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ALSA: ps3: Use WARN_ON() instead of BUG_ON()
BUG_ON() is rather useless for debugging as it leads to panic(). Use WARN_ON() and handle the error cases accordingly. Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -933,8 +933,10 @@ static int snd_ps3_driver_probe(struct ps3_system_bus_device *dev)
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int i, ret;
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u64 lpar_addr, lpar_size;
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BUG_ON(!firmware_has_feature(FW_FEATURE_PS3_LV1));
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BUG_ON(dev->match_id != PS3_MATCH_ID_SOUND);
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if (WARN_ON(!firmware_has_feature(FW_FEATURE_PS3_LV1)))
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return -ENODEV;
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if (WARN_ON(dev->match_id != PS3_MATCH_ID_SOUND))
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return -ENODEV;
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the_card.ps3_dev = dev;
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