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fbdev: sh_mobile_lcdc: Adjust requested parameters in .fb_check_var
Instead of failing when the requested fb_var_screeninfo parameters are not supported, adjust the parameters according to the hardware capabilities. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
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@ -1055,29 +1055,102 @@ static int sh_mobile_check_var(struct fb_var_screeninfo *var, struct fb_info *in
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{
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struct sh_mobile_lcdc_chan *ch = info->par;
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struct sh_mobile_lcdc_priv *p = ch->lcdc;
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unsigned int best_dist = (unsigned int)-1;
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unsigned int best_xres = 0;
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unsigned int best_yres = 0;
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unsigned int i;
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if (var->xres > MAX_XRES || var->yres > MAX_YRES ||
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var->xres * var->yres * (ch->cfg.bpp / 8) * 2 > info->fix.smem_len) {
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dev_warn(info->dev, "Invalid info: %u-%u-%u-%u x %u-%u-%u-%u @ %lukHz!\n",
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var->left_margin, var->xres, var->right_margin, var->hsync_len,
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var->upper_margin, var->yres, var->lower_margin, var->vsync_len,
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PICOS2KHZ(var->pixclock));
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if (var->xres > MAX_XRES || var->yres > MAX_YRES)
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return -EINVAL;
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/* If board code provides us with a list of available modes, make sure
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* we use one of them. Find the mode closest to the requested one. The
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* distance between two modes is defined as the size of the
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* non-overlapping parts of the two rectangles.
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*/
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for (i = 0; i < ch->cfg.num_cfg; ++i) {
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const struct fb_videomode *mode = &ch->cfg.lcd_cfg[i];
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unsigned int dist;
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/* We can only round up. */
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if (var->xres > mode->xres || var->yres > mode->yres)
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continue;
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dist = var->xres * var->yres + mode->xres * mode->yres
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- 2 * min(var->xres, mode->xres)
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* min(var->yres, mode->yres);
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if (dist < best_dist) {
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best_xres = mode->xres;
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best_yres = mode->yres;
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best_dist = dist;
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}
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}
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/* If no available mode can be used, return an error. */
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if (ch->cfg.num_cfg != 0) {
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if (best_dist == (unsigned int)-1)
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return -EINVAL;
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var->xres = best_xres;
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var->yres = best_yres;
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}
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/* Make sure the virtual resolution is at least as big as the visible
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* resolution.
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*/
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if (var->xres_virtual < var->xres)
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var->xres_virtual = var->xres;
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if (var->yres_virtual < var->yres)
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var->yres_virtual = var->yres;
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if (var->bits_per_pixel <= 16) { /* RGB 565 */
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var->bits_per_pixel = 16;
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var->red.offset = 11;
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var->red.length = 5;
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var->green.offset = 5;
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var->green.length = 6;
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var->blue.offset = 0;
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var->blue.length = 5;
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var->transp.offset = 0;
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var->transp.length = 0;
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} else if (var->bits_per_pixel <= 24) { /* RGB 888 */
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var->bits_per_pixel = 24;
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var->red.offset = 16;
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var->red.length = 8;
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var->green.offset = 8;
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var->green.length = 8;
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var->blue.offset = 0;
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var->blue.length = 8;
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var->transp.offset = 0;
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var->transp.length = 0;
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} else if (var->bits_per_pixel <= 32) { /* RGBA 888 */
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var->bits_per_pixel = 32;
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var->red.offset = 16;
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var->red.length = 8;
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var->green.offset = 8;
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var->green.length = 8;
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var->blue.offset = 0;
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var->blue.length = 8;
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var->transp.offset = 24;
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var->transp.length = 8;
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} else
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return -EINVAL;
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var->red.msb_right = 0;
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var->green.msb_right = 0;
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var->blue.msb_right = 0;
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var->transp.msb_right = 0;
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/* Make sure we don't exceed our allocated memory. */
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if (var->xres_virtual * var->yres_virtual * var->bits_per_pixel / 8 >
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info->fix.smem_len)
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return -EINVAL;
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/* only accept the forced_bpp for dual channel configurations */
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if (p->forced_bpp && p->forced_bpp != var->bits_per_pixel)
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return -EINVAL;
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switch (var->bits_per_pixel) {
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case 16: /* PKF[4:0] = 00011 - RGB 565 */
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case 24: /* PKF[4:0] = 01011 - RGB 888 */
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case 32: /* PKF[4:0] = 00000 - RGBA 888 */
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break;
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default:
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return -EINVAL;
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}
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return 0;
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}
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