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bitmap: Fix return values to be unsigned
Both nodemask and bitmap routines had mixed return values that provided potentially signed return values that could never happen. This was leading to the compiler getting confusing about the range of possible return values (it was thinking things could be negative where they could not be). In preparation for fixing nodemask, fix all the bitmap routines that should be returning unsigned (or bool) values. Cc: Yury Norov <yury.norov@gmail.com> Cc: Rasmus Villemoes <linux@rasmusvillemoes.dk> Cc: Christophe de Dinechin <dinechin@redhat.com> Cc: Alexey Dobriyan <adobriyan@gmail.com> Cc: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Zhen Lei <thunder.leizhen@huawei.com> Signed-off-by: Kees Cook <keescook@chromium.org> Signed-off-by: Yury Norov <yury.norov@gmail.com>
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@ -134,8 +134,8 @@ unsigned long *devm_bitmap_zalloc(struct device *dev,
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* lib/bitmap.c provides these functions:
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*/
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int __bitmap_equal(const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int nbits);
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bool __bitmap_equal(const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int nbits);
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bool __pure __bitmap_or_equal(const unsigned long *src1,
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const unsigned long *src2,
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const unsigned long *src3,
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@ -159,10 +159,10 @@ int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
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void __bitmap_replace(unsigned long *dst,
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const unsigned long *old, const unsigned long *new,
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const unsigned long *mask, unsigned int nbits);
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int __bitmap_intersects(const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int nbits);
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int __bitmap_subset(const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int nbits);
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bool __bitmap_intersects(const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int nbits);
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bool __bitmap_subset(const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int nbits);
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int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
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void __bitmap_set(unsigned long *map, unsigned int start, int len);
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void __bitmap_clear(unsigned long *map, unsigned int start, int len);
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@ -353,8 +353,8 @@ static inline void bitmap_complement(unsigned long *dst, const unsigned long *sr
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#endif
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#define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1)
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static inline int bitmap_equal(const unsigned long *src1,
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const unsigned long *src2, unsigned int nbits)
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static inline bool bitmap_equal(const unsigned long *src1,
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const unsigned long *src2, unsigned int nbits)
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{
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if (small_const_nbits(nbits))
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return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
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@ -384,8 +384,9 @@ static inline bool bitmap_or_equal(const unsigned long *src1,
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return !(((*src1 | *src2) ^ *src3) & BITMAP_LAST_WORD_MASK(nbits));
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}
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static inline int bitmap_intersects(const unsigned long *src1,
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const unsigned long *src2, unsigned int nbits)
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static inline bool bitmap_intersects(const unsigned long *src1,
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const unsigned long *src2,
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unsigned int nbits)
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{
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if (small_const_nbits(nbits))
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return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
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@ -393,8 +394,8 @@ static inline int bitmap_intersects(const unsigned long *src1,
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return __bitmap_intersects(src1, src2, nbits);
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}
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static inline int bitmap_subset(const unsigned long *src1,
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const unsigned long *src2, unsigned int nbits)
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static inline bool bitmap_subset(const unsigned long *src1,
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const unsigned long *src2, unsigned int nbits)
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{
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if (small_const_nbits(nbits))
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return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits));
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30
lib/bitmap.c
30
lib/bitmap.c
@ -45,19 +45,19 @@
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* for the best explanations of this ordering.
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*/
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int __bitmap_equal(const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int bits)
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bool __bitmap_equal(const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int bits)
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{
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unsigned int k, lim = bits/BITS_PER_LONG;
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for (k = 0; k < lim; ++k)
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if (bitmap1[k] != bitmap2[k])
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return 0;
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return false;
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if (bits % BITS_PER_LONG)
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if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
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return 0;
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return false;
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return 1;
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return true;
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}
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EXPORT_SYMBOL(__bitmap_equal);
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@ -303,33 +303,33 @@ void __bitmap_replace(unsigned long *dst,
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}
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EXPORT_SYMBOL(__bitmap_replace);
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int __bitmap_intersects(const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int bits)
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bool __bitmap_intersects(const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int bits)
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{
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unsigned int k, lim = bits/BITS_PER_LONG;
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for (k = 0; k < lim; ++k)
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if (bitmap1[k] & bitmap2[k])
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return 1;
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return true;
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if (bits % BITS_PER_LONG)
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if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
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return 1;
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return 0;
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return true;
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return false;
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}
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EXPORT_SYMBOL(__bitmap_intersects);
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int __bitmap_subset(const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int bits)
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bool __bitmap_subset(const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int bits)
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{
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unsigned int k, lim = bits/BITS_PER_LONG;
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for (k = 0; k < lim; ++k)
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if (bitmap1[k] & ~bitmap2[k])
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return 0;
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return false;
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if (bits % BITS_PER_LONG)
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if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
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return 0;
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return 1;
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return false;
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return true;
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}
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EXPORT_SYMBOL(__bitmap_subset);
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@ -16,11 +16,11 @@ void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
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const unsigned long *bitmap2, int bits);
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int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int bits);
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int __bitmap_equal(const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int bits);
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bool __bitmap_equal(const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int bits);
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void bitmap_clear(unsigned long *map, unsigned int start, int len);
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int __bitmap_intersects(const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int bits);
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bool __bitmap_intersects(const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int bits);
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#define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1)))
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#define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1)))
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@ -162,8 +162,8 @@ static inline int bitmap_and(unsigned long *dst, const unsigned long *src1,
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#define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1)
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#define IS_ALIGNED(x, a) (((x) & ((typeof(x))(a) - 1)) == 0)
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static inline int bitmap_equal(const unsigned long *src1,
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const unsigned long *src2, unsigned int nbits)
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static inline bool bitmap_equal(const unsigned long *src1,
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const unsigned long *src2, unsigned int nbits)
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{
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if (small_const_nbits(nbits))
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return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
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@ -173,8 +173,9 @@ static inline int bitmap_equal(const unsigned long *src1,
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return __bitmap_equal(src1, src2, nbits);
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}
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static inline int bitmap_intersects(const unsigned long *src1,
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const unsigned long *src2, unsigned int nbits)
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static inline bool bitmap_intersects(const unsigned long *src1,
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const unsigned long *src2,
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unsigned int nbits)
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{
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if (small_const_nbits(nbits))
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return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
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@ -72,31 +72,31 @@ int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
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return result != 0;
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}
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int __bitmap_equal(const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int bits)
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bool __bitmap_equal(const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int bits)
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{
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unsigned int k, lim = bits/BITS_PER_LONG;
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for (k = 0; k < lim; ++k)
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if (bitmap1[k] != bitmap2[k])
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return 0;
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return false;
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if (bits % BITS_PER_LONG)
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if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
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return 0;
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return false;
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return 1;
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return true;
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}
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int __bitmap_intersects(const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int bits)
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bool __bitmap_intersects(const unsigned long *bitmap1,
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const unsigned long *bitmap2, unsigned int bits)
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{
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unsigned int k, lim = bits/BITS_PER_LONG;
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for (k = 0; k < lim; ++k)
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if (bitmap1[k] & bitmap2[k])
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return 1;
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return true;
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if (bits % BITS_PER_LONG)
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if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
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return 1;
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return 0;
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return true;
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return false;
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}
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