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block: use bdev_get_queue() in bdev.c
Convert bdev->bd_disk->queue to bdev_get_queue(), it's uses a cached queue pointer and so is faster. Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Link: https://lore.kernel.org/r/a352936ce5d9ac719645b1e29b173d931ebcdc02.1634219547.git.asml.silence@gmail.com Signed-off-by: Jens Axboe <axboe@kernel.dk>
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@ -327,12 +327,12 @@ int bdev_read_page(struct block_device *bdev, sector_t sector,
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if (!ops->rw_page || bdev_get_integrity(bdev))
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return result;
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result = blk_queue_enter(bdev->bd_disk->queue, 0);
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result = blk_queue_enter(bdev_get_queue(bdev), 0);
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if (result)
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return result;
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result = ops->rw_page(bdev, sector + get_start_sect(bdev), page,
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REQ_OP_READ);
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blk_queue_exit(bdev->bd_disk->queue);
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blk_queue_exit(bdev_get_queue(bdev));
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return result;
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}
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@ -363,7 +363,7 @@ int bdev_write_page(struct block_device *bdev, sector_t sector,
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if (!ops->rw_page || bdev_get_integrity(bdev))
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return -EOPNOTSUPP;
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result = blk_queue_enter(bdev->bd_disk->queue, 0);
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result = blk_queue_enter(bdev_get_queue(bdev), 0);
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if (result)
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return result;
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@ -376,7 +376,7 @@ int bdev_write_page(struct block_device *bdev, sector_t sector,
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clean_page_buffers(page);
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unlock_page(page);
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}
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blk_queue_exit(bdev->bd_disk->queue);
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blk_queue_exit(bdev_get_queue(bdev));
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return result;
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}
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