_BITFIELD() macro used for reading CO-RE-relocatable
bitfields. Missing breaks in a switch caused 8-byte reads always. This can
confuse libbpf because it does strict checks that memory load size corresponds
to the original size of the field, which in this case quite often would be
wrong.
After fixing that, we run into another problem, which quite subtle, so worth
documenting here. The issue is in Clang optimization and CO-RE relocation
interactions. Without that asm volatile construct (also known as
barrier_var()), Clang will re-order BYTE_OFFSET and BYTE_SIZE relocations and
will apply BYTE_OFFSET 4 times for each switch case arm. This will result in
the same error from libbpf about mismatch of memory load size and original
field size. I.e., if we were reading u32, we'd still have *(u8 *), *(u16 *),
*(u32 *), and *(u64 *) memory loads, three of which will fail. Using
barrier_var() forces Clang to apply BYTE_OFFSET relocation first (and once) to
calculate p, after which value of p is used without relocation in each of
switch case arms, doing appropiately-sized memory load.
Here's the list of relevant relocations and pieces of generated BPF code
before and after this patch for test_core_reloc_bitfields_direct selftests.
BEFORE
=====
#45: core_reloc: insn #160 --> [5] + 0:5: byte_sz --> struct core_reloc_bitfields.u32
#46: core_reloc: insn #167 --> [5] + 0:5: byte_off --> struct core_reloc_bitfields.u32
#47: core_reloc: insn #174 --> [5] + 0:5: byte_off --> struct core_reloc_bitfields.u32
#48: core_reloc: insn #178 --> [5] + 0:5: byte_off --> struct core_reloc_bitfields.u32
#49: core_reloc: insn #182 --> [5] + 0:5: byte_off --> struct core_reloc_bitfields.u32
157: 18 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 r2 = 0 ll
159: 7b 12 20 01 00 00 00 00 *(u64 *)(r2 + 288) = r1
160: b7 02 00 00 04 00 00 00 r2 = 4
; BYTE_SIZE relocation here ^^^
161: 66 02 07 00 03 00 00 00 if w2 s> 3 goto +7 <LBB0_63>
162: 16 02 0d 00 01 00 00 00 if w2 == 1 goto +13 <LBB0_65>
163: 16 02 01 00 02 00 00 00 if w2 == 2 goto +1 <LBB0_66>
164: 05 00 12 00 00 00 00 00 goto +18 <LBB0_69>
0000000000000528 <LBB0_66>:
165: 18 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 r1 = 0 ll
167: 69 11 08 00 00 00 00 00 r1 = *(u16 *)(r1 + 8)
; BYTE_OFFSET relo here w/ WRONG size ^^^^^^^^^^^^^^^^
168: 05 00 0e 00 00 00 00 00 goto +14 <LBB0_69>
0000000000000548 <LBB0_63>:
169: 16 02 0a 00 04 00 00 00 if w2 == 4 goto +10 <LBB0_67>
170: 16 02 01 00 08 00 00 00 if w2 == 8 goto +1 <LBB0_68>
171: 05 00 0b 00 00 00 00 00 goto +11 <LBB0_69>
0000000000000560 <LBB0_68>:
172: 18 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 r1 = 0 ll
174: 79 11 08 00 00 00 00 00 r1 = *(u64 *)(r1 + 8)
; BYTE_OFFSET relo here w/ WRONG size ^^^^^^^^^^^^^^^^
175: 05 00 07 00 00 00 00 00 goto +7 <LBB0_69>
0000000000000580 <LBB0_65>:
176: 18 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 r1 = 0 ll
178: 71 11 08 00 00 00 00 00 r1 = *(u8 *)(r1 + 8)
; BYTE_OFFSET relo here w/ WRONG size ^^^^^^^^^^^^^^^^
179: 05 00 03 00 00 00 00 00 goto +3 <LBB0_69>
00000000000005a0 <LBB0_67>:
180: 18 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 r1 = 0 ll
182: 61 11 08 00 00 00 00 00 r1 = *(u32 *)(r1 + 8)
; BYTE_OFFSET relo here w/ RIGHT size ^^^^^^^^^^^^^^^^
00000000000005b8 <LBB0_69>:
183: 67 01 00 00 20 00 00 00 r1 <<= 32
184: b7 02 00 00 00 00 00 00 r2 = 0
185: 16 02 02 00 00 00 00 00 if w2 == 0 goto +2 <LBB0_71>
186: c7 01 00 00 20 00 00 00 r1 s>>= 32
187: 05 00 01 00 00 00 00 00 goto +1 <LBB0_72>
00000000000005e0 <LBB0_71>:
188: 77 01 00 00 20 00 00 00 r1 >>= 32
AFTER
=====
#30: core_reloc: insn #132 --> [5] + 0:5: byte_off --> struct core_reloc_bitfields.u32
#31: core_reloc: insn #134 --> [5] + 0:5: byte_sz --> struct core_reloc_bitfields.u32
129: 18 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 r2 = 0 ll
131: 7b 12 20 01 00 00 00 00 *(u64 *)(r2 + 288) = r1
132: b7 01 00 00 08 00 00 00 r1 = 8
; BYTE_OFFSET relo here ^^^
; no size check for non-memory dereferencing instructions
133: 0f 12 00 00 00 00 00 00 r2 += r1
134: b7 03 00 00 04 00 00 00 r3 = 4
; BYTE_SIZE relocation here ^^^
135: 66 03 05 00 03 00 00 00 if w3 s> 3 goto +5 <LBB0_63>
136: 16 03 09 00 01 00 00 00 if w3 == 1 goto +9 <LBB0_65>
137: 16 03 01 00 02 00 00 00 if w3 == 2 goto +1 <LBB0_66>
138: 05 00 0a 00 00 00 00 00 goto +10 <LBB0_69>
0000000000000458 <LBB0_66>:
139: 69 21 00 00 00 00 00 00 r1 = *(u16 *)(r2 + 0)
; NO CO-RE relocation here ^^^^^^^^^^^^^^^^
140: 05 00 08 00 00 00 00 00 goto +8 <LBB0_69>
0000000000000468 <LBB0_63>:
141: 16 03 06 00 04 00 00 00 if w3 == 4 goto +6 <LBB0_67>
142: 16 03 01 00 08 00 00 00 if w3 == 8 goto +1 <LBB0_68>
143: 05 00 05 00 00 00 00 00 goto +5 <LBB0_69>
0000000000000480 <LBB0_68>:
144: 79 21 00 00 00 00 00 00 r1 = *(u64 *)(r2 + 0)
; NO CO-RE relocation here ^^^^^^^^^^^^^^^^
145: 05 00 03 00 00 00 00 00 goto +3 <LBB0_69>
0000000000000490 <LBB0_65>:
146: 71 21 00 00 00 00 00 00 r1 = *(u8 *)(r2 + 0)
; NO CO-RE relocation here ^^^^^^^^^^^^^^^^
147: 05 00 01 00 00 00 00 00 goto +1 <LBB0_69>
00000000000004a0 <LBB0_67>:
148: 61 21 00 00 00 00 00 00 r1 = *(u32 *)(r2 + 0)
; NO CO-RE relocation here ^^^^^^^^^^^^^^^^
00000000000004a8 <LBB0_69>:
149: 67 01 00 00 20 00 00 00 r1 <<= 32
150: b7 02 00 00 00 00 00 00 r2 = 0
151: 16 02 02 00 00 00 00 00 if w2 == 0 goto +2 <LBB0_71>
152: c7 01 00 00 20 00 00 00 r1 s>>= 32
153: 05 00 01 00 00 00 00 00 goto +1 <LBB0_72>
00000000000004d0 <LBB0_71>:
154: 77 01 00 00 20 00 00 00 r1 >>= 323
Fixes: ee26dade0e
("libbpf: Add support for relocatable bitfields")
Signed-off-by: Andrii Nakryiko <andrii@kernel.org>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Lorenz Bauer <lmb@cloudflare.com>
Link: https://lore.kernel.org/bpf/20210426192949.416837-4-andrii@kernel.org
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@ -88,11 +88,19 @@ enum bpf_enum_value_kind {
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const void *p = (const void *)s + __CORE_RELO(s, field, BYTE_OFFSET); \
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unsigned long long val; \
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\
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/* This is a so-called barrier_var() operation that makes specified \
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* variable "a black box" for optimizing compiler. \
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* It forces compiler to perform BYTE_OFFSET relocation on p and use \
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* its calculated value in the switch below, instead of applying \
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* the same relocation 4 times for each individual memory load. \
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*/ \
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asm volatile("" : "=r"(p) : "0"(p)); \
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\
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switch (__CORE_RELO(s, field, BYTE_SIZE)) { \
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case 1: val = *(const unsigned char *)p; \
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case 2: val = *(const unsigned short *)p; \
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case 4: val = *(const unsigned int *)p; \
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case 8: val = *(const unsigned long long *)p; \
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case 1: val = *(const unsigned char *)p; break; \
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case 2: val = *(const unsigned short *)p; break; \
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case 4: val = *(const unsigned int *)p; break; \
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case 8: val = *(const unsigned long long *)p; break; \
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} \
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val <<= __CORE_RELO(s, field, LSHIFT_U64); \
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if (__CORE_RELO(s, field, SIGNED)) \
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