linux/net/ipv4/tcp_bpf.c

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bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
// SPDX-License-Identifier: GPL-2.0
/* Copyright (c) 2017 - 2018 Covalent IO, Inc. http://covalent.io */
#include <linux/skmsg.h>
#include <linux/filter.h>
#include <linux/bpf.h>
#include <linux/init.h>
#include <linux/wait.h>
bpf, sockmap: Check for any of tcp_bpf_prots when cloning a listener A listening socket linked to a sockmap has its sk_prot overridden. It points to one of the struct proto variants in tcp_bpf_prots. The variant depends on the socket's family and which sockmap programs are attached. A child socket cloned from a TCP listener initially inherits their sk_prot. But before cloning is finished, we restore the child's proto to the listener's original non-tcp_bpf_prots one. This happens in tcp_create_openreq_child -> tcp_bpf_clone. Today, in tcp_bpf_clone we detect if the child's proto should be restored by checking only for the TCP_BPF_BASE proto variant. This is not correct. The sk_prot of listening socket linked to a sockmap can point to to any variant in tcp_bpf_prots. If the listeners sk_prot happens to be not the TCP_BPF_BASE variant, then the child socket unintentionally is left if the inherited sk_prot by tcp_bpf_clone. This leads to issues like infinite recursion on close [1], because the child state is otherwise not set up for use with tcp_bpf_prot operations. Adjust the check in tcp_bpf_clone to detect all of tcp_bpf_prots variants. Note that it wouldn't be sufficient to check the socket state when overriding the sk_prot in tcp_bpf_update_proto in order to always use the TCP_BPF_BASE variant for listening sockets. Since commit b8b8315e39ff ("bpf, sockmap: Remove unhash handler for BPF sockmap usage") it is possible for a socket to transition to TCP_LISTEN state while already linked to a sockmap, e.g. connect() -> insert into map -> connect(AF_UNSPEC) -> listen(). [1]: https://lore.kernel.org/all/00000000000073b14905ef2e7401@google.com/ Fixes: e80251555f0b ("tcp_bpf: Don't let child socket inherit parent protocol ops on copy") Reported-by: syzbot+04c21ed96d861dccc5cd@syzkaller.appspotmail.com Signed-off-by: Jakub Sitnicki <jakub@cloudflare.com> Acked-by: John Fastabend <john.fastabend@gmail.com> Link: https://lore.kernel.org/r/20230113-sockmap-fix-v2-2-1e0ee7ac2f90@cloudflare.com Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2023-01-21 20:41:44 +08:00
#include <linux/util_macros.h>
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
#include <net/inet_common.h>
bpf: sk_msg, sock{map|hash} redirect through ULP A sockmap program that redirects through a kTLS ULP enabled socket will not work correctly because the ULP layer is skipped. This fixes the behavior to call through the ULP layer on redirect to ensure any operations required on the data stream at the ULP layer continue to be applied. To do this we add an internal flag MSG_SENDPAGE_NOPOLICY to avoid calling the BPF layer on a redirected message. This is required to avoid calling the BPF layer multiple times (possibly recursively) which is not the current/expected behavior without ULPs. In the future we may add a redirect flag if users _do_ want the policy applied again but this would need to work for both ULP and non-ULP sockets and be opt-in to avoid breaking existing programs. Also to avoid polluting the flag space with an internal flag we reuse the flag space overlapping MSG_SENDPAGE_NOPOLICY with MSG_WAITFORONE. Here WAITFORONE is specific to recv path and SENDPAGE_NOPOLICY is only used for sendpage hooks. The last thing to verify is user space API is masked correctly to ensure the flag can not be set by user. (Note this needs to be true regardless because we have internal flags already in-use that user space should not be able to set). But for completeness we have two UAPI paths into sendpage, sendfile and splice. In the sendfile case the function do_sendfile() zero's flags, ./fs/read_write.c: static ssize_t do_sendfile(int out_fd, int in_fd, loff_t *ppos, size_t count, loff_t max) { ... fl = 0; #if 0 /* * We need to debate whether we can enable this or not. The * man page documents EAGAIN return for the output at least, * and the application is arguably buggy if it doesn't expect * EAGAIN on a non-blocking file descriptor. */ if (in.file->f_flags & O_NONBLOCK) fl = SPLICE_F_NONBLOCK; #endif file_start_write(out.file); retval = do_splice_direct(in.file, &pos, out.file, &out_pos, count, fl); } In the splice case the pipe_to_sendpage "actor" is used which masks flags with SPLICE_F_MORE. ./fs/splice.c: static int pipe_to_sendpage(struct pipe_inode_info *pipe, struct pipe_buffer *buf, struct splice_desc *sd) { ... more = (sd->flags & SPLICE_F_MORE) ? MSG_MORE : 0; ... } Confirming what we expect that internal flags are in fact internal to socket side. Fixes: d3b18ad31f93 ("tls: add bpf support to sk_msg handling") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-12-21 03:35:35 +08:00
#include <net/tls.h>
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
bpf, sockmap: Incorrectly handling copied_seq The read_skb() logic is incrementing the tcp->copied_seq which is used for among other things calculating how many outstanding bytes can be read by the application. This results in application errors, if the application does an ioctl(FIONREAD) we return zero because this is calculated from the copied_seq value. To fix this we move tcp->copied_seq accounting into the recv handler so that we update these when the recvmsg() hook is called and data is in fact copied into user buffers. This gives an accurate FIONREAD value as expected and improves ACK handling. Before we were calling the tcp_rcv_space_adjust() which would update 'number of bytes copied to user in last RTT' which is wrong for programs returning SK_PASS. The bytes are only copied to the user when recvmsg is handled. Doing the fix for recvmsg is straightforward, but fixing redirect and SK_DROP pkts is a bit tricker. Build a tcp_psock_eat() helper and then call this from skmsg handlers. This fixes another issue where a broken socket with a BPF program doing a resubmit could hang the receiver. This happened because although read_skb() consumed the skb through sock_drop() it did not update the copied_seq. Now if a single reccv socket is redirecting to many sockets (for example for lb) the receiver sk will be hung even though we might expect it to continue. The hang comes from not updating the copied_seq numbers and memory pressure resulting from that. We have a slight layer problem of calling tcp_eat_skb even if its not a TCP socket. To fix we could refactor and create per type receiver handlers. I decided this is more work than we want in the fix and we already have some small tweaks depending on caller that use the helper skb_bpf_strparser(). So we extend that a bit and always set the strparser bit when it is in use and then we can gate the seq_copied updates on this. Fixes: 04919bed948dc ("tcp: Introduce tcp_read_skb()") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20230523025618.113937-9-john.fastabend@gmail.com
2023-05-23 10:56:12 +08:00
void tcp_eat_skb(struct sock *sk, struct sk_buff *skb)
{
struct tcp_sock *tcp;
int copied;
if (!skb || !skb->len || !sk_is_tcp(sk))
return;
if (skb_bpf_strparser(skb))
return;
tcp = tcp_sk(sk);
copied = tcp->copied_seq + skb->len;
WRITE_ONCE(tcp->copied_seq, copied);
tcp_rcv_space_adjust(sk);
__tcp_cleanup_rbuf(sk, skb->len);
}
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
static int bpf_tcp_ingress(struct sock *sk, struct sk_psock *psock,
struct sk_msg *msg, u32 apply_bytes)
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
{
bool apply = apply_bytes;
struct scatterlist *sge;
u32 size, copied = 0;
struct sk_msg *tmp;
int i, ret = 0;
tmp = kzalloc(sizeof(*tmp), __GFP_NOWARN | GFP_KERNEL);
if (unlikely(!tmp))
return -ENOMEM;
lock_sock(sk);
tmp->sg.start = msg->sg.start;
i = msg->sg.start;
do {
sge = sk_msg_elem(msg, i);
size = (apply && apply_bytes < sge->length) ?
apply_bytes : sge->length;
if (!sk_wmem_schedule(sk, size)) {
if (!copied)
ret = -ENOMEM;
break;
}
sk_mem_charge(sk, size);
sk_msg_xfer(tmp, msg, i, size);
copied += size;
if (sge->length)
get_page(sk_msg_page(tmp, i));
sk_msg_iter_var_next(i);
tmp->sg.end = i;
if (apply) {
apply_bytes -= size;
if (!apply_bytes) {
if (sge->length)
sk_msg_iter_var_prev(i);
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
break;
}
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
}
} while (i != msg->sg.end);
if (!ret) {
msg->sg.start = i;
sk_psock_queue_msg(psock, tmp);
sk_psock_data_ready(sk, psock);
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
} else {
sk_msg_free(sk, tmp);
kfree(tmp);
}
release_sock(sk);
return ret;
}
static int tcp_bpf_push(struct sock *sk, struct sk_msg *msg, u32 apply_bytes,
int flags, bool uncharge)
{
struct msghdr msghdr = {};
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
bool apply = apply_bytes;
struct scatterlist *sge;
struct page *page;
int size, ret = 0;
u32 off;
while (1) {
struct bio_vec bvec;
bpf: sk_msg, sock{map|hash} redirect through ULP A sockmap program that redirects through a kTLS ULP enabled socket will not work correctly because the ULP layer is skipped. This fixes the behavior to call through the ULP layer on redirect to ensure any operations required on the data stream at the ULP layer continue to be applied. To do this we add an internal flag MSG_SENDPAGE_NOPOLICY to avoid calling the BPF layer on a redirected message. This is required to avoid calling the BPF layer multiple times (possibly recursively) which is not the current/expected behavior without ULPs. In the future we may add a redirect flag if users _do_ want the policy applied again but this would need to work for both ULP and non-ULP sockets and be opt-in to avoid breaking existing programs. Also to avoid polluting the flag space with an internal flag we reuse the flag space overlapping MSG_SENDPAGE_NOPOLICY with MSG_WAITFORONE. Here WAITFORONE is specific to recv path and SENDPAGE_NOPOLICY is only used for sendpage hooks. The last thing to verify is user space API is masked correctly to ensure the flag can not be set by user. (Note this needs to be true regardless because we have internal flags already in-use that user space should not be able to set). But for completeness we have two UAPI paths into sendpage, sendfile and splice. In the sendfile case the function do_sendfile() zero's flags, ./fs/read_write.c: static ssize_t do_sendfile(int out_fd, int in_fd, loff_t *ppos, size_t count, loff_t max) { ... fl = 0; #if 0 /* * We need to debate whether we can enable this or not. The * man page documents EAGAIN return for the output at least, * and the application is arguably buggy if it doesn't expect * EAGAIN on a non-blocking file descriptor. */ if (in.file->f_flags & O_NONBLOCK) fl = SPLICE_F_NONBLOCK; #endif file_start_write(out.file); retval = do_splice_direct(in.file, &pos, out.file, &out_pos, count, fl); } In the splice case the pipe_to_sendpage "actor" is used which masks flags with SPLICE_F_MORE. ./fs/splice.c: static int pipe_to_sendpage(struct pipe_inode_info *pipe, struct pipe_buffer *buf, struct splice_desc *sd) { ... more = (sd->flags & SPLICE_F_MORE) ? MSG_MORE : 0; ... } Confirming what we expect that internal flags are in fact internal to socket side. Fixes: d3b18ad31f93 ("tls: add bpf support to sk_msg handling") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-12-21 03:35:35 +08:00
bool has_tx_ulp;
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
sge = sk_msg_elem(msg, msg->sg.start);
size = (apply && apply_bytes < sge->length) ?
apply_bytes : sge->length;
off = sge->offset;
page = sg_page(sge);
tcp_rate_check_app_limited(sk);
retry:
msghdr.msg_flags = flags | MSG_SPLICE_PAGES;
bpf: sk_msg, sock{map|hash} redirect through ULP A sockmap program that redirects through a kTLS ULP enabled socket will not work correctly because the ULP layer is skipped. This fixes the behavior to call through the ULP layer on redirect to ensure any operations required on the data stream at the ULP layer continue to be applied. To do this we add an internal flag MSG_SENDPAGE_NOPOLICY to avoid calling the BPF layer on a redirected message. This is required to avoid calling the BPF layer multiple times (possibly recursively) which is not the current/expected behavior without ULPs. In the future we may add a redirect flag if users _do_ want the policy applied again but this would need to work for both ULP and non-ULP sockets and be opt-in to avoid breaking existing programs. Also to avoid polluting the flag space with an internal flag we reuse the flag space overlapping MSG_SENDPAGE_NOPOLICY with MSG_WAITFORONE. Here WAITFORONE is specific to recv path and SENDPAGE_NOPOLICY is only used for sendpage hooks. The last thing to verify is user space API is masked correctly to ensure the flag can not be set by user. (Note this needs to be true regardless because we have internal flags already in-use that user space should not be able to set). But for completeness we have two UAPI paths into sendpage, sendfile and splice. In the sendfile case the function do_sendfile() zero's flags, ./fs/read_write.c: static ssize_t do_sendfile(int out_fd, int in_fd, loff_t *ppos, size_t count, loff_t max) { ... fl = 0; #if 0 /* * We need to debate whether we can enable this or not. The * man page documents EAGAIN return for the output at least, * and the application is arguably buggy if it doesn't expect * EAGAIN on a non-blocking file descriptor. */ if (in.file->f_flags & O_NONBLOCK) fl = SPLICE_F_NONBLOCK; #endif file_start_write(out.file); retval = do_splice_direct(in.file, &pos, out.file, &out_pos, count, fl); } In the splice case the pipe_to_sendpage "actor" is used which masks flags with SPLICE_F_MORE. ./fs/splice.c: static int pipe_to_sendpage(struct pipe_inode_info *pipe, struct pipe_buffer *buf, struct splice_desc *sd) { ... more = (sd->flags & SPLICE_F_MORE) ? MSG_MORE : 0; ... } Confirming what we expect that internal flags are in fact internal to socket side. Fixes: d3b18ad31f93 ("tls: add bpf support to sk_msg handling") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-12-21 03:35:35 +08:00
has_tx_ulp = tls_sw_has_ctx_tx(sk);
if (has_tx_ulp)
msghdr.msg_flags |= MSG_SENDPAGE_NOPOLICY;
if (size < sge->length && msg->sg.start != msg->sg.end)
msghdr.msg_flags |= MSG_MORE;
bpf: sk_msg, sock{map|hash} redirect through ULP A sockmap program that redirects through a kTLS ULP enabled socket will not work correctly because the ULP layer is skipped. This fixes the behavior to call through the ULP layer on redirect to ensure any operations required on the data stream at the ULP layer continue to be applied. To do this we add an internal flag MSG_SENDPAGE_NOPOLICY to avoid calling the BPF layer on a redirected message. This is required to avoid calling the BPF layer multiple times (possibly recursively) which is not the current/expected behavior without ULPs. In the future we may add a redirect flag if users _do_ want the policy applied again but this would need to work for both ULP and non-ULP sockets and be opt-in to avoid breaking existing programs. Also to avoid polluting the flag space with an internal flag we reuse the flag space overlapping MSG_SENDPAGE_NOPOLICY with MSG_WAITFORONE. Here WAITFORONE is specific to recv path and SENDPAGE_NOPOLICY is only used for sendpage hooks. The last thing to verify is user space API is masked correctly to ensure the flag can not be set by user. (Note this needs to be true regardless because we have internal flags already in-use that user space should not be able to set). But for completeness we have two UAPI paths into sendpage, sendfile and splice. In the sendfile case the function do_sendfile() zero's flags, ./fs/read_write.c: static ssize_t do_sendfile(int out_fd, int in_fd, loff_t *ppos, size_t count, loff_t max) { ... fl = 0; #if 0 /* * We need to debate whether we can enable this or not. The * man page documents EAGAIN return for the output at least, * and the application is arguably buggy if it doesn't expect * EAGAIN on a non-blocking file descriptor. */ if (in.file->f_flags & O_NONBLOCK) fl = SPLICE_F_NONBLOCK; #endif file_start_write(out.file); retval = do_splice_direct(in.file, &pos, out.file, &out_pos, count, fl); } In the splice case the pipe_to_sendpage "actor" is used which masks flags with SPLICE_F_MORE. ./fs/splice.c: static int pipe_to_sendpage(struct pipe_inode_info *pipe, struct pipe_buffer *buf, struct splice_desc *sd) { ... more = (sd->flags & SPLICE_F_MORE) ? MSG_MORE : 0; ... } Confirming what we expect that internal flags are in fact internal to socket side. Fixes: d3b18ad31f93 ("tls: add bpf support to sk_msg handling") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-12-21 03:35:35 +08:00
bvec_set_page(&bvec, page, size, off);
iov_iter_bvec(&msghdr.msg_iter, ITER_SOURCE, &bvec, 1, size);
ret = tcp_sendmsg_locked(sk, &msghdr, size);
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
if (ret <= 0)
return ret;
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
if (apply)
apply_bytes -= ret;
msg->sg.size -= ret;
sge->offset += ret;
sge->length -= ret;
if (uncharge)
sk_mem_uncharge(sk, ret);
if (ret != size) {
size -= ret;
off += ret;
goto retry;
}
if (!sge->length) {
put_page(page);
sk_msg_iter_next(msg, start);
sg_init_table(sge, 1);
if (msg->sg.start == msg->sg.end)
break;
}
if (apply && !apply_bytes)
break;
}
return 0;
}
static int tcp_bpf_push_locked(struct sock *sk, struct sk_msg *msg,
u32 apply_bytes, int flags, bool uncharge)
{
int ret;
lock_sock(sk);
ret = tcp_bpf_push(sk, msg, apply_bytes, flags, uncharge);
release_sock(sk);
return ret;
}
int tcp_bpf_sendmsg_redir(struct sock *sk, bool ingress,
struct sk_msg *msg, u32 bytes, int flags)
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
{
struct sk_psock *psock = sk_psock_get(sk);
int ret;
if (unlikely(!psock))
return -EPIPE;
ret = ingress ? bpf_tcp_ingress(sk, psock, msg, bytes) :
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
tcp_bpf_push_locked(sk, msg, bytes, flags, false);
sk_psock_put(sk, psock);
return ret;
}
EXPORT_SYMBOL_GPL(tcp_bpf_sendmsg_redir);
#ifdef CONFIG_BPF_SYSCALL
static int tcp_msg_wait_data(struct sock *sk, struct sk_psock *psock,
long timeo)
{
DEFINE_WAIT_FUNC(wait, woken_wake_function);
int ret = 0;
if (sk->sk_shutdown & RCV_SHUTDOWN)
return 1;
if (!timeo)
return ret;
add_wait_queue(sk_sleep(sk), &wait);
sk_set_bit(SOCKWQ_ASYNC_WAITDATA, sk);
ret = sk_wait_event(sk, &timeo,
!list_empty(&psock->ingress_msg) ||
net: deal with most data-races in sk_wait_event() __condition is evaluated twice in sk_wait_event() macro. First invocation is lockless, and reads can race with writes, as spotted by syzbot. BUG: KCSAN: data-race in sk_stream_wait_connect / tcp_disconnect write to 0xffff88812d83d6a0 of 4 bytes by task 9065 on cpu 1: tcp_disconnect+0x2cd/0xdb0 inet_shutdown+0x19e/0x1f0 net/ipv4/af_inet.c:911 __sys_shutdown_sock net/socket.c:2343 [inline] __sys_shutdown net/socket.c:2355 [inline] __do_sys_shutdown net/socket.c:2363 [inline] __se_sys_shutdown+0xf8/0x140 net/socket.c:2361 __x64_sys_shutdown+0x31/0x40 net/socket.c:2361 do_syscall_x64 arch/x86/entry/common.c:50 [inline] do_syscall_64+0x41/0xc0 arch/x86/entry/common.c:80 entry_SYSCALL_64_after_hwframe+0x63/0xcd read to 0xffff88812d83d6a0 of 4 bytes by task 9040 on cpu 0: sk_stream_wait_connect+0x1de/0x3a0 net/core/stream.c:75 tcp_sendmsg_locked+0x2e4/0x2120 net/ipv4/tcp.c:1266 tcp_sendmsg+0x30/0x50 net/ipv4/tcp.c:1484 inet6_sendmsg+0x63/0x80 net/ipv6/af_inet6.c:651 sock_sendmsg_nosec net/socket.c:724 [inline] sock_sendmsg net/socket.c:747 [inline] __sys_sendto+0x246/0x300 net/socket.c:2142 __do_sys_sendto net/socket.c:2154 [inline] __se_sys_sendto net/socket.c:2150 [inline] __x64_sys_sendto+0x78/0x90 net/socket.c:2150 do_syscall_x64 arch/x86/entry/common.c:50 [inline] do_syscall_64+0x41/0xc0 arch/x86/entry/common.c:80 entry_SYSCALL_64_after_hwframe+0x63/0xcd value changed: 0x00000000 -> 0x00000068 Fixes: 1da177e4c3f4 ("Linux-2.6.12-rc2") Reported-by: syzbot <syzkaller@googlegroups.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2023-05-10 02:29:48 +08:00
!skb_queue_empty_lockless(&sk->sk_receive_queue), &wait);
sk_clear_bit(SOCKWQ_ASYNC_WAITDATA, sk);
remove_wait_queue(sk_sleep(sk), &wait);
return ret;
}
static bool is_next_msg_fin(struct sk_psock *psock)
{
struct scatterlist *sge;
struct sk_msg *msg_rx;
int i;
msg_rx = sk_psock_peek_msg(psock);
i = msg_rx->sg.start;
sge = sk_msg_elem(msg_rx, i);
if (!sge->length) {
struct sk_buff *skb = msg_rx->skb;
if (skb && TCP_SKB_CB(skb)->tcp_flags & TCPHDR_FIN)
return true;
}
return false;
}
bpf, sockmap: Fix race in ingress receive verdict with redirect to self A socket in a sockmap may have different combinations of programs attached depending on configuration. There can be no programs in which case the socket acts as a sink only. There can be a TX program in this case a BPF program is attached to sending side, but no RX program is attached. There can be an RX program only where sends have no BPF program attached, but receives are hooked with BPF. And finally, both TX and RX programs may be attached. Giving us the permutations: None, Tx, Rx, and TxRx To date most of our use cases have been TX case being used as a fast datapath to directly copy between local application and a userspace proxy. Or Rx cases and TxRX applications that are operating an in kernel based proxy. The traffic in the first case where we hook applications into a userspace application looks like this: AppA redirect AppB Tx <-----------> Rx | | + + TCP <--> lo <--> TCP In this case all traffic from AppA (after 3whs) is copied into the AppB ingress queue and no traffic is ever on the TCP recieive_queue. In the second case the application never receives, except in some rare error cases, traffic on the actual user space socket. Instead the send happens in the kernel. AppProxy socket pool sk0 ------------->{sk1,sk2, skn} ^ | | | | v ingress lb egress TCP TCP Here because traffic is never read off the socket with userspace recv() APIs there is only ever one reader on the sk receive_queue. Namely the BPF programs. However, we've started to introduce a third configuration where the BPF program on receive should process the data, but then the normal case is to push the data into the receive queue of AppB. AppB recv() (userspace) ----------------------- tcp_bpf_recvmsg() (kernel) | | | | | | ingress_msgQ | | | RX_BPF | | | v v sk->receive_queue This is different from the App{A,B} redirect because traffic is first received on the sk->receive_queue. Now for the issue. The tcp_bpf_recvmsg() handler first checks the ingress_msg queue for any data handled by the BPF rx program and returned with PASS code so that it was enqueued on the ingress msg queue. Then if no data exists on that queue it checks the socket receive queue. Unfortunately, this is the same receive_queue the BPF program is reading data off of. So we get a race. Its possible for the recvmsg() hook to pull data off the receive_queue before the BPF hook has a chance to read it. It typically happens when an application is banging on recv() and getting EAGAINs. Until they manage to race with the RX BPF program. To fix this we note that before this patch at attach time when the socket is loaded into the map we check if it needs a TX program or just the base set of proto bpf hooks. Then it uses the above general RX hook regardless of if we have a BPF program attached at rx or not. This patch now extends this check to handle all cases enumerated above, TX, RX, TXRX, and none. And to fix above race when an RX program is attached we use a new hook that is nearly identical to the old one except now we do not let the recv() call skip the RX BPF program. Now only the BPF program pulls data from sk->receive_queue and recv() only pulls data from the ingress msgQ post BPF program handling. With this resolved our AppB from above has been up and running for many hours without detecting any errors. We do this by correlating counters in RX BPF events and the AppB to ensure data is never skipping the BPF program. Selftests, was not able to detect this because we only run them for a short period of time on well ordered send/recvs so we don't get any of the noise we see in real application environments. Fixes: 51199405f9672 ("bpf: skb_verdict, support SK_PASS on RX BPF path") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Tested-by: Jussi Maki <joamaki@gmail.com> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20211103204736.248403-4-john.fastabend@gmail.com
2021-11-04 04:47:34 +08:00
static int tcp_bpf_recvmsg_parser(struct sock *sk,
struct msghdr *msg,
size_t len,
int flags,
int *addr_len)
{
bpf, sockmap: Incorrectly handling copied_seq The read_skb() logic is incrementing the tcp->copied_seq which is used for among other things calculating how many outstanding bytes can be read by the application. This results in application errors, if the application does an ioctl(FIONREAD) we return zero because this is calculated from the copied_seq value. To fix this we move tcp->copied_seq accounting into the recv handler so that we update these when the recvmsg() hook is called and data is in fact copied into user buffers. This gives an accurate FIONREAD value as expected and improves ACK handling. Before we were calling the tcp_rcv_space_adjust() which would update 'number of bytes copied to user in last RTT' which is wrong for programs returning SK_PASS. The bytes are only copied to the user when recvmsg is handled. Doing the fix for recvmsg is straightforward, but fixing redirect and SK_DROP pkts is a bit tricker. Build a tcp_psock_eat() helper and then call this from skmsg handlers. This fixes another issue where a broken socket with a BPF program doing a resubmit could hang the receiver. This happened because although read_skb() consumed the skb through sock_drop() it did not update the copied_seq. Now if a single reccv socket is redirecting to many sockets (for example for lb) the receiver sk will be hung even though we might expect it to continue. The hang comes from not updating the copied_seq numbers and memory pressure resulting from that. We have a slight layer problem of calling tcp_eat_skb even if its not a TCP socket. To fix we could refactor and create per type receiver handlers. I decided this is more work than we want in the fix and we already have some small tweaks depending on caller that use the helper skb_bpf_strparser(). So we extend that a bit and always set the strparser bit when it is in use and then we can gate the seq_copied updates on this. Fixes: 04919bed948dc ("tcp: Introduce tcp_read_skb()") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20230523025618.113937-9-john.fastabend@gmail.com
2023-05-23 10:56:12 +08:00
struct tcp_sock *tcp = tcp_sk(sk);
int peek = flags & MSG_PEEK;
bpf, sockmap: Incorrectly handling copied_seq The read_skb() logic is incrementing the tcp->copied_seq which is used for among other things calculating how many outstanding bytes can be read by the application. This results in application errors, if the application does an ioctl(FIONREAD) we return zero because this is calculated from the copied_seq value. To fix this we move tcp->copied_seq accounting into the recv handler so that we update these when the recvmsg() hook is called and data is in fact copied into user buffers. This gives an accurate FIONREAD value as expected and improves ACK handling. Before we were calling the tcp_rcv_space_adjust() which would update 'number of bytes copied to user in last RTT' which is wrong for programs returning SK_PASS. The bytes are only copied to the user when recvmsg is handled. Doing the fix for recvmsg is straightforward, but fixing redirect and SK_DROP pkts is a bit tricker. Build a tcp_psock_eat() helper and then call this from skmsg handlers. This fixes another issue where a broken socket with a BPF program doing a resubmit could hang the receiver. This happened because although read_skb() consumed the skb through sock_drop() it did not update the copied_seq. Now if a single reccv socket is redirecting to many sockets (for example for lb) the receiver sk will be hung even though we might expect it to continue. The hang comes from not updating the copied_seq numbers and memory pressure resulting from that. We have a slight layer problem of calling tcp_eat_skb even if its not a TCP socket. To fix we could refactor and create per type receiver handlers. I decided this is more work than we want in the fix and we already have some small tweaks depending on caller that use the helper skb_bpf_strparser(). So we extend that a bit and always set the strparser bit when it is in use and then we can gate the seq_copied updates on this. Fixes: 04919bed948dc ("tcp: Introduce tcp_read_skb()") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20230523025618.113937-9-john.fastabend@gmail.com
2023-05-23 10:56:12 +08:00
u32 seq = tcp->copied_seq;
bpf, sockmap: Fix race in ingress receive verdict with redirect to self A socket in a sockmap may have different combinations of programs attached depending on configuration. There can be no programs in which case the socket acts as a sink only. There can be a TX program in this case a BPF program is attached to sending side, but no RX program is attached. There can be an RX program only where sends have no BPF program attached, but receives are hooked with BPF. And finally, both TX and RX programs may be attached. Giving us the permutations: None, Tx, Rx, and TxRx To date most of our use cases have been TX case being used as a fast datapath to directly copy between local application and a userspace proxy. Or Rx cases and TxRX applications that are operating an in kernel based proxy. The traffic in the first case where we hook applications into a userspace application looks like this: AppA redirect AppB Tx <-----------> Rx | | + + TCP <--> lo <--> TCP In this case all traffic from AppA (after 3whs) is copied into the AppB ingress queue and no traffic is ever on the TCP recieive_queue. In the second case the application never receives, except in some rare error cases, traffic on the actual user space socket. Instead the send happens in the kernel. AppProxy socket pool sk0 ------------->{sk1,sk2, skn} ^ | | | | v ingress lb egress TCP TCP Here because traffic is never read off the socket with userspace recv() APIs there is only ever one reader on the sk receive_queue. Namely the BPF programs. However, we've started to introduce a third configuration where the BPF program on receive should process the data, but then the normal case is to push the data into the receive queue of AppB. AppB recv() (userspace) ----------------------- tcp_bpf_recvmsg() (kernel) | | | | | | ingress_msgQ | | | RX_BPF | | | v v sk->receive_queue This is different from the App{A,B} redirect because traffic is first received on the sk->receive_queue. Now for the issue. The tcp_bpf_recvmsg() handler first checks the ingress_msg queue for any data handled by the BPF rx program and returned with PASS code so that it was enqueued on the ingress msg queue. Then if no data exists on that queue it checks the socket receive queue. Unfortunately, this is the same receive_queue the BPF program is reading data off of. So we get a race. Its possible for the recvmsg() hook to pull data off the receive_queue before the BPF hook has a chance to read it. It typically happens when an application is banging on recv() and getting EAGAINs. Until they manage to race with the RX BPF program. To fix this we note that before this patch at attach time when the socket is loaded into the map we check if it needs a TX program or just the base set of proto bpf hooks. Then it uses the above general RX hook regardless of if we have a BPF program attached at rx or not. This patch now extends this check to handle all cases enumerated above, TX, RX, TXRX, and none. And to fix above race when an RX program is attached we use a new hook that is nearly identical to the old one except now we do not let the recv() call skip the RX BPF program. Now only the BPF program pulls data from sk->receive_queue and recv() only pulls data from the ingress msgQ post BPF program handling. With this resolved our AppB from above has been up and running for many hours without detecting any errors. We do this by correlating counters in RX BPF events and the AppB to ensure data is never skipping the BPF program. Selftests, was not able to detect this because we only run them for a short period of time on well ordered send/recvs so we don't get any of the noise we see in real application environments. Fixes: 51199405f9672 ("bpf: skb_verdict, support SK_PASS on RX BPF path") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Tested-by: Jussi Maki <joamaki@gmail.com> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20211103204736.248403-4-john.fastabend@gmail.com
2021-11-04 04:47:34 +08:00
struct sk_psock *psock;
bpf, sockmap: Incorrectly handling copied_seq The read_skb() logic is incrementing the tcp->copied_seq which is used for among other things calculating how many outstanding bytes can be read by the application. This results in application errors, if the application does an ioctl(FIONREAD) we return zero because this is calculated from the copied_seq value. To fix this we move tcp->copied_seq accounting into the recv handler so that we update these when the recvmsg() hook is called and data is in fact copied into user buffers. This gives an accurate FIONREAD value as expected and improves ACK handling. Before we were calling the tcp_rcv_space_adjust() which would update 'number of bytes copied to user in last RTT' which is wrong for programs returning SK_PASS. The bytes are only copied to the user when recvmsg is handled. Doing the fix for recvmsg is straightforward, but fixing redirect and SK_DROP pkts is a bit tricker. Build a tcp_psock_eat() helper and then call this from skmsg handlers. This fixes another issue where a broken socket with a BPF program doing a resubmit could hang the receiver. This happened because although read_skb() consumed the skb through sock_drop() it did not update the copied_seq. Now if a single reccv socket is redirecting to many sockets (for example for lb) the receiver sk will be hung even though we might expect it to continue. The hang comes from not updating the copied_seq numbers and memory pressure resulting from that. We have a slight layer problem of calling tcp_eat_skb even if its not a TCP socket. To fix we could refactor and create per type receiver handlers. I decided this is more work than we want in the fix and we already have some small tweaks depending on caller that use the helper skb_bpf_strparser(). So we extend that a bit and always set the strparser bit when it is in use and then we can gate the seq_copied updates on this. Fixes: 04919bed948dc ("tcp: Introduce tcp_read_skb()") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20230523025618.113937-9-john.fastabend@gmail.com
2023-05-23 10:56:12 +08:00
int copied = 0;
bpf, sockmap: Fix race in ingress receive verdict with redirect to self A socket in a sockmap may have different combinations of programs attached depending on configuration. There can be no programs in which case the socket acts as a sink only. There can be a TX program in this case a BPF program is attached to sending side, but no RX program is attached. There can be an RX program only where sends have no BPF program attached, but receives are hooked with BPF. And finally, both TX and RX programs may be attached. Giving us the permutations: None, Tx, Rx, and TxRx To date most of our use cases have been TX case being used as a fast datapath to directly copy between local application and a userspace proxy. Or Rx cases and TxRX applications that are operating an in kernel based proxy. The traffic in the first case where we hook applications into a userspace application looks like this: AppA redirect AppB Tx <-----------> Rx | | + + TCP <--> lo <--> TCP In this case all traffic from AppA (after 3whs) is copied into the AppB ingress queue and no traffic is ever on the TCP recieive_queue. In the second case the application never receives, except in some rare error cases, traffic on the actual user space socket. Instead the send happens in the kernel. AppProxy socket pool sk0 ------------->{sk1,sk2, skn} ^ | | | | v ingress lb egress TCP TCP Here because traffic is never read off the socket with userspace recv() APIs there is only ever one reader on the sk receive_queue. Namely the BPF programs. However, we've started to introduce a third configuration where the BPF program on receive should process the data, but then the normal case is to push the data into the receive queue of AppB. AppB recv() (userspace) ----------------------- tcp_bpf_recvmsg() (kernel) | | | | | | ingress_msgQ | | | RX_BPF | | | v v sk->receive_queue This is different from the App{A,B} redirect because traffic is first received on the sk->receive_queue. Now for the issue. The tcp_bpf_recvmsg() handler first checks the ingress_msg queue for any data handled by the BPF rx program and returned with PASS code so that it was enqueued on the ingress msg queue. Then if no data exists on that queue it checks the socket receive queue. Unfortunately, this is the same receive_queue the BPF program is reading data off of. So we get a race. Its possible for the recvmsg() hook to pull data off the receive_queue before the BPF hook has a chance to read it. It typically happens when an application is banging on recv() and getting EAGAINs. Until they manage to race with the RX BPF program. To fix this we note that before this patch at attach time when the socket is loaded into the map we check if it needs a TX program or just the base set of proto bpf hooks. Then it uses the above general RX hook regardless of if we have a BPF program attached at rx or not. This patch now extends this check to handle all cases enumerated above, TX, RX, TXRX, and none. And to fix above race when an RX program is attached we use a new hook that is nearly identical to the old one except now we do not let the recv() call skip the RX BPF program. Now only the BPF program pulls data from sk->receive_queue and recv() only pulls data from the ingress msgQ post BPF program handling. With this resolved our AppB from above has been up and running for many hours without detecting any errors. We do this by correlating counters in RX BPF events and the AppB to ensure data is never skipping the BPF program. Selftests, was not able to detect this because we only run them for a short period of time on well ordered send/recvs so we don't get any of the noise we see in real application environments. Fixes: 51199405f9672 ("bpf: skb_verdict, support SK_PASS on RX BPF path") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Tested-by: Jussi Maki <joamaki@gmail.com> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20211103204736.248403-4-john.fastabend@gmail.com
2021-11-04 04:47:34 +08:00
if (unlikely(flags & MSG_ERRQUEUE))
return inet_recv_error(sk, msg, len, addr_len);
bpf, sockmap: Fix an infinite loop error when len is 0 in tcp_bpf_recvmsg_parser() When the buffer length of the recvmsg system call is 0, we got the flollowing soft lockup problem: watchdog: BUG: soft lockup - CPU#3 stuck for 27s! [a.out:6149] CPU: 3 PID: 6149 Comm: a.out Kdump: loaded Not tainted 6.2.0+ #30 Hardware name: QEMU Standard PC (Q35 + ICH9, 2009), BIOS 1.15.0-1 04/01/2014 RIP: 0010:remove_wait_queue+0xb/0xc0 Code: 5e 41 5f c3 cc cc cc cc 0f 1f 80 00 00 00 00 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 f3 0f 1e fa 0f 1f 44 00 00 41 57 <41> 56 41 55 41 54 55 48 89 fd 53 48 89 f3 4c 8d 6b 18 4c 8d 73 20 RSP: 0018:ffff88811b5978b8 EFLAGS: 00000246 RAX: 0000000000000000 RBX: ffff88811a7d3780 RCX: ffffffffb7a4d768 RDX: dffffc0000000000 RSI: ffff88811b597908 RDI: ffff888115408040 RBP: 1ffff110236b2f1b R08: 0000000000000000 R09: ffff88811a7d37e7 R10: ffffed10234fa6fc R11: 0000000000000001 R12: ffff88811179b800 R13: 0000000000000001 R14: ffff88811a7d38a8 R15: ffff88811a7d37e0 FS: 00007f6fb5398740(0000) GS:ffff888237180000(0000) knlGS:0000000000000000 CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033 CR2: 0000000020000000 CR3: 000000010b6ba002 CR4: 0000000000370ee0 DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000 DR3: 0000000000000000 DR6: 00000000fffe0ff0 DR7: 0000000000000400 Call Trace: <TASK> tcp_msg_wait_data+0x279/0x2f0 tcp_bpf_recvmsg_parser+0x3c6/0x490 inet_recvmsg+0x280/0x290 sock_recvmsg+0xfc/0x120 ____sys_recvmsg+0x160/0x3d0 ___sys_recvmsg+0xf0/0x180 __sys_recvmsg+0xea/0x1a0 do_syscall_64+0x3f/0x90 entry_SYSCALL_64_after_hwframe+0x72/0xdc The logic in tcp_bpf_recvmsg_parser is as follows: msg_bytes_ready: copied = sk_msg_recvmsg(sk, psock, msg, len, flags); if (!copied) { wait data; goto msg_bytes_ready; } In this case, "copied" always is 0, the infinite loop occurs. According to the Linux system call man page, 0 should be returned in this case. Therefore, in tcp_bpf_recvmsg_parser(), if the length is 0, directly return. Also modify several other functions with the same problem. Fixes: 1f5be6b3b063 ("udp: Implement udp_bpf_recvmsg() for sockmap") Fixes: 9825d866ce0d ("af_unix: Implement unix_dgram_bpf_recvmsg()") Fixes: c5d2177a72a1 ("bpf, sockmap: Fix race in ingress receive verdict with redirect to self") Fixes: 604326b41a6f ("bpf, sockmap: convert to generic sk_msg interface") Signed-off-by: Liu Jian <liujian56@huawei.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Cc: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20230303080946.1146638-1-liujian56@huawei.com
2023-03-03 16:09:46 +08:00
if (!len)
return 0;
bpf, sockmap: Fix race in ingress receive verdict with redirect to self A socket in a sockmap may have different combinations of programs attached depending on configuration. There can be no programs in which case the socket acts as a sink only. There can be a TX program in this case a BPF program is attached to sending side, but no RX program is attached. There can be an RX program only where sends have no BPF program attached, but receives are hooked with BPF. And finally, both TX and RX programs may be attached. Giving us the permutations: None, Tx, Rx, and TxRx To date most of our use cases have been TX case being used as a fast datapath to directly copy between local application and a userspace proxy. Or Rx cases and TxRX applications that are operating an in kernel based proxy. The traffic in the first case where we hook applications into a userspace application looks like this: AppA redirect AppB Tx <-----------> Rx | | + + TCP <--> lo <--> TCP In this case all traffic from AppA (after 3whs) is copied into the AppB ingress queue and no traffic is ever on the TCP recieive_queue. In the second case the application never receives, except in some rare error cases, traffic on the actual user space socket. Instead the send happens in the kernel. AppProxy socket pool sk0 ------------->{sk1,sk2, skn} ^ | | | | v ingress lb egress TCP TCP Here because traffic is never read off the socket with userspace recv() APIs there is only ever one reader on the sk receive_queue. Namely the BPF programs. However, we've started to introduce a third configuration where the BPF program on receive should process the data, but then the normal case is to push the data into the receive queue of AppB. AppB recv() (userspace) ----------------------- tcp_bpf_recvmsg() (kernel) | | | | | | ingress_msgQ | | | RX_BPF | | | v v sk->receive_queue This is different from the App{A,B} redirect because traffic is first received on the sk->receive_queue. Now for the issue. The tcp_bpf_recvmsg() handler first checks the ingress_msg queue for any data handled by the BPF rx program and returned with PASS code so that it was enqueued on the ingress msg queue. Then if no data exists on that queue it checks the socket receive queue. Unfortunately, this is the same receive_queue the BPF program is reading data off of. So we get a race. Its possible for the recvmsg() hook to pull data off the receive_queue before the BPF hook has a chance to read it. It typically happens when an application is banging on recv() and getting EAGAINs. Until they manage to race with the RX BPF program. To fix this we note that before this patch at attach time when the socket is loaded into the map we check if it needs a TX program or just the base set of proto bpf hooks. Then it uses the above general RX hook regardless of if we have a BPF program attached at rx or not. This patch now extends this check to handle all cases enumerated above, TX, RX, TXRX, and none. And to fix above race when an RX program is attached we use a new hook that is nearly identical to the old one except now we do not let the recv() call skip the RX BPF program. Now only the BPF program pulls data from sk->receive_queue and recv() only pulls data from the ingress msgQ post BPF program handling. With this resolved our AppB from above has been up and running for many hours without detecting any errors. We do this by correlating counters in RX BPF events and the AppB to ensure data is never skipping the BPF program. Selftests, was not able to detect this because we only run them for a short period of time on well ordered send/recvs so we don't get any of the noise we see in real application environments. Fixes: 51199405f9672 ("bpf: skb_verdict, support SK_PASS on RX BPF path") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Tested-by: Jussi Maki <joamaki@gmail.com> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20211103204736.248403-4-john.fastabend@gmail.com
2021-11-04 04:47:34 +08:00
psock = sk_psock_get(sk);
if (unlikely(!psock))
return tcp_recvmsg(sk, msg, len, flags, addr_len);
bpf, sockmap: Fix race in ingress receive verdict with redirect to self A socket in a sockmap may have different combinations of programs attached depending on configuration. There can be no programs in which case the socket acts as a sink only. There can be a TX program in this case a BPF program is attached to sending side, but no RX program is attached. There can be an RX program only where sends have no BPF program attached, but receives are hooked with BPF. And finally, both TX and RX programs may be attached. Giving us the permutations: None, Tx, Rx, and TxRx To date most of our use cases have been TX case being used as a fast datapath to directly copy between local application and a userspace proxy. Or Rx cases and TxRX applications that are operating an in kernel based proxy. The traffic in the first case where we hook applications into a userspace application looks like this: AppA redirect AppB Tx <-----------> Rx | | + + TCP <--> lo <--> TCP In this case all traffic from AppA (after 3whs) is copied into the AppB ingress queue and no traffic is ever on the TCP recieive_queue. In the second case the application never receives, except in some rare error cases, traffic on the actual user space socket. Instead the send happens in the kernel. AppProxy socket pool sk0 ------------->{sk1,sk2, skn} ^ | | | | v ingress lb egress TCP TCP Here because traffic is never read off the socket with userspace recv() APIs there is only ever one reader on the sk receive_queue. Namely the BPF programs. However, we've started to introduce a third configuration where the BPF program on receive should process the data, but then the normal case is to push the data into the receive queue of AppB. AppB recv() (userspace) ----------------------- tcp_bpf_recvmsg() (kernel) | | | | | | ingress_msgQ | | | RX_BPF | | | v v sk->receive_queue This is different from the App{A,B} redirect because traffic is first received on the sk->receive_queue. Now for the issue. The tcp_bpf_recvmsg() handler first checks the ingress_msg queue for any data handled by the BPF rx program and returned with PASS code so that it was enqueued on the ingress msg queue. Then if no data exists on that queue it checks the socket receive queue. Unfortunately, this is the same receive_queue the BPF program is reading data off of. So we get a race. Its possible for the recvmsg() hook to pull data off the receive_queue before the BPF hook has a chance to read it. It typically happens when an application is banging on recv() and getting EAGAINs. Until they manage to race with the RX BPF program. To fix this we note that before this patch at attach time when the socket is loaded into the map we check if it needs a TX program or just the base set of proto bpf hooks. Then it uses the above general RX hook regardless of if we have a BPF program attached at rx or not. This patch now extends this check to handle all cases enumerated above, TX, RX, TXRX, and none. And to fix above race when an RX program is attached we use a new hook that is nearly identical to the old one except now we do not let the recv() call skip the RX BPF program. Now only the BPF program pulls data from sk->receive_queue and recv() only pulls data from the ingress msgQ post BPF program handling. With this resolved our AppB from above has been up and running for many hours without detecting any errors. We do this by correlating counters in RX BPF events and the AppB to ensure data is never skipping the BPF program. Selftests, was not able to detect this because we only run them for a short period of time on well ordered send/recvs so we don't get any of the noise we see in real application environments. Fixes: 51199405f9672 ("bpf: skb_verdict, support SK_PASS on RX BPF path") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Tested-by: Jussi Maki <joamaki@gmail.com> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20211103204736.248403-4-john.fastabend@gmail.com
2021-11-04 04:47:34 +08:00
lock_sock(sk);
bpf, sockmap: TCP data stall on recv before accept A common mechanism to put a TCP socket into the sockmap is to hook the BPF_SOCK_OPS_{ACTIVE_PASSIVE}_ESTABLISHED_CB event with a BPF program that can map the socket info to the correct BPF verdict parser. When the user adds the socket to the map the psock is created and the new ops are assigned to ensure the verdict program will 'see' the sk_buffs as they arrive. Part of this process hooks the sk_data_ready op with a BPF specific handler to wake up the BPF verdict program when data is ready to read. The logic is simple enough (posted here for easy reading) static void sk_psock_verdict_data_ready(struct sock *sk) { struct socket *sock = sk->sk_socket; if (unlikely(!sock || !sock->ops || !sock->ops->read_skb)) return; sock->ops->read_skb(sk, sk_psock_verdict_recv); } The oversight here is sk->sk_socket is not assigned until the application accepts() the new socket. However, its entirely ok for the peer application to do a connect() followed immediately by sends. The socket on the receiver is sitting on the backlog queue of the listening socket until its accepted and the data is queued up. If the peer never accepts the socket or is slow it will eventually hit data limits and rate limit the session. But, important for BPF sockmap hooks when this data is received TCP stack does the sk_data_ready() call but the read_skb() for this data is never called because sk_socket is missing. The data sits on the sk_receive_queue. Then once the socket is accepted if we never receive more data from the peer there will be no further sk_data_ready calls and all the data is still on the sk_receive_queue(). Then user calls recvmsg after accept() and for TCP sockets in sockmap we use the tcp_bpf_recvmsg_parser() handler. The handler checks for data in the sk_msg ingress queue expecting that the BPF program has already run from the sk_data_ready hook and enqueued the data as needed. So we are stuck. To fix do an unlikely check in recvmsg handler for data on the sk_receive_queue and if it exists wake up data_ready. We have the sock locked in both read_skb and recvmsg so should avoid having multiple runners. Fixes: 04919bed948dc ("tcp: Introduce tcp_read_skb()") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20230523025618.113937-7-john.fastabend@gmail.com
2023-05-23 10:56:10 +08:00
/* We may have received data on the sk_receive_queue pre-accept and
* then we can not use read_skb in this context because we haven't
* assigned a sk_socket yet so have no link to the ops. The work-around
* is to check the sk_receive_queue and in these cases read skbs off
* queue again. The read_skb hook is not running at this point because
* of lock_sock so we avoid having multiple runners in read_skb.
*/
if (unlikely(!skb_queue_empty(&sk->sk_receive_queue))) {
tcp_data_ready(sk);
/* This handles the ENOMEM errors if we both receive data
* pre accept and are already under memory pressure. At least
* let user know to retry.
*/
if (unlikely(!skb_queue_empty(&sk->sk_receive_queue))) {
copied = -EAGAIN;
goto out;
}
}
bpf, sockmap: Fix race in ingress receive verdict with redirect to self A socket in a sockmap may have different combinations of programs attached depending on configuration. There can be no programs in which case the socket acts as a sink only. There can be a TX program in this case a BPF program is attached to sending side, but no RX program is attached. There can be an RX program only where sends have no BPF program attached, but receives are hooked with BPF. And finally, both TX and RX programs may be attached. Giving us the permutations: None, Tx, Rx, and TxRx To date most of our use cases have been TX case being used as a fast datapath to directly copy between local application and a userspace proxy. Or Rx cases and TxRX applications that are operating an in kernel based proxy. The traffic in the first case where we hook applications into a userspace application looks like this: AppA redirect AppB Tx <-----------> Rx | | + + TCP <--> lo <--> TCP In this case all traffic from AppA (after 3whs) is copied into the AppB ingress queue and no traffic is ever on the TCP recieive_queue. In the second case the application never receives, except in some rare error cases, traffic on the actual user space socket. Instead the send happens in the kernel. AppProxy socket pool sk0 ------------->{sk1,sk2, skn} ^ | | | | v ingress lb egress TCP TCP Here because traffic is never read off the socket with userspace recv() APIs there is only ever one reader on the sk receive_queue. Namely the BPF programs. However, we've started to introduce a third configuration where the BPF program on receive should process the data, but then the normal case is to push the data into the receive queue of AppB. AppB recv() (userspace) ----------------------- tcp_bpf_recvmsg() (kernel) | | | | | | ingress_msgQ | | | RX_BPF | | | v v sk->receive_queue This is different from the App{A,B} redirect because traffic is first received on the sk->receive_queue. Now for the issue. The tcp_bpf_recvmsg() handler first checks the ingress_msg queue for any data handled by the BPF rx program and returned with PASS code so that it was enqueued on the ingress msg queue. Then if no data exists on that queue it checks the socket receive queue. Unfortunately, this is the same receive_queue the BPF program is reading data off of. So we get a race. Its possible for the recvmsg() hook to pull data off the receive_queue before the BPF hook has a chance to read it. It typically happens when an application is banging on recv() and getting EAGAINs. Until they manage to race with the RX BPF program. To fix this we note that before this patch at attach time when the socket is loaded into the map we check if it needs a TX program or just the base set of proto bpf hooks. Then it uses the above general RX hook regardless of if we have a BPF program attached at rx or not. This patch now extends this check to handle all cases enumerated above, TX, RX, TXRX, and none. And to fix above race when an RX program is attached we use a new hook that is nearly identical to the old one except now we do not let the recv() call skip the RX BPF program. Now only the BPF program pulls data from sk->receive_queue and recv() only pulls data from the ingress msgQ post BPF program handling. With this resolved our AppB from above has been up and running for many hours without detecting any errors. We do this by correlating counters in RX BPF events and the AppB to ensure data is never skipping the BPF program. Selftests, was not able to detect this because we only run them for a short period of time on well ordered send/recvs so we don't get any of the noise we see in real application environments. Fixes: 51199405f9672 ("bpf: skb_verdict, support SK_PASS on RX BPF path") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Tested-by: Jussi Maki <joamaki@gmail.com> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20211103204736.248403-4-john.fastabend@gmail.com
2021-11-04 04:47:34 +08:00
msg_bytes_ready:
copied = sk_msg_recvmsg(sk, psock, msg, len, flags);
/* The typical case for EFAULT is the socket was gracefully
* shutdown with a FIN pkt. So check here the other case is
* some error on copy_page_to_iter which would be unexpected.
* On fin return correct return code to zero.
*/
if (copied == -EFAULT) {
bool is_fin = is_next_msg_fin(psock);
if (is_fin) {
copied = 0;
bpf, sockmap: Incorrectly handling copied_seq The read_skb() logic is incrementing the tcp->copied_seq which is used for among other things calculating how many outstanding bytes can be read by the application. This results in application errors, if the application does an ioctl(FIONREAD) we return zero because this is calculated from the copied_seq value. To fix this we move tcp->copied_seq accounting into the recv handler so that we update these when the recvmsg() hook is called and data is in fact copied into user buffers. This gives an accurate FIONREAD value as expected and improves ACK handling. Before we were calling the tcp_rcv_space_adjust() which would update 'number of bytes copied to user in last RTT' which is wrong for programs returning SK_PASS. The bytes are only copied to the user when recvmsg is handled. Doing the fix for recvmsg is straightforward, but fixing redirect and SK_DROP pkts is a bit tricker. Build a tcp_psock_eat() helper and then call this from skmsg handlers. This fixes another issue where a broken socket with a BPF program doing a resubmit could hang the receiver. This happened because although read_skb() consumed the skb through sock_drop() it did not update the copied_seq. Now if a single reccv socket is redirecting to many sockets (for example for lb) the receiver sk will be hung even though we might expect it to continue. The hang comes from not updating the copied_seq numbers and memory pressure resulting from that. We have a slight layer problem of calling tcp_eat_skb even if its not a TCP socket. To fix we could refactor and create per type receiver handlers. I decided this is more work than we want in the fix and we already have some small tweaks depending on caller that use the helper skb_bpf_strparser(). So we extend that a bit and always set the strparser bit when it is in use and then we can gate the seq_copied updates on this. Fixes: 04919bed948dc ("tcp: Introduce tcp_read_skb()") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20230523025618.113937-9-john.fastabend@gmail.com
2023-05-23 10:56:12 +08:00
seq++;
goto out;
}
}
bpf, sockmap: Incorrectly handling copied_seq The read_skb() logic is incrementing the tcp->copied_seq which is used for among other things calculating how many outstanding bytes can be read by the application. This results in application errors, if the application does an ioctl(FIONREAD) we return zero because this is calculated from the copied_seq value. To fix this we move tcp->copied_seq accounting into the recv handler so that we update these when the recvmsg() hook is called and data is in fact copied into user buffers. This gives an accurate FIONREAD value as expected and improves ACK handling. Before we were calling the tcp_rcv_space_adjust() which would update 'number of bytes copied to user in last RTT' which is wrong for programs returning SK_PASS. The bytes are only copied to the user when recvmsg is handled. Doing the fix for recvmsg is straightforward, but fixing redirect and SK_DROP pkts is a bit tricker. Build a tcp_psock_eat() helper and then call this from skmsg handlers. This fixes another issue where a broken socket with a BPF program doing a resubmit could hang the receiver. This happened because although read_skb() consumed the skb through sock_drop() it did not update the copied_seq. Now if a single reccv socket is redirecting to many sockets (for example for lb) the receiver sk will be hung even though we might expect it to continue. The hang comes from not updating the copied_seq numbers and memory pressure resulting from that. We have a slight layer problem of calling tcp_eat_skb even if its not a TCP socket. To fix we could refactor and create per type receiver handlers. I decided this is more work than we want in the fix and we already have some small tweaks depending on caller that use the helper skb_bpf_strparser(). So we extend that a bit and always set the strparser bit when it is in use and then we can gate the seq_copied updates on this. Fixes: 04919bed948dc ("tcp: Introduce tcp_read_skb()") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20230523025618.113937-9-john.fastabend@gmail.com
2023-05-23 10:56:12 +08:00
seq += copied;
bpf, sockmap: Fix race in ingress receive verdict with redirect to self A socket in a sockmap may have different combinations of programs attached depending on configuration. There can be no programs in which case the socket acts as a sink only. There can be a TX program in this case a BPF program is attached to sending side, but no RX program is attached. There can be an RX program only where sends have no BPF program attached, but receives are hooked with BPF. And finally, both TX and RX programs may be attached. Giving us the permutations: None, Tx, Rx, and TxRx To date most of our use cases have been TX case being used as a fast datapath to directly copy between local application and a userspace proxy. Or Rx cases and TxRX applications that are operating an in kernel based proxy. The traffic in the first case where we hook applications into a userspace application looks like this: AppA redirect AppB Tx <-----------> Rx | | + + TCP <--> lo <--> TCP In this case all traffic from AppA (after 3whs) is copied into the AppB ingress queue and no traffic is ever on the TCP recieive_queue. In the second case the application never receives, except in some rare error cases, traffic on the actual user space socket. Instead the send happens in the kernel. AppProxy socket pool sk0 ------------->{sk1,sk2, skn} ^ | | | | v ingress lb egress TCP TCP Here because traffic is never read off the socket with userspace recv() APIs there is only ever one reader on the sk receive_queue. Namely the BPF programs. However, we've started to introduce a third configuration where the BPF program on receive should process the data, but then the normal case is to push the data into the receive queue of AppB. AppB recv() (userspace) ----------------------- tcp_bpf_recvmsg() (kernel) | | | | | | ingress_msgQ | | | RX_BPF | | | v v sk->receive_queue This is different from the App{A,B} redirect because traffic is first received on the sk->receive_queue. Now for the issue. The tcp_bpf_recvmsg() handler first checks the ingress_msg queue for any data handled by the BPF rx program and returned with PASS code so that it was enqueued on the ingress msg queue. Then if no data exists on that queue it checks the socket receive queue. Unfortunately, this is the same receive_queue the BPF program is reading data off of. So we get a race. Its possible for the recvmsg() hook to pull data off the receive_queue before the BPF hook has a chance to read it. It typically happens when an application is banging on recv() and getting EAGAINs. Until they manage to race with the RX BPF program. To fix this we note that before this patch at attach time when the socket is loaded into the map we check if it needs a TX program or just the base set of proto bpf hooks. Then it uses the above general RX hook regardless of if we have a BPF program attached at rx or not. This patch now extends this check to handle all cases enumerated above, TX, RX, TXRX, and none. And to fix above race when an RX program is attached we use a new hook that is nearly identical to the old one except now we do not let the recv() call skip the RX BPF program. Now only the BPF program pulls data from sk->receive_queue and recv() only pulls data from the ingress msgQ post BPF program handling. With this resolved our AppB from above has been up and running for many hours without detecting any errors. We do this by correlating counters in RX BPF events and the AppB to ensure data is never skipping the BPF program. Selftests, was not able to detect this because we only run them for a short period of time on well ordered send/recvs so we don't get any of the noise we see in real application environments. Fixes: 51199405f9672 ("bpf: skb_verdict, support SK_PASS on RX BPF path") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Tested-by: Jussi Maki <joamaki@gmail.com> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20211103204736.248403-4-john.fastabend@gmail.com
2021-11-04 04:47:34 +08:00
if (!copied) {
long timeo;
int data;
bpf, sockmap: Fix return codes from tcp_bpf_recvmsg_parser() Applications can be confused slightly because we do not always return the same error code as expected, e.g. what the TCP stack normally returns. For example on a sock err sk->sk_err instead of returning the sock_error we return EAGAIN. This usually means the application will 'try again' instead of aborting immediately. Another example, when a shutdown event is received we should immediately abort instead of waiting for data when the user provides a timeout. These tend to not be fatal, applications usually recover, but introduces bogus errors to the user or introduces unexpected latency. Before 'c5d2177a72a16' we fell back to the TCP stack when no data was available so we managed to catch many of the cases here, although with the extra latency cost of calling tcp_msg_wait_data() first. To fix lets duplicate the error handling in TCP stack into tcp_bpf so that we get the same error codes. These were found in our CI tests that run applications against sockmap and do longer lived testing, at least compared to test_sockmap that does short-lived ping/pong tests, and in some of our test clusters we deploy. Its non-trivial to do these in a shorter form CI tests that would be appropriate for BPF selftests, but we are looking into it so we can ensure this keeps working going forward. As a preview one idea is to pull in the packetdrill testing which catches some of this. Fixes: c5d2177a72a16 ("bpf, sockmap: Fix race in ingress receive verdict with redirect to self") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Link: https://lore.kernel.org/bpf/20220104205918.286416-1-john.fastabend@gmail.com
2022-01-05 04:59:18 +08:00
if (sock_flag(sk, SOCK_DONE))
goto out;
if (sk->sk_err) {
copied = sock_error(sk);
goto out;
}
if (sk->sk_shutdown & RCV_SHUTDOWN)
goto out;
if (sk->sk_state == TCP_CLOSE) {
copied = -ENOTCONN;
goto out;
}
timeo = sock_rcvtimeo(sk, flags & MSG_DONTWAIT);
bpf, sockmap: Fix return codes from tcp_bpf_recvmsg_parser() Applications can be confused slightly because we do not always return the same error code as expected, e.g. what the TCP stack normally returns. For example on a sock err sk->sk_err instead of returning the sock_error we return EAGAIN. This usually means the application will 'try again' instead of aborting immediately. Another example, when a shutdown event is received we should immediately abort instead of waiting for data when the user provides a timeout. These tend to not be fatal, applications usually recover, but introduces bogus errors to the user or introduces unexpected latency. Before 'c5d2177a72a16' we fell back to the TCP stack when no data was available so we managed to catch many of the cases here, although with the extra latency cost of calling tcp_msg_wait_data() first. To fix lets duplicate the error handling in TCP stack into tcp_bpf so that we get the same error codes. These were found in our CI tests that run applications against sockmap and do longer lived testing, at least compared to test_sockmap that does short-lived ping/pong tests, and in some of our test clusters we deploy. Its non-trivial to do these in a shorter form CI tests that would be appropriate for BPF selftests, but we are looking into it so we can ensure this keeps working going forward. As a preview one idea is to pull in the packetdrill testing which catches some of this. Fixes: c5d2177a72a16 ("bpf, sockmap: Fix race in ingress receive verdict with redirect to self") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Link: https://lore.kernel.org/bpf/20220104205918.286416-1-john.fastabend@gmail.com
2022-01-05 04:59:18 +08:00
if (!timeo) {
copied = -EAGAIN;
goto out;
}
if (signal_pending(current)) {
copied = sock_intr_errno(timeo);
goto out;
}
bpf, sockmap: Fix race in ingress receive verdict with redirect to self A socket in a sockmap may have different combinations of programs attached depending on configuration. There can be no programs in which case the socket acts as a sink only. There can be a TX program in this case a BPF program is attached to sending side, but no RX program is attached. There can be an RX program only where sends have no BPF program attached, but receives are hooked with BPF. And finally, both TX and RX programs may be attached. Giving us the permutations: None, Tx, Rx, and TxRx To date most of our use cases have been TX case being used as a fast datapath to directly copy between local application and a userspace proxy. Or Rx cases and TxRX applications that are operating an in kernel based proxy. The traffic in the first case where we hook applications into a userspace application looks like this: AppA redirect AppB Tx <-----------> Rx | | + + TCP <--> lo <--> TCP In this case all traffic from AppA (after 3whs) is copied into the AppB ingress queue and no traffic is ever on the TCP recieive_queue. In the second case the application never receives, except in some rare error cases, traffic on the actual user space socket. Instead the send happens in the kernel. AppProxy socket pool sk0 ------------->{sk1,sk2, skn} ^ | | | | v ingress lb egress TCP TCP Here because traffic is never read off the socket with userspace recv() APIs there is only ever one reader on the sk receive_queue. Namely the BPF programs. However, we've started to introduce a third configuration where the BPF program on receive should process the data, but then the normal case is to push the data into the receive queue of AppB. AppB recv() (userspace) ----------------------- tcp_bpf_recvmsg() (kernel) | | | | | | ingress_msgQ | | | RX_BPF | | | v v sk->receive_queue This is different from the App{A,B} redirect because traffic is first received on the sk->receive_queue. Now for the issue. The tcp_bpf_recvmsg() handler first checks the ingress_msg queue for any data handled by the BPF rx program and returned with PASS code so that it was enqueued on the ingress msg queue. Then if no data exists on that queue it checks the socket receive queue. Unfortunately, this is the same receive_queue the BPF program is reading data off of. So we get a race. Its possible for the recvmsg() hook to pull data off the receive_queue before the BPF hook has a chance to read it. It typically happens when an application is banging on recv() and getting EAGAINs. Until they manage to race with the RX BPF program. To fix this we note that before this patch at attach time when the socket is loaded into the map we check if it needs a TX program or just the base set of proto bpf hooks. Then it uses the above general RX hook regardless of if we have a BPF program attached at rx or not. This patch now extends this check to handle all cases enumerated above, TX, RX, TXRX, and none. And to fix above race when an RX program is attached we use a new hook that is nearly identical to the old one except now we do not let the recv() call skip the RX BPF program. Now only the BPF program pulls data from sk->receive_queue and recv() only pulls data from the ingress msgQ post BPF program handling. With this resolved our AppB from above has been up and running for many hours without detecting any errors. We do this by correlating counters in RX BPF events and the AppB to ensure data is never skipping the BPF program. Selftests, was not able to detect this because we only run them for a short period of time on well ordered send/recvs so we don't get any of the noise we see in real application environments. Fixes: 51199405f9672 ("bpf: skb_verdict, support SK_PASS on RX BPF path") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Tested-by: Jussi Maki <joamaki@gmail.com> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20211103204736.248403-4-john.fastabend@gmail.com
2021-11-04 04:47:34 +08:00
data = tcp_msg_wait_data(sk, psock, timeo);
if (data < 0) {
copied = data;
goto unlock;
}
bpf, sockmap: Fix race in ingress receive verdict with redirect to self A socket in a sockmap may have different combinations of programs attached depending on configuration. There can be no programs in which case the socket acts as a sink only. There can be a TX program in this case a BPF program is attached to sending side, but no RX program is attached. There can be an RX program only where sends have no BPF program attached, but receives are hooked with BPF. And finally, both TX and RX programs may be attached. Giving us the permutations: None, Tx, Rx, and TxRx To date most of our use cases have been TX case being used as a fast datapath to directly copy between local application and a userspace proxy. Or Rx cases and TxRX applications that are operating an in kernel based proxy. The traffic in the first case where we hook applications into a userspace application looks like this: AppA redirect AppB Tx <-----------> Rx | | + + TCP <--> lo <--> TCP In this case all traffic from AppA (after 3whs) is copied into the AppB ingress queue and no traffic is ever on the TCP recieive_queue. In the second case the application never receives, except in some rare error cases, traffic on the actual user space socket. Instead the send happens in the kernel. AppProxy socket pool sk0 ------------->{sk1,sk2, skn} ^ | | | | v ingress lb egress TCP TCP Here because traffic is never read off the socket with userspace recv() APIs there is only ever one reader on the sk receive_queue. Namely the BPF programs. However, we've started to introduce a third configuration where the BPF program on receive should process the data, but then the normal case is to push the data into the receive queue of AppB. AppB recv() (userspace) ----------------------- tcp_bpf_recvmsg() (kernel) | | | | | | ingress_msgQ | | | RX_BPF | | | v v sk->receive_queue This is different from the App{A,B} redirect because traffic is first received on the sk->receive_queue. Now for the issue. The tcp_bpf_recvmsg() handler first checks the ingress_msg queue for any data handled by the BPF rx program and returned with PASS code so that it was enqueued on the ingress msg queue. Then if no data exists on that queue it checks the socket receive queue. Unfortunately, this is the same receive_queue the BPF program is reading data off of. So we get a race. Its possible for the recvmsg() hook to pull data off the receive_queue before the BPF hook has a chance to read it. It typically happens when an application is banging on recv() and getting EAGAINs. Until they manage to race with the RX BPF program. To fix this we note that before this patch at attach time when the socket is loaded into the map we check if it needs a TX program or just the base set of proto bpf hooks. Then it uses the above general RX hook regardless of if we have a BPF program attached at rx or not. This patch now extends this check to handle all cases enumerated above, TX, RX, TXRX, and none. And to fix above race when an RX program is attached we use a new hook that is nearly identical to the old one except now we do not let the recv() call skip the RX BPF program. Now only the BPF program pulls data from sk->receive_queue and recv() only pulls data from the ingress msgQ post BPF program handling. With this resolved our AppB from above has been up and running for many hours without detecting any errors. We do this by correlating counters in RX BPF events and the AppB to ensure data is never skipping the BPF program. Selftests, was not able to detect this because we only run them for a short period of time on well ordered send/recvs so we don't get any of the noise we see in real application environments. Fixes: 51199405f9672 ("bpf: skb_verdict, support SK_PASS on RX BPF path") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Tested-by: Jussi Maki <joamaki@gmail.com> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20211103204736.248403-4-john.fastabend@gmail.com
2021-11-04 04:47:34 +08:00
if (data && !sk_psock_queue_empty(psock))
goto msg_bytes_ready;
copied = -EAGAIN;
}
bpf, sockmap: Fix return codes from tcp_bpf_recvmsg_parser() Applications can be confused slightly because we do not always return the same error code as expected, e.g. what the TCP stack normally returns. For example on a sock err sk->sk_err instead of returning the sock_error we return EAGAIN. This usually means the application will 'try again' instead of aborting immediately. Another example, when a shutdown event is received we should immediately abort instead of waiting for data when the user provides a timeout. These tend to not be fatal, applications usually recover, but introduces bogus errors to the user or introduces unexpected latency. Before 'c5d2177a72a16' we fell back to the TCP stack when no data was available so we managed to catch many of the cases here, although with the extra latency cost of calling tcp_msg_wait_data() first. To fix lets duplicate the error handling in TCP stack into tcp_bpf so that we get the same error codes. These were found in our CI tests that run applications against sockmap and do longer lived testing, at least compared to test_sockmap that does short-lived ping/pong tests, and in some of our test clusters we deploy. Its non-trivial to do these in a shorter form CI tests that would be appropriate for BPF selftests, but we are looking into it so we can ensure this keeps working going forward. As a preview one idea is to pull in the packetdrill testing which catches some of this. Fixes: c5d2177a72a16 ("bpf, sockmap: Fix race in ingress receive verdict with redirect to self") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Link: https://lore.kernel.org/bpf/20220104205918.286416-1-john.fastabend@gmail.com
2022-01-05 04:59:18 +08:00
out:
if (!peek)
WRITE_ONCE(tcp->copied_seq, seq);
bpf, sockmap: Incorrectly handling copied_seq The read_skb() logic is incrementing the tcp->copied_seq which is used for among other things calculating how many outstanding bytes can be read by the application. This results in application errors, if the application does an ioctl(FIONREAD) we return zero because this is calculated from the copied_seq value. To fix this we move tcp->copied_seq accounting into the recv handler so that we update these when the recvmsg() hook is called and data is in fact copied into user buffers. This gives an accurate FIONREAD value as expected and improves ACK handling. Before we were calling the tcp_rcv_space_adjust() which would update 'number of bytes copied to user in last RTT' which is wrong for programs returning SK_PASS. The bytes are only copied to the user when recvmsg is handled. Doing the fix for recvmsg is straightforward, but fixing redirect and SK_DROP pkts is a bit tricker. Build a tcp_psock_eat() helper and then call this from skmsg handlers. This fixes another issue where a broken socket with a BPF program doing a resubmit could hang the receiver. This happened because although read_skb() consumed the skb through sock_drop() it did not update the copied_seq. Now if a single reccv socket is redirecting to many sockets (for example for lb) the receiver sk will be hung even though we might expect it to continue. The hang comes from not updating the copied_seq numbers and memory pressure resulting from that. We have a slight layer problem of calling tcp_eat_skb even if its not a TCP socket. To fix we could refactor and create per type receiver handlers. I decided this is more work than we want in the fix and we already have some small tweaks depending on caller that use the helper skb_bpf_strparser(). So we extend that a bit and always set the strparser bit when it is in use and then we can gate the seq_copied updates on this. Fixes: 04919bed948dc ("tcp: Introduce tcp_read_skb()") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20230523025618.113937-9-john.fastabend@gmail.com
2023-05-23 10:56:12 +08:00
tcp_rcv_space_adjust(sk);
if (copied > 0)
__tcp_cleanup_rbuf(sk, copied);
unlock:
bpf, sockmap: Fix race in ingress receive verdict with redirect to self A socket in a sockmap may have different combinations of programs attached depending on configuration. There can be no programs in which case the socket acts as a sink only. There can be a TX program in this case a BPF program is attached to sending side, but no RX program is attached. There can be an RX program only where sends have no BPF program attached, but receives are hooked with BPF. And finally, both TX and RX programs may be attached. Giving us the permutations: None, Tx, Rx, and TxRx To date most of our use cases have been TX case being used as a fast datapath to directly copy between local application and a userspace proxy. Or Rx cases and TxRX applications that are operating an in kernel based proxy. The traffic in the first case where we hook applications into a userspace application looks like this: AppA redirect AppB Tx <-----------> Rx | | + + TCP <--> lo <--> TCP In this case all traffic from AppA (after 3whs) is copied into the AppB ingress queue and no traffic is ever on the TCP recieive_queue. In the second case the application never receives, except in some rare error cases, traffic on the actual user space socket. Instead the send happens in the kernel. AppProxy socket pool sk0 ------------->{sk1,sk2, skn} ^ | | | | v ingress lb egress TCP TCP Here because traffic is never read off the socket with userspace recv() APIs there is only ever one reader on the sk receive_queue. Namely the BPF programs. However, we've started to introduce a third configuration where the BPF program on receive should process the data, but then the normal case is to push the data into the receive queue of AppB. AppB recv() (userspace) ----------------------- tcp_bpf_recvmsg() (kernel) | | | | | | ingress_msgQ | | | RX_BPF | | | v v sk->receive_queue This is different from the App{A,B} redirect because traffic is first received on the sk->receive_queue. Now for the issue. The tcp_bpf_recvmsg() handler first checks the ingress_msg queue for any data handled by the BPF rx program and returned with PASS code so that it was enqueued on the ingress msg queue. Then if no data exists on that queue it checks the socket receive queue. Unfortunately, this is the same receive_queue the BPF program is reading data off of. So we get a race. Its possible for the recvmsg() hook to pull data off the receive_queue before the BPF hook has a chance to read it. It typically happens when an application is banging on recv() and getting EAGAINs. Until they manage to race with the RX BPF program. To fix this we note that before this patch at attach time when the socket is loaded into the map we check if it needs a TX program or just the base set of proto bpf hooks. Then it uses the above general RX hook regardless of if we have a BPF program attached at rx or not. This patch now extends this check to handle all cases enumerated above, TX, RX, TXRX, and none. And to fix above race when an RX program is attached we use a new hook that is nearly identical to the old one except now we do not let the recv() call skip the RX BPF program. Now only the BPF program pulls data from sk->receive_queue and recv() only pulls data from the ingress msgQ post BPF program handling. With this resolved our AppB from above has been up and running for many hours without detecting any errors. We do this by correlating counters in RX BPF events and the AppB to ensure data is never skipping the BPF program. Selftests, was not able to detect this because we only run them for a short period of time on well ordered send/recvs so we don't get any of the noise we see in real application environments. Fixes: 51199405f9672 ("bpf: skb_verdict, support SK_PASS on RX BPF path") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Tested-by: Jussi Maki <joamaki@gmail.com> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20211103204736.248403-4-john.fastabend@gmail.com
2021-11-04 04:47:34 +08:00
release_sock(sk);
sk_psock_put(sk, psock);
return copied;
}
static int tcp_bpf_recvmsg(struct sock *sk, struct msghdr *msg, size_t len,
int flags, int *addr_len)
{
struct sk_psock *psock;
int copied, ret;
if (unlikely(flags & MSG_ERRQUEUE))
return inet_recv_error(sk, msg, len, addr_len);
bpf, sockmap: Fix an infinite loop error when len is 0 in tcp_bpf_recvmsg_parser() When the buffer length of the recvmsg system call is 0, we got the flollowing soft lockup problem: watchdog: BUG: soft lockup - CPU#3 stuck for 27s! [a.out:6149] CPU: 3 PID: 6149 Comm: a.out Kdump: loaded Not tainted 6.2.0+ #30 Hardware name: QEMU Standard PC (Q35 + ICH9, 2009), BIOS 1.15.0-1 04/01/2014 RIP: 0010:remove_wait_queue+0xb/0xc0 Code: 5e 41 5f c3 cc cc cc cc 0f 1f 80 00 00 00 00 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 f3 0f 1e fa 0f 1f 44 00 00 41 57 <41> 56 41 55 41 54 55 48 89 fd 53 48 89 f3 4c 8d 6b 18 4c 8d 73 20 RSP: 0018:ffff88811b5978b8 EFLAGS: 00000246 RAX: 0000000000000000 RBX: ffff88811a7d3780 RCX: ffffffffb7a4d768 RDX: dffffc0000000000 RSI: ffff88811b597908 RDI: ffff888115408040 RBP: 1ffff110236b2f1b R08: 0000000000000000 R09: ffff88811a7d37e7 R10: ffffed10234fa6fc R11: 0000000000000001 R12: ffff88811179b800 R13: 0000000000000001 R14: ffff88811a7d38a8 R15: ffff88811a7d37e0 FS: 00007f6fb5398740(0000) GS:ffff888237180000(0000) knlGS:0000000000000000 CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033 CR2: 0000000020000000 CR3: 000000010b6ba002 CR4: 0000000000370ee0 DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000 DR3: 0000000000000000 DR6: 00000000fffe0ff0 DR7: 0000000000000400 Call Trace: <TASK> tcp_msg_wait_data+0x279/0x2f0 tcp_bpf_recvmsg_parser+0x3c6/0x490 inet_recvmsg+0x280/0x290 sock_recvmsg+0xfc/0x120 ____sys_recvmsg+0x160/0x3d0 ___sys_recvmsg+0xf0/0x180 __sys_recvmsg+0xea/0x1a0 do_syscall_64+0x3f/0x90 entry_SYSCALL_64_after_hwframe+0x72/0xdc The logic in tcp_bpf_recvmsg_parser is as follows: msg_bytes_ready: copied = sk_msg_recvmsg(sk, psock, msg, len, flags); if (!copied) { wait data; goto msg_bytes_ready; } In this case, "copied" always is 0, the infinite loop occurs. According to the Linux system call man page, 0 should be returned in this case. Therefore, in tcp_bpf_recvmsg_parser(), if the length is 0, directly return. Also modify several other functions with the same problem. Fixes: 1f5be6b3b063 ("udp: Implement udp_bpf_recvmsg() for sockmap") Fixes: 9825d866ce0d ("af_unix: Implement unix_dgram_bpf_recvmsg()") Fixes: c5d2177a72a1 ("bpf, sockmap: Fix race in ingress receive verdict with redirect to self") Fixes: 604326b41a6f ("bpf, sockmap: convert to generic sk_msg interface") Signed-off-by: Liu Jian <liujian56@huawei.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Cc: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20230303080946.1146638-1-liujian56@huawei.com
2023-03-03 16:09:46 +08:00
if (!len)
return 0;
psock = sk_psock_get(sk);
if (unlikely(!psock))
return tcp_recvmsg(sk, msg, len, flags, addr_len);
if (!skb_queue_empty(&sk->sk_receive_queue) &&
sk_psock_queue_empty(psock)) {
sk_psock_put(sk, psock);
return tcp_recvmsg(sk, msg, len, flags, addr_len);
}
lock_sock(sk);
msg_bytes_ready:
copied = sk_msg_recvmsg(sk, psock, msg, len, flags);
if (!copied) {
long timeo;
int data;
timeo = sock_rcvtimeo(sk, flags & MSG_DONTWAIT);
data = tcp_msg_wait_data(sk, psock, timeo);
if (data < 0) {
ret = data;
goto unlock;
}
if (data) {
if (!sk_psock_queue_empty(psock))
goto msg_bytes_ready;
release_sock(sk);
sk_psock_put(sk, psock);
return tcp_recvmsg(sk, msg, len, flags, addr_len);
}
copied = -EAGAIN;
}
ret = copied;
unlock:
release_sock(sk);
sk_psock_put(sk, psock);
return ret;
}
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
static int tcp_bpf_send_verdict(struct sock *sk, struct sk_psock *psock,
struct sk_msg *msg, int *copied, int flags)
{
bool cork = false, enospc = sk_msg_full(msg), redir_ingress;
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
struct sock *sk_redir;
u32 tosend, origsize, sent, delta = 0;
bpf, sockmap: Fix repeated calls to sock_put() when msg has more_data In tcp_bpf_send_verdict() redirection, the eval variable is assigned to __SK_REDIRECT after the apply_bytes data is sent, if msg has more_data, sock_put() will be called multiple times. We should reset the eval variable to __SK_NONE every time more_data starts. This causes: IPv4: Attempt to release TCP socket in state 1 00000000b4c925d7 ------------[ cut here ]------------ refcount_t: addition on 0; use-after-free. WARNING: CPU: 5 PID: 4482 at lib/refcount.c:25 refcount_warn_saturate+0x7d/0x110 Modules linked in: CPU: 5 PID: 4482 Comm: sockhash_bypass Kdump: loaded Not tainted 6.0.0 #1 Hardware name: Red Hat KVM, BIOS 1.11.0-2.el7 04/01/2014 Call Trace: <TASK> __tcp_transmit_skb+0xa1b/0xb90 ? __alloc_skb+0x8c/0x1a0 ? __kmalloc_node_track_caller+0x184/0x320 tcp_write_xmit+0x22a/0x1110 __tcp_push_pending_frames+0x32/0xf0 do_tcp_sendpages+0x62d/0x640 tcp_bpf_push+0xae/0x2c0 tcp_bpf_sendmsg_redir+0x260/0x410 ? preempt_count_add+0x70/0xa0 tcp_bpf_send_verdict+0x386/0x4b0 tcp_bpf_sendmsg+0x21b/0x3b0 sock_sendmsg+0x58/0x70 __sys_sendto+0xfa/0x170 ? xfd_validate_state+0x1d/0x80 ? switch_fpu_return+0x59/0xe0 __x64_sys_sendto+0x24/0x30 do_syscall_64+0x37/0x90 entry_SYSCALL_64_after_hwframe+0x63/0xcd Fixes: cd9733f5d75c ("tcp_bpf: Fix one concurrency problem in the tcp_bpf_send_verdict function") Signed-off-by: Pengcheng Yang <yangpc@wangsu.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/1669718441-2654-2-git-send-email-yangpc@wangsu.com
2022-11-29 18:40:38 +08:00
u32 eval;
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
int ret;
more_data:
if (psock->eval == __SK_NONE) {
/* Track delta in msg size to add/subtract it on SK_DROP from
* returned to user copied size. This ensures user doesn't
* get a positive return code with msg_cut_data and SK_DROP
* verdict.
*/
delta = msg->sg.size;
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
psock->eval = sk_psock_msg_verdict(sk, psock, msg);
delta -= msg->sg.size;
}
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
if (msg->cork_bytes &&
msg->cork_bytes > msg->sg.size && !enospc) {
psock->cork_bytes = msg->cork_bytes - msg->sg.size;
if (!psock->cork) {
psock->cork = kzalloc(sizeof(*psock->cork),
GFP_ATOMIC | __GFP_NOWARN);
if (!psock->cork)
return -ENOMEM;
}
memcpy(psock->cork, msg, sizeof(*msg));
return 0;
}
tosend = msg->sg.size;
if (psock->apply_bytes && psock->apply_bytes < tosend)
tosend = psock->apply_bytes;
bpf, sockmap: Fix repeated calls to sock_put() when msg has more_data In tcp_bpf_send_verdict() redirection, the eval variable is assigned to __SK_REDIRECT after the apply_bytes data is sent, if msg has more_data, sock_put() will be called multiple times. We should reset the eval variable to __SK_NONE every time more_data starts. This causes: IPv4: Attempt to release TCP socket in state 1 00000000b4c925d7 ------------[ cut here ]------------ refcount_t: addition on 0; use-after-free. WARNING: CPU: 5 PID: 4482 at lib/refcount.c:25 refcount_warn_saturate+0x7d/0x110 Modules linked in: CPU: 5 PID: 4482 Comm: sockhash_bypass Kdump: loaded Not tainted 6.0.0 #1 Hardware name: Red Hat KVM, BIOS 1.11.0-2.el7 04/01/2014 Call Trace: <TASK> __tcp_transmit_skb+0xa1b/0xb90 ? __alloc_skb+0x8c/0x1a0 ? __kmalloc_node_track_caller+0x184/0x320 tcp_write_xmit+0x22a/0x1110 __tcp_push_pending_frames+0x32/0xf0 do_tcp_sendpages+0x62d/0x640 tcp_bpf_push+0xae/0x2c0 tcp_bpf_sendmsg_redir+0x260/0x410 ? preempt_count_add+0x70/0xa0 tcp_bpf_send_verdict+0x386/0x4b0 tcp_bpf_sendmsg+0x21b/0x3b0 sock_sendmsg+0x58/0x70 __sys_sendto+0xfa/0x170 ? xfd_validate_state+0x1d/0x80 ? switch_fpu_return+0x59/0xe0 __x64_sys_sendto+0x24/0x30 do_syscall_64+0x37/0x90 entry_SYSCALL_64_after_hwframe+0x63/0xcd Fixes: cd9733f5d75c ("tcp_bpf: Fix one concurrency problem in the tcp_bpf_send_verdict function") Signed-off-by: Pengcheng Yang <yangpc@wangsu.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/1669718441-2654-2-git-send-email-yangpc@wangsu.com
2022-11-29 18:40:38 +08:00
eval = __SK_NONE;
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
switch (psock->eval) {
case __SK_PASS:
ret = tcp_bpf_push(sk, msg, tosend, flags, true);
if (unlikely(ret)) {
*copied -= sk_msg_free(sk, msg);
break;
}
sk_msg_apply_bytes(psock, tosend);
break;
case __SK_REDIRECT:
redir_ingress = psock->redir_ingress;
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
sk_redir = psock->sk_redir;
sk_msg_apply_bytes(psock, tosend);
if (!psock->apply_bytes) {
/* Clean up before releasing the sock lock. */
eval = psock->eval;
psock->eval = __SK_NONE;
psock->sk_redir = NULL;
}
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
if (psock->cork) {
cork = true;
psock->cork = NULL;
}
sk_msg_return(sk, msg, tosend);
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
release_sock(sk);
origsize = msg->sg.size;
ret = tcp_bpf_sendmsg_redir(sk_redir, redir_ingress,
msg, tosend, flags);
sent = origsize - msg->sg.size;
if (eval == __SK_REDIRECT)
sock_put(sk_redir);
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
lock_sock(sk);
if (unlikely(ret < 0)) {
int free = sk_msg_free_nocharge(sk, msg);
if (!cork)
*copied -= free;
}
if (cork) {
sk_msg_free(sk, msg);
kfree(msg);
msg = NULL;
ret = 0;
}
break;
case __SK_DROP:
default:
sk_msg_free_partial(sk, msg, tosend);
sk_msg_apply_bytes(psock, tosend);
*copied -= (tosend + delta);
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
return -EACCES;
}
if (likely(!ret)) {
if (!psock->apply_bytes) {
psock->eval = __SK_NONE;
if (psock->sk_redir) {
sock_put(psock->sk_redir);
psock->sk_redir = NULL;
}
}
if (msg &&
msg->sg.data[msg->sg.start].page_link &&
bpf, sockmap: Fix more uncharged while msg has more_data In tcp_bpf_send_verdict(), if msg has more data after tcp_bpf_sendmsg_redir(): tcp_bpf_send_verdict() tosend = msg->sg.size //msg->sg.size = 22220 case __SK_REDIRECT: sk_msg_return() //uncharged msg->sg.size(22220) sk->sk_forward_alloc tcp_bpf_sendmsg_redir() //after tcp_bpf_sendmsg_redir, msg->sg.size=11000 goto more_data; tosend = msg->sg.size //msg->sg.size = 11000 case __SK_REDIRECT: sk_msg_return() //uncharged msg->sg.size(11000) to sk->sk_forward_alloc The msg->sg.size(11000) has been uncharged twice, to fix we can charge the remaining msg->sg.size before goto more data. This issue can cause the following info: WARNING: CPU: 0 PID: 9860 at net/core/stream.c:208 sk_stream_kill_queues+0xd4/0x1a0 Call Trace: <TASK> inet_csk_destroy_sock+0x55/0x110 __tcp_close+0x279/0x470 tcp_close+0x1f/0x60 inet_release+0x3f/0x80 __sock_release+0x3d/0xb0 sock_close+0x11/0x20 __fput+0x92/0x250 task_work_run+0x6a/0xa0 do_exit+0x33b/0xb60 do_group_exit+0x2f/0xa0 get_signal+0xb6/0x950 arch_do_signal_or_restart+0xac/0x2a0 ? vfs_write+0x237/0x290 exit_to_user_mode_prepare+0xa9/0x200 syscall_exit_to_user_mode+0x12/0x30 do_syscall_64+0x46/0x80 entry_SYSCALL_64_after_hwframe+0x44/0xae </TASK> WARNING: CPU: 0 PID: 2136 at net/ipv4/af_inet.c:155 inet_sock_destruct+0x13c/0x260 Call Trace: <TASK> __sk_destruct+0x24/0x1f0 sk_psock_destroy+0x19b/0x1c0 process_one_work+0x1b3/0x3c0 worker_thread+0x30/0x350 ? process_one_work+0x3c0/0x3c0 kthread+0xe6/0x110 ? kthread_complete_and_exit+0x20/0x20 ret_from_fork+0x22/0x30 </TASK> Fixes: 604326b41a6f ("bpf, sockmap: convert to generic sk_msg interface") Signed-off-by: Wang Yufen <wangyufen@huawei.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Link: https://lore.kernel.org/bpf/20220304081145.2037182-4-wangyufen@huawei.com
2022-03-04 16:11:44 +08:00
msg->sg.data[msg->sg.start].length) {
if (eval == __SK_REDIRECT)
sk_mem_charge(sk, tosend - sent);
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
goto more_data;
bpf, sockmap: Fix more uncharged while msg has more_data In tcp_bpf_send_verdict(), if msg has more data after tcp_bpf_sendmsg_redir(): tcp_bpf_send_verdict() tosend = msg->sg.size //msg->sg.size = 22220 case __SK_REDIRECT: sk_msg_return() //uncharged msg->sg.size(22220) sk->sk_forward_alloc tcp_bpf_sendmsg_redir() //after tcp_bpf_sendmsg_redir, msg->sg.size=11000 goto more_data; tosend = msg->sg.size //msg->sg.size = 11000 case __SK_REDIRECT: sk_msg_return() //uncharged msg->sg.size(11000) to sk->sk_forward_alloc The msg->sg.size(11000) has been uncharged twice, to fix we can charge the remaining msg->sg.size before goto more data. This issue can cause the following info: WARNING: CPU: 0 PID: 9860 at net/core/stream.c:208 sk_stream_kill_queues+0xd4/0x1a0 Call Trace: <TASK> inet_csk_destroy_sock+0x55/0x110 __tcp_close+0x279/0x470 tcp_close+0x1f/0x60 inet_release+0x3f/0x80 __sock_release+0x3d/0xb0 sock_close+0x11/0x20 __fput+0x92/0x250 task_work_run+0x6a/0xa0 do_exit+0x33b/0xb60 do_group_exit+0x2f/0xa0 get_signal+0xb6/0x950 arch_do_signal_or_restart+0xac/0x2a0 ? vfs_write+0x237/0x290 exit_to_user_mode_prepare+0xa9/0x200 syscall_exit_to_user_mode+0x12/0x30 do_syscall_64+0x46/0x80 entry_SYSCALL_64_after_hwframe+0x44/0xae </TASK> WARNING: CPU: 0 PID: 2136 at net/ipv4/af_inet.c:155 inet_sock_destruct+0x13c/0x260 Call Trace: <TASK> __sk_destruct+0x24/0x1f0 sk_psock_destroy+0x19b/0x1c0 process_one_work+0x1b3/0x3c0 worker_thread+0x30/0x350 ? process_one_work+0x3c0/0x3c0 kthread+0xe6/0x110 ? kthread_complete_and_exit+0x20/0x20 ret_from_fork+0x22/0x30 </TASK> Fixes: 604326b41a6f ("bpf, sockmap: convert to generic sk_msg interface") Signed-off-by: Wang Yufen <wangyufen@huawei.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: John Fastabend <john.fastabend@gmail.com> Link: https://lore.kernel.org/bpf/20220304081145.2037182-4-wangyufen@huawei.com
2022-03-04 16:11:44 +08:00
}
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
}
return ret;
}
static int tcp_bpf_sendmsg(struct sock *sk, struct msghdr *msg, size_t size)
{
struct sk_msg tmp, *msg_tx = NULL;
int copied = 0, err = 0;
struct sk_psock *psock;
long timeo;
net/tls: prevent skb_orphan() from leaking TLS plain text with offload sk_validate_xmit_skb() and drivers depend on the sk member of struct sk_buff to identify segments requiring encryption. Any operation which removes or does not preserve the original TLS socket such as skb_orphan() or skb_clone() will cause clear text leaks. Make the TCP socket underlying an offloaded TLS connection mark all skbs as decrypted, if TLS TX is in offload mode. Then in sk_validate_xmit_skb() catch skbs which have no socket (or a socket with no validation) and decrypted flag set. Note that CONFIG_SOCK_VALIDATE_XMIT, CONFIG_TLS_DEVICE and sk->sk_validate_xmit_skb are slightly interchangeable right now, they all imply TLS offload. The new checks are guarded by CONFIG_TLS_DEVICE because that's the option guarding the sk_buff->decrypted member. Second, smaller issue with orphaning is that it breaks the guarantee that packets will be delivered to device queues in-order. All TLS offload drivers depend on that scheduling property. This means skb_orphan_partial()'s trick of preserving partial socket references will cause issues in the drivers. We need a full orphan, and as a result netem delay/throttling will cause all TLS offload skbs to be dropped. Reusing the sk_buff->decrypted flag also protects from leaking clear text when incoming, decrypted skb is redirected (e.g. by TC). See commit 0608c69c9a80 ("bpf: sk_msg, sock{map|hash} redirect through ULP") for justification why the internal flag is safe. The only location which could leak the flag in is tcp_bpf_sendmsg(), which is taken care of by clearing the previously unused bit. v2: - remove superfluous decrypted mark copy (Willem); - remove the stale doc entry (Boris); - rely entirely on EOR marking to prevent coalescing (Boris); - use an internal sendpages flag instead of marking the socket (Boris). v3 (Willem): - reorganize the can_skb_orphan_partial() condition; - fix the flag leak-in through tcp_bpf_sendmsg. Signed-off-by: Jakub Kicinski <jakub.kicinski@netronome.com> Acked-by: Willem de Bruijn <willemb@google.com> Reviewed-by: Boris Pismenny <borisp@mellanox.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2019-08-08 08:03:59 +08:00
int flags;
/* Don't let internal flags through */
net/tls: prevent skb_orphan() from leaking TLS plain text with offload sk_validate_xmit_skb() and drivers depend on the sk member of struct sk_buff to identify segments requiring encryption. Any operation which removes or does not preserve the original TLS socket such as skb_orphan() or skb_clone() will cause clear text leaks. Make the TCP socket underlying an offloaded TLS connection mark all skbs as decrypted, if TLS TX is in offload mode. Then in sk_validate_xmit_skb() catch skbs which have no socket (or a socket with no validation) and decrypted flag set. Note that CONFIG_SOCK_VALIDATE_XMIT, CONFIG_TLS_DEVICE and sk->sk_validate_xmit_skb are slightly interchangeable right now, they all imply TLS offload. The new checks are guarded by CONFIG_TLS_DEVICE because that's the option guarding the sk_buff->decrypted member. Second, smaller issue with orphaning is that it breaks the guarantee that packets will be delivered to device queues in-order. All TLS offload drivers depend on that scheduling property. This means skb_orphan_partial()'s trick of preserving partial socket references will cause issues in the drivers. We need a full orphan, and as a result netem delay/throttling will cause all TLS offload skbs to be dropped. Reusing the sk_buff->decrypted flag also protects from leaking clear text when incoming, decrypted skb is redirected (e.g. by TC). See commit 0608c69c9a80 ("bpf: sk_msg, sock{map|hash} redirect through ULP") for justification why the internal flag is safe. The only location which could leak the flag in is tcp_bpf_sendmsg(), which is taken care of by clearing the previously unused bit. v2: - remove superfluous decrypted mark copy (Willem); - remove the stale doc entry (Boris); - rely entirely on EOR marking to prevent coalescing (Boris); - use an internal sendpages flag instead of marking the socket (Boris). v3 (Willem): - reorganize the can_skb_orphan_partial() condition; - fix the flag leak-in through tcp_bpf_sendmsg. Signed-off-by: Jakub Kicinski <jakub.kicinski@netronome.com> Acked-by: Willem de Bruijn <willemb@google.com> Reviewed-by: Boris Pismenny <borisp@mellanox.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2019-08-08 08:03:59 +08:00
flags = (msg->msg_flags & ~MSG_SENDPAGE_DECRYPTED);
flags |= MSG_NO_SHARED_FRAGS;
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
psock = sk_psock_get(sk);
if (unlikely(!psock))
return tcp_sendmsg(sk, msg, size);
lock_sock(sk);
timeo = sock_sndtimeo(sk, msg->msg_flags & MSG_DONTWAIT);
while (msg_data_left(msg)) {
bool enospc = false;
u32 copy, osize;
if (sk->sk_err) {
err = -sk->sk_err;
goto out_err;
}
copy = msg_data_left(msg);
if (!sk_stream_memory_free(sk))
goto wait_for_sndbuf;
if (psock->cork) {
msg_tx = psock->cork;
} else {
msg_tx = &tmp;
sk_msg_init(msg_tx);
}
osize = msg_tx->sg.size;
err = sk_msg_alloc(sk, msg_tx, msg_tx->sg.size + copy, msg_tx->sg.end - 1);
if (err) {
if (err != -ENOSPC)
goto wait_for_memory;
enospc = true;
copy = msg_tx->sg.size - osize;
}
err = sk_msg_memcopy_from_iter(sk, &msg->msg_iter, msg_tx,
copy);
if (err < 0) {
sk_msg_trim(sk, msg_tx, osize);
goto out_err;
}
copied += copy;
if (psock->cork_bytes) {
if (size > psock->cork_bytes)
psock->cork_bytes = 0;
else
psock->cork_bytes -= size;
if (psock->cork_bytes && !enospc)
goto out_err;
/* All cork bytes are accounted, rerun the prog. */
psock->eval = __SK_NONE;
psock->cork_bytes = 0;
}
err = tcp_bpf_send_verdict(sk, psock, msg_tx, &copied, flags);
if (unlikely(err < 0))
goto out_err;
continue;
wait_for_sndbuf:
set_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
wait_for_memory:
err = sk_stream_wait_memory(sk, &timeo);
if (err) {
if (msg_tx && msg_tx != psock->cork)
sk_msg_free(sk, msg_tx);
goto out_err;
}
}
out_err:
if (err < 0)
err = sk_stream_error(sk, msg->msg_flags, err);
release_sock(sk);
sk_psock_put(sk, psock);
tcp_bpf: fix return value of tcp_bpf_sendmsg() When we cork messages in psock->cork, the last message triggers the flushing will result in sending a sk_msg larger than the current message size. In this case, in tcp_bpf_send_verdict(), 'copied' becomes negative at least in the following case: 468 case __SK_DROP: 469 default: 470 sk_msg_free_partial(sk, msg, tosend); 471 sk_msg_apply_bytes(psock, tosend); 472 *copied -= (tosend + delta); // <==== HERE 473 return -EACCES; Therefore, it could lead to the following BUG with a proper value of 'copied' (thanks to syzbot). We should not use negative 'copied' as a return value here. ------------[ cut here ]------------ kernel BUG at net/socket.c:733! Internal error: Oops - BUG: 00000000f2000800 [#1] PREEMPT SMP Modules linked in: CPU: 0 UID: 0 PID: 3265 Comm: syz-executor510 Not tainted 6.11.0-rc3-syzkaller-00060-gd07b43284ab3 #0 Hardware name: linux,dummy-virt (DT) pstate: 61400009 (nZCv daif +PAN -UAO -TCO +DIT -SSBS BTYPE=--) pc : sock_sendmsg_nosec net/socket.c:733 [inline] pc : sock_sendmsg_nosec net/socket.c:728 [inline] pc : __sock_sendmsg+0x5c/0x60 net/socket.c:745 lr : sock_sendmsg_nosec net/socket.c:730 [inline] lr : __sock_sendmsg+0x54/0x60 net/socket.c:745 sp : ffff800088ea3b30 x29: ffff800088ea3b30 x28: fbf00000062bc900 x27: 0000000000000000 x26: ffff800088ea3bc0 x25: ffff800088ea3bc0 x24: 0000000000000000 x23: f9f00000048dc000 x22: 0000000000000000 x21: ffff800088ea3d90 x20: f9f00000048dc000 x19: ffff800088ea3d90 x18: 0000000000000001 x17: 0000000000000000 x16: 0000000000000000 x15: 000000002002ffaf x14: 0000000000000000 x13: 0000000000000000 x12: 0000000000000000 x11: 0000000000000000 x10: ffff8000815849c0 x9 : ffff8000815b49c0 x8 : 0000000000000000 x7 : 000000000000003f x6 : 0000000000000000 x5 : 00000000000007e0 x4 : fff07ffffd239000 x3 : fbf00000062bc900 x2 : 0000000000000000 x1 : 0000000000000000 x0 : 00000000fffffdef Call trace: sock_sendmsg_nosec net/socket.c:733 [inline] __sock_sendmsg+0x5c/0x60 net/socket.c:745 ____sys_sendmsg+0x274/0x2ac net/socket.c:2597 ___sys_sendmsg+0xac/0x100 net/socket.c:2651 __sys_sendmsg+0x84/0xe0 net/socket.c:2680 __do_sys_sendmsg net/socket.c:2689 [inline] __se_sys_sendmsg net/socket.c:2687 [inline] __arm64_sys_sendmsg+0x24/0x30 net/socket.c:2687 __invoke_syscall arch/arm64/kernel/syscall.c:35 [inline] invoke_syscall+0x48/0x110 arch/arm64/kernel/syscall.c:49 el0_svc_common.constprop.0+0x40/0xe0 arch/arm64/kernel/syscall.c:132 do_el0_svc+0x1c/0x28 arch/arm64/kernel/syscall.c:151 el0_svc+0x34/0xec arch/arm64/kernel/entry-common.c:712 el0t_64_sync_handler+0x100/0x12c arch/arm64/kernel/entry-common.c:730 el0t_64_sync+0x19c/0x1a0 arch/arm64/kernel/entry.S:598 Code: f9404463 d63f0060 3108441f 54fffe81 (d4210000) ---[ end trace 0000000000000000 ]--- Fixes: 4f738adba30a ("bpf: create tcp_bpf_ulp allowing BPF to monitor socket TX/RX data") Reported-by: syzbot+58c03971700330ce14d8@syzkaller.appspotmail.com Cc: Jakub Sitnicki <jakub@cloudflare.com> Signed-off-by: Cong Wang <cong.wang@bytedance.com> Reviewed-by: John Fastabend <john.fastabend@gmail.com> Acked-by: Martin KaFai Lau <martin.lau@kernel.org> Link: https://patch.msgid.link/20240821030744.320934-1-xiyou.wangcong@gmail.com Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2024-08-21 11:07:44 +08:00
return copied > 0 ? copied : err;
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
}
enum {
TCP_BPF_IPV4,
TCP_BPF_IPV6,
TCP_BPF_NUM_PROTS,
};
enum {
TCP_BPF_BASE,
TCP_BPF_TX,
bpf, sockmap: Fix race in ingress receive verdict with redirect to self A socket in a sockmap may have different combinations of programs attached depending on configuration. There can be no programs in which case the socket acts as a sink only. There can be a TX program in this case a BPF program is attached to sending side, but no RX program is attached. There can be an RX program only where sends have no BPF program attached, but receives are hooked with BPF. And finally, both TX and RX programs may be attached. Giving us the permutations: None, Tx, Rx, and TxRx To date most of our use cases have been TX case being used as a fast datapath to directly copy between local application and a userspace proxy. Or Rx cases and TxRX applications that are operating an in kernel based proxy. The traffic in the first case where we hook applications into a userspace application looks like this: AppA redirect AppB Tx <-----------> Rx | | + + TCP <--> lo <--> TCP In this case all traffic from AppA (after 3whs) is copied into the AppB ingress queue and no traffic is ever on the TCP recieive_queue. In the second case the application never receives, except in some rare error cases, traffic on the actual user space socket. Instead the send happens in the kernel. AppProxy socket pool sk0 ------------->{sk1,sk2, skn} ^ | | | | v ingress lb egress TCP TCP Here because traffic is never read off the socket with userspace recv() APIs there is only ever one reader on the sk receive_queue. Namely the BPF programs. However, we've started to introduce a third configuration where the BPF program on receive should process the data, but then the normal case is to push the data into the receive queue of AppB. AppB recv() (userspace) ----------------------- tcp_bpf_recvmsg() (kernel) | | | | | | ingress_msgQ | | | RX_BPF | | | v v sk->receive_queue This is different from the App{A,B} redirect because traffic is first received on the sk->receive_queue. Now for the issue. The tcp_bpf_recvmsg() handler first checks the ingress_msg queue for any data handled by the BPF rx program and returned with PASS code so that it was enqueued on the ingress msg queue. Then if no data exists on that queue it checks the socket receive queue. Unfortunately, this is the same receive_queue the BPF program is reading data off of. So we get a race. Its possible for the recvmsg() hook to pull data off the receive_queue before the BPF hook has a chance to read it. It typically happens when an application is banging on recv() and getting EAGAINs. Until they manage to race with the RX BPF program. To fix this we note that before this patch at attach time when the socket is loaded into the map we check if it needs a TX program or just the base set of proto bpf hooks. Then it uses the above general RX hook regardless of if we have a BPF program attached at rx or not. This patch now extends this check to handle all cases enumerated above, TX, RX, TXRX, and none. And to fix above race when an RX program is attached we use a new hook that is nearly identical to the old one except now we do not let the recv() call skip the RX BPF program. Now only the BPF program pulls data from sk->receive_queue and recv() only pulls data from the ingress msgQ post BPF program handling. With this resolved our AppB from above has been up and running for many hours without detecting any errors. We do this by correlating counters in RX BPF events and the AppB to ensure data is never skipping the BPF program. Selftests, was not able to detect this because we only run them for a short period of time on well ordered send/recvs so we don't get any of the noise we see in real application environments. Fixes: 51199405f9672 ("bpf: skb_verdict, support SK_PASS on RX BPF path") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Tested-by: Jussi Maki <joamaki@gmail.com> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20211103204736.248403-4-john.fastabend@gmail.com
2021-11-04 04:47:34 +08:00
TCP_BPF_RX,
TCP_BPF_TXRX,
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
TCP_BPF_NUM_CFGS,
};
static struct proto *tcpv6_prot_saved __read_mostly;
static DEFINE_SPINLOCK(tcpv6_prot_lock);
static struct proto tcp_bpf_prots[TCP_BPF_NUM_PROTS][TCP_BPF_NUM_CFGS];
static void tcp_bpf_rebuild_protos(struct proto prot[TCP_BPF_NUM_CFGS],
struct proto *base)
{
prot[TCP_BPF_BASE] = *base;
prot[TCP_BPF_BASE].destroy = sock_map_destroy;
prot[TCP_BPF_BASE].close = sock_map_close;
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
prot[TCP_BPF_BASE].recvmsg = tcp_bpf_recvmsg;
prot[TCP_BPF_BASE].sock_is_readable = sk_msg_is_readable;
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
prot[TCP_BPF_TX] = prot[TCP_BPF_BASE];
prot[TCP_BPF_TX].sendmsg = tcp_bpf_sendmsg;
bpf, sockmap: Fix race in ingress receive verdict with redirect to self A socket in a sockmap may have different combinations of programs attached depending on configuration. There can be no programs in which case the socket acts as a sink only. There can be a TX program in this case a BPF program is attached to sending side, but no RX program is attached. There can be an RX program only where sends have no BPF program attached, but receives are hooked with BPF. And finally, both TX and RX programs may be attached. Giving us the permutations: None, Tx, Rx, and TxRx To date most of our use cases have been TX case being used as a fast datapath to directly copy between local application and a userspace proxy. Or Rx cases and TxRX applications that are operating an in kernel based proxy. The traffic in the first case where we hook applications into a userspace application looks like this: AppA redirect AppB Tx <-----------> Rx | | + + TCP <--> lo <--> TCP In this case all traffic from AppA (after 3whs) is copied into the AppB ingress queue and no traffic is ever on the TCP recieive_queue. In the second case the application never receives, except in some rare error cases, traffic on the actual user space socket. Instead the send happens in the kernel. AppProxy socket pool sk0 ------------->{sk1,sk2, skn} ^ | | | | v ingress lb egress TCP TCP Here because traffic is never read off the socket with userspace recv() APIs there is only ever one reader on the sk receive_queue. Namely the BPF programs. However, we've started to introduce a third configuration where the BPF program on receive should process the data, but then the normal case is to push the data into the receive queue of AppB. AppB recv() (userspace) ----------------------- tcp_bpf_recvmsg() (kernel) | | | | | | ingress_msgQ | | | RX_BPF | | | v v sk->receive_queue This is different from the App{A,B} redirect because traffic is first received on the sk->receive_queue. Now for the issue. The tcp_bpf_recvmsg() handler first checks the ingress_msg queue for any data handled by the BPF rx program and returned with PASS code so that it was enqueued on the ingress msg queue. Then if no data exists on that queue it checks the socket receive queue. Unfortunately, this is the same receive_queue the BPF program is reading data off of. So we get a race. Its possible for the recvmsg() hook to pull data off the receive_queue before the BPF hook has a chance to read it. It typically happens when an application is banging on recv() and getting EAGAINs. Until they manage to race with the RX BPF program. To fix this we note that before this patch at attach time when the socket is loaded into the map we check if it needs a TX program or just the base set of proto bpf hooks. Then it uses the above general RX hook regardless of if we have a BPF program attached at rx or not. This patch now extends this check to handle all cases enumerated above, TX, RX, TXRX, and none. And to fix above race when an RX program is attached we use a new hook that is nearly identical to the old one except now we do not let the recv() call skip the RX BPF program. Now only the BPF program pulls data from sk->receive_queue and recv() only pulls data from the ingress msgQ post BPF program handling. With this resolved our AppB from above has been up and running for many hours without detecting any errors. We do this by correlating counters in RX BPF events and the AppB to ensure data is never skipping the BPF program. Selftests, was not able to detect this because we only run them for a short period of time on well ordered send/recvs so we don't get any of the noise we see in real application environments. Fixes: 51199405f9672 ("bpf: skb_verdict, support SK_PASS on RX BPF path") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Tested-by: Jussi Maki <joamaki@gmail.com> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20211103204736.248403-4-john.fastabend@gmail.com
2021-11-04 04:47:34 +08:00
prot[TCP_BPF_RX] = prot[TCP_BPF_BASE];
prot[TCP_BPF_RX].recvmsg = tcp_bpf_recvmsg_parser;
prot[TCP_BPF_TXRX] = prot[TCP_BPF_TX];
prot[TCP_BPF_TXRX].recvmsg = tcp_bpf_recvmsg_parser;
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
}
static void tcp_bpf_check_v6_needs_rebuild(struct proto *ops)
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
{
if (unlikely(ops != smp_load_acquire(&tcpv6_prot_saved))) {
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
spin_lock_bh(&tcpv6_prot_lock);
if (likely(ops != tcpv6_prot_saved)) {
tcp_bpf_rebuild_protos(tcp_bpf_prots[TCP_BPF_IPV6], ops);
smp_store_release(&tcpv6_prot_saved, ops);
}
spin_unlock_bh(&tcpv6_prot_lock);
}
}
static int __init tcp_bpf_v4_build_proto(void)
{
tcp_bpf_rebuild_protos(tcp_bpf_prots[TCP_BPF_IPV4], &tcp_prot);
return 0;
}
late_initcall(tcp_bpf_v4_build_proto);
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
static int tcp_bpf_assert_proto_ops(struct proto *ops)
{
/* In order to avoid retpoline, we make assumptions when we call
* into ops if e.g. a psock is not present. Make sure they are
* indeed valid assumptions.
*/
return ops->recvmsg == tcp_recvmsg &&
ops->sendmsg == tcp_sendmsg ? 0 : -ENOTSUPP;
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
}
int tcp_bpf_update_proto(struct sock *sk, struct sk_psock *psock, bool restore)
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
{
int family = sk->sk_family == AF_INET6 ? TCP_BPF_IPV6 : TCP_BPF_IPV4;
int config = psock->progs.msg_parser ? TCP_BPF_TX : TCP_BPF_BASE;
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
bpf, sockmap: Fix race in ingress receive verdict with redirect to self A socket in a sockmap may have different combinations of programs attached depending on configuration. There can be no programs in which case the socket acts as a sink only. There can be a TX program in this case a BPF program is attached to sending side, but no RX program is attached. There can be an RX program only where sends have no BPF program attached, but receives are hooked with BPF. And finally, both TX and RX programs may be attached. Giving us the permutations: None, Tx, Rx, and TxRx To date most of our use cases have been TX case being used as a fast datapath to directly copy between local application and a userspace proxy. Or Rx cases and TxRX applications that are operating an in kernel based proxy. The traffic in the first case where we hook applications into a userspace application looks like this: AppA redirect AppB Tx <-----------> Rx | | + + TCP <--> lo <--> TCP In this case all traffic from AppA (after 3whs) is copied into the AppB ingress queue and no traffic is ever on the TCP recieive_queue. In the second case the application never receives, except in some rare error cases, traffic on the actual user space socket. Instead the send happens in the kernel. AppProxy socket pool sk0 ------------->{sk1,sk2, skn} ^ | | | | v ingress lb egress TCP TCP Here because traffic is never read off the socket with userspace recv() APIs there is only ever one reader on the sk receive_queue. Namely the BPF programs. However, we've started to introduce a third configuration where the BPF program on receive should process the data, but then the normal case is to push the data into the receive queue of AppB. AppB recv() (userspace) ----------------------- tcp_bpf_recvmsg() (kernel) | | | | | | ingress_msgQ | | | RX_BPF | | | v v sk->receive_queue This is different from the App{A,B} redirect because traffic is first received on the sk->receive_queue. Now for the issue. The tcp_bpf_recvmsg() handler first checks the ingress_msg queue for any data handled by the BPF rx program and returned with PASS code so that it was enqueued on the ingress msg queue. Then if no data exists on that queue it checks the socket receive queue. Unfortunately, this is the same receive_queue the BPF program is reading data off of. So we get a race. Its possible for the recvmsg() hook to pull data off the receive_queue before the BPF hook has a chance to read it. It typically happens when an application is banging on recv() and getting EAGAINs. Until they manage to race with the RX BPF program. To fix this we note that before this patch at attach time when the socket is loaded into the map we check if it needs a TX program or just the base set of proto bpf hooks. Then it uses the above general RX hook regardless of if we have a BPF program attached at rx or not. This patch now extends this check to handle all cases enumerated above, TX, RX, TXRX, and none. And to fix above race when an RX program is attached we use a new hook that is nearly identical to the old one except now we do not let the recv() call skip the RX BPF program. Now only the BPF program pulls data from sk->receive_queue and recv() only pulls data from the ingress msgQ post BPF program handling. With this resolved our AppB from above has been up and running for many hours without detecting any errors. We do this by correlating counters in RX BPF events and the AppB to ensure data is never skipping the BPF program. Selftests, was not able to detect this because we only run them for a short period of time on well ordered send/recvs so we don't get any of the noise we see in real application environments. Fixes: 51199405f9672 ("bpf: skb_verdict, support SK_PASS on RX BPF path") Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Tested-by: Jussi Maki <joamaki@gmail.com> Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com> Link: https://lore.kernel.org/bpf/20211103204736.248403-4-john.fastabend@gmail.com
2021-11-04 04:47:34 +08:00
if (psock->progs.stream_verdict || psock->progs.skb_verdict) {
config = (config == TCP_BPF_TX) ? TCP_BPF_TXRX : TCP_BPF_RX;
}
if (restore) {
if (inet_csk_has_ulp(sk)) {
/* TLS does not have an unhash proto in SW cases,
* but we need to ensure we stop using the sock_map
* unhash routine because the associated psock is being
* removed. So use the original unhash handler.
*/
WRITE_ONCE(sk->sk_prot->unhash, psock->saved_unhash);
tcp_update_ulp(sk, psock->sk_proto, psock->saved_write_space);
} else {
sk->sk_write_space = psock->saved_write_space;
/* Pairs with lockless read in sk_clone_lock() */
sock_replace_proto(sk, psock->sk_proto);
}
return 0;
}
if (sk->sk_family == AF_INET6) {
if (tcp_bpf_assert_proto_ops(psock->sk_proto))
return -EINVAL;
tcp_bpf_check_v6_needs_rebuild(psock->sk_proto);
}
/* Pairs with lockless read in sk_clone_lock() */
sock_replace_proto(sk, &tcp_bpf_prots[family][config]);
return 0;
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
}
EXPORT_SYMBOL_GPL(tcp_bpf_update_proto);
bpf, sockmap: convert to generic sk_msg interface Add a generic sk_msg layer, and convert current sockmap and later kTLS over to make use of it. While sk_buff handles network packet representation from netdevice up to socket, sk_msg handles data representation from application to socket layer. This means that sk_msg framework spans across ULP users in the kernel, and enables features such as introspection or filtering of data with the help of BPF programs that operate on this data structure. Latter becomes in particular useful for kTLS where data encryption is deferred into the kernel, and as such enabling the kernel to perform L7 introspection and policy based on BPF for TLS connections where the record is being encrypted after BPF has run and came to a verdict. In order to get there, first step is to transform open coding of scatter-gather list handling into a common core framework that subsystems can use. The code itself has been split and refactored into three bigger pieces: i) the generic sk_msg API which deals with managing the scatter gather ring, providing helpers for walking and mangling, transferring application data from user space into it, and preparing it for BPF pre/post-processing, ii) the plain sock map itself where sockets can be attached to or detached from; these bits are independent of i) which can now be used also without sock map, and iii) the integration with plain TCP as one protocol to be used for processing L7 application data (later this could e.g. also be extended to other protocols like UDP). The semantics are the same with the old sock map code and therefore no change of user facing behavior or APIs. While pursuing this work it also helped finding a number of bugs in the old sockmap code that we've fixed already in earlier commits. The test_sockmap kselftest suite passes through fine as well. Joint work with John. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: John Fastabend <john.fastabend@gmail.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2018-10-13 08:45:58 +08:00
/* If a child got cloned from a listening socket that had tcp_bpf
* protocol callbacks installed, we need to restore the callbacks to
* the default ones because the child does not inherit the psock state
* that tcp_bpf callbacks expect.
*/
void tcp_bpf_clone(const struct sock *sk, struct sock *newsk)
{
struct proto *prot = newsk->sk_prot;
bpf, sockmap: Check for any of tcp_bpf_prots when cloning a listener A listening socket linked to a sockmap has its sk_prot overridden. It points to one of the struct proto variants in tcp_bpf_prots. The variant depends on the socket's family and which sockmap programs are attached. A child socket cloned from a TCP listener initially inherits their sk_prot. But before cloning is finished, we restore the child's proto to the listener's original non-tcp_bpf_prots one. This happens in tcp_create_openreq_child -> tcp_bpf_clone. Today, in tcp_bpf_clone we detect if the child's proto should be restored by checking only for the TCP_BPF_BASE proto variant. This is not correct. The sk_prot of listening socket linked to a sockmap can point to to any variant in tcp_bpf_prots. If the listeners sk_prot happens to be not the TCP_BPF_BASE variant, then the child socket unintentionally is left if the inherited sk_prot by tcp_bpf_clone. This leads to issues like infinite recursion on close [1], because the child state is otherwise not set up for use with tcp_bpf_prot operations. Adjust the check in tcp_bpf_clone to detect all of tcp_bpf_prots variants. Note that it wouldn't be sufficient to check the socket state when overriding the sk_prot in tcp_bpf_update_proto in order to always use the TCP_BPF_BASE variant for listening sockets. Since commit b8b8315e39ff ("bpf, sockmap: Remove unhash handler for BPF sockmap usage") it is possible for a socket to transition to TCP_LISTEN state while already linked to a sockmap, e.g. connect() -> insert into map -> connect(AF_UNSPEC) -> listen(). [1]: https://lore.kernel.org/all/00000000000073b14905ef2e7401@google.com/ Fixes: e80251555f0b ("tcp_bpf: Don't let child socket inherit parent protocol ops on copy") Reported-by: syzbot+04c21ed96d861dccc5cd@syzkaller.appspotmail.com Signed-off-by: Jakub Sitnicki <jakub@cloudflare.com> Acked-by: John Fastabend <john.fastabend@gmail.com> Link: https://lore.kernel.org/r/20230113-sockmap-fix-v2-2-1e0ee7ac2f90@cloudflare.com Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2023-01-21 20:41:44 +08:00
if (is_insidevar(prot, tcp_bpf_prots))
newsk->sk_prot = sk->sk_prot_creator;
}
#endif /* CONFIG_BPF_SYSCALL */