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[media] s5p-fimc: Fix bytesperline and plane payload setup
Make sure the sizeimage for 3-planar color formats is width * height * 3/2 and the bytesperline is same for each plane in case of a multi-planar format. Signed-off-by: Sylwester Nawrocki <s.nawrocki@samsung.com> Signed-off-by: Kyungmin Park <kyungmin.park@samsung.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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@ -539,8 +539,10 @@ static int fimc_cap_s_fmt_mplane(struct file *file, void *priv,
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return -EINVAL;
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}
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for (i = 0; i < frame->fmt->colplanes; i++)
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frame->payload[i] = pix->plane_fmt[i].bytesperline * pix->height;
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for (i = 0; i < frame->fmt->colplanes; i++) {
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frame->payload[i] =
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(pix->width * pix->height * frame->fmt->depth[i]) >> 3;
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}
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/* Output DMA frame pixel size and offsets. */
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frame->f_width = pix->plane_fmt[0].bytesperline * 8
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@ -927,23 +927,23 @@ int fimc_vidioc_try_fmt_mplane(struct file *file, void *priv,
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pix->num_planes = fmt->memplanes;
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pix->colorspace = V4L2_COLORSPACE_JPEG;
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for (i = 0; i < pix->num_planes; ++i) {
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int bpl = pix->plane_fmt[i].bytesperline;
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u32 bpl = pix->plane_fmt[i].bytesperline;
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u32 *sizeimage = &pix->plane_fmt[i].sizeimage;
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dbg("[%d] bpl: %d, depth: %d, w: %d, h: %d",
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i, bpl, fmt->depth[i], pix->width, pix->height);
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if (fmt->colplanes > 1 && (bpl == 0 || bpl < pix->width))
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bpl = pix->width; /* Planar */
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if (!bpl || (bpl * 8 / fmt->depth[i]) > pix->width)
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bpl = (pix->width * fmt->depth[0]) >> 3;
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if (fmt->colplanes == 1 && /* Packed */
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(bpl == 0 || ((bpl * 8) / fmt->depth[i]) < pix->width))
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bpl = (pix->width * fmt->depth[0]) / 8;
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if (!pix->plane_fmt[i].sizeimage)
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pix->plane_fmt[i].sizeimage = pix->height * bpl;
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if (i == 0) /* Same bytesperline for each plane. */
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mod_x = bpl;
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pix->plane_fmt[i].bytesperline = bpl;
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dbg("[%d]: bpl: %d, sizeimage: %d",
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i, pix->plane_fmt[i].bytesperline,
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pix->plane_fmt[i].sizeimage);
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pix->plane_fmt[i].bytesperline = mod_x;
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*sizeimage = (pix->width * pix->height * fmt->depth[i]) / 8;
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}
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return 0;
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@ -985,8 +985,10 @@ static int fimc_m2m_s_fmt_mplane(struct file *file, void *priv,
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if (!frame->fmt)
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return -EINVAL;
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for (i = 0; i < frame->fmt->colplanes; i++)
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frame->payload[i] = pix->plane_fmt[i].bytesperline * pix->height;
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for (i = 0; i < frame->fmt->colplanes; i++) {
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frame->payload[i] =
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(pix->width * pix->height * frame->fmt->depth[i]) / 8;
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}
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frame->f_width = pix->plane_fmt[0].bytesperline * 8 /
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frame->fmt->depth[0];
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