From 04944b793e18ece23f63c0252646b310c1845940 Mon Sep 17 00:00:00 2001 From: Suresh Siddha Date: Tue, 7 Oct 2008 14:04:28 -0700 Subject: [PATCH] x86: xsave: set FP, SSE bits in the xsave header in the user sigcontext If a processor implementation discern that a processor state component is in its initialized state, it may modify the corresponding bit in the xsave header.xstate_bv as '0'. State in the memory layout setup by 'xsave' will be consistent with the bit values in the header. During signal handling, legacy applications may change the FP/SSE bits in the sigcontext memory layout without touching the FP/SSE header bits in the xsave header. So always set FP/SSE bits in the xsave header while saving the sigcontext state to the user space. During signal return, this will enable the kernel to capture any changes to the FP/SSE bits by the legacy applications which don't touch xsave headers. xsave aware apps can change the xstate_bv in the xsave header aswell as change any contents in the memory layout. xrestor as part of sigreturn will capture all the changes. Signed-off-by: Suresh Siddha Signed-off-by: H. Peter Anvin --- arch/x86/kernel/i387.c | 14 ++++++++++++++ arch/x86/kernel/xsave.c | 25 +++++++++++++++++++++++++ 2 files changed, 39 insertions(+) diff --git a/arch/x86/kernel/i387.c b/arch/x86/kernel/i387.c index 45723f1fe198..1f20608d4ca8 100644 --- a/arch/x86/kernel/i387.c +++ b/arch/x86/kernel/i387.c @@ -468,9 +468,23 @@ static int save_i387_fxsave(struct _fpstate_ia32 __user *buf) static int save_i387_xsave(void __user *buf) { + struct task_struct *tsk = current; struct _fpstate_ia32 __user *fx = buf; int err = 0; + /* + * For legacy compatible, we always set FP/SSE bits in the bit + * vector while saving the state to the user context. + * This will enable us capturing any changes(during sigreturn) to + * the FP/SSE bits by the legacy applications which don't touch + * xstate_bv in the xsave header. + * + * xsave aware applications can change the xstate_bv in the xsave + * header as well as change any contents in the memory layout. + * xrestore as part of sigreturn will capture all the changes. + */ + tsk->thread.xstate->xsave.xsave_hdr.xstate_bv |= XSTATE_FPSSE; + if (save_i387_fxsave(fx) < 0) return -1; diff --git a/arch/x86/kernel/xsave.c b/arch/x86/kernel/xsave.c index 448fde96963c..2f98323716d9 100644 --- a/arch/x86/kernel/xsave.c +++ b/arch/x86/kernel/xsave.c @@ -114,6 +114,8 @@ int save_i387_xstate(void __user *buf) if (task_thread_info(tsk)->status & TS_XSAVE) { struct _fpstate __user *fx = buf; + struct _xstate __user *x = buf; + u64 xstate_bv; err = __copy_to_user(&fx->sw_reserved, &fx_sw_reserved, sizeof(struct _fpx_sw_bytes)); @@ -121,6 +123,29 @@ int save_i387_xstate(void __user *buf) err |= __put_user(FP_XSTATE_MAGIC2, (__u32 __user *) (buf + sig_xstate_size - FP_XSTATE_MAGIC2_SIZE)); + + /* + * Read the xstate_bv which we copied (directly from the cpu or + * from the state in task struct) to the user buffers and + * set the FP/SSE bits. + */ + err |= __get_user(xstate_bv, &x->xstate_hdr.xstate_bv); + + /* + * For legacy compatible, we always set FP/SSE bits in the bit + * vector while saving the state to the user context. This will + * enable us capturing any changes(during sigreturn) to + * the FP/SSE bits by the legacy applications which don't touch + * xstate_bv in the xsave header. + * + * xsave aware apps can change the xstate_bv in the xsave + * header as well as change any contents in the memory layout. + * xrestore as part of sigreturn will capture all the changes. + */ + xstate_bv |= XSTATE_FPSSE; + + err |= __put_user(xstate_bv, &x->xstate_hdr.xstate_bv); + if (err) return err; }