linux/block/badblocks.c

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// SPDX-License-Identifier: GPL-2.0
/*
* Bad block management
*
* - Heavily based on MD badblocks code from Neil Brown
*
* Copyright (c) 2015, Intel Corporation.
*/
#include <linux/badblocks.h>
#include <linux/seqlock.h>
#include <linux/device.h>
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/stddef.h>
#include <linux/types.h>
#include <linux/slab.h>
badblocks: add helper routines for badblock ranges handling This patch adds several helper routines to improve badblock ranges handling. These helper routines will be used later in the improved version of badblocks_set()/badblocks_clear()/badblocks_check(). - Helpers prev_by_hint() and prev_badblocks() are used to find the bad range from bad table which the searching range starts at or after. - The following helpers are to decide the relative layout between the manipulating range and existing bad block range from bad table. - can_merge_behind() Return 'true' if the manipulating range can backward merge with the bad block range. - can_merge_front() Return 'true' if the manipulating range can forward merge with the bad block range. - can_combine_front() Return 'true' if two adjacent bad block ranges before the manipulating range can be merged. - overlap_front() Return 'true' if the manipulating range exactly overlaps with the bad block range in front of its range. - overlap_behind() Return 'true' if the manipulating range exactly overlaps with the bad block range behind its range. - can_front_overwrite() Return 'true' if the manipulating range can forward overwrite the bad block range in front of its range. - The following helpers are to add the manipulating range into the bad block table. Different routine is called with the specific relative layout between the manipulating range and other bad block range in the bad block table. - behind_merge() Merge the manipulating range with the bad block range behind its range, and return the number of merged length in unit of sector. - front_merge() Merge the manipulating range with the bad block range in front of its range, and return the number of merged length in unit of sector. - front_combine() Combine the two adjacent bad block ranges before the manipulating range into a larger one. - front_overwrite() Overwrite partial of whole bad block range which is in front of the manipulating range. The overwrite may split existing bad block range and generate more bad block ranges into the bad block table. - insert_at() Insert the manipulating range at a specific location in the bad block table. All the above helpers are used in later patches to improve the bad block ranges handling for badblocks_set()/badblocks_clear()/badblocks_check(). Signed-off-by: Coly Li <colyli@suse.de> Cc: Dan Williams <dan.j.williams@intel.com> Cc: Geliang Tang <geliang.tang@suse.com> Cc: Hannes Reinecke <hare@suse.de> Cc: Jens Axboe <axboe@kernel.dk> Cc: NeilBrown <neilb@suse.de> Cc: Vishal L Verma <vishal.l.verma@intel.com> Cc: Xiao Ni <xni@redhat.com> Reviewed-by: Xiao Ni <xni@redhat.com> Acked-by: Geliang Tang <geliang.tang@suse.com> Link: https://lore.kernel.org/r/20230811170513.2300-3-colyli@suse.de Signed-off-by: Jens Axboe <axboe@kernel.dk>
2023-08-12 01:05:08 +08:00
/*
* Find the range starts at-or-before 's' from bad table. The search
* starts from index 'hint' and stops at index 'hint_end' from the bad
* table.
*/
static int prev_by_hint(struct badblocks *bb, sector_t s, int hint)
{
int hint_end = hint + 2;
u64 *p = bb->page;
int ret = -1;
while ((hint < hint_end) && ((hint + 1) <= bb->count) &&
(BB_OFFSET(p[hint]) <= s)) {
if ((hint + 1) == bb->count || BB_OFFSET(p[hint + 1]) > s) {
ret = hint;
break;
}
hint++;
}
return ret;
}
/*
* Find the range starts at-or-before bad->start. If 'hint' is provided
* (hint >= 0) then search in the bad table from hint firstly. It is
* very probably the wanted bad range can be found from the hint index,
* then the unnecessary while-loop iteration can be avoided.
*/
static int prev_badblocks(struct badblocks *bb, struct badblocks_context *bad,
int hint)
{
sector_t s = bad->start;
int ret = -1;
int lo, hi;
u64 *p;
if (!bb->count)
goto out;
if (hint >= 0) {
ret = prev_by_hint(bb, s, hint);
if (ret >= 0)
goto out;
}
lo = 0;
hi = bb->count;
p = bb->page;
/* The following bisect search might be unnecessary */
if (BB_OFFSET(p[lo]) > s)
return -1;
if (BB_OFFSET(p[hi - 1]) <= s)
return hi - 1;
/* Do bisect search in bad table */
while (hi - lo > 1) {
int mid = (lo + hi)/2;
sector_t a = BB_OFFSET(p[mid]);
if (a == s) {
ret = mid;
goto out;
}
if (a < s)
lo = mid;
else
hi = mid;
}
if (BB_OFFSET(p[lo]) <= s)
ret = lo;
out:
return ret;
}
/*
* Return 'true' if the range indicated by 'bad' can be backward merged
* with the bad range (from the bad table) index by 'behind'.
*/
static bool can_merge_behind(struct badblocks *bb,
struct badblocks_context *bad, int behind)
{
sector_t sectors = bad->len;
sector_t s = bad->start;
u64 *p = bb->page;
if ((s < BB_OFFSET(p[behind])) &&
((s + sectors) >= BB_OFFSET(p[behind])) &&
((BB_END(p[behind]) - s) <= BB_MAX_LEN) &&
BB_ACK(p[behind]) == bad->ack)
return true;
return false;
}
/*
* Do backward merge for range indicated by 'bad' and the bad range
* (from the bad table) indexed by 'behind'. The return value is merged
* sectors from bad->len.
*/
static int behind_merge(struct badblocks *bb, struct badblocks_context *bad,
int behind)
{
sector_t sectors = bad->len;
sector_t s = bad->start;
u64 *p = bb->page;
int merged = 0;
WARN_ON(s >= BB_OFFSET(p[behind]));
WARN_ON((s + sectors) < BB_OFFSET(p[behind]));
if (s < BB_OFFSET(p[behind])) {
merged = BB_OFFSET(p[behind]) - s;
p[behind] = BB_MAKE(s, BB_LEN(p[behind]) + merged, bad->ack);
WARN_ON((BB_LEN(p[behind]) + merged) >= BB_MAX_LEN);
}
return merged;
}
/*
* Return 'true' if the range indicated by 'bad' can be forward
* merged with the bad range (from the bad table) indexed by 'prev'.
*/
static bool can_merge_front(struct badblocks *bb, int prev,
struct badblocks_context *bad)
{
sector_t s = bad->start;
u64 *p = bb->page;
if (BB_ACK(p[prev]) == bad->ack &&
(s < BB_END(p[prev]) ||
(s == BB_END(p[prev]) && (BB_LEN(p[prev]) < BB_MAX_LEN))))
return true;
return false;
}
/*
* Do forward merge for range indicated by 'bad' and the bad range
* (from bad table) indexed by 'prev'. The return value is sectors
* merged from bad->len.
*/
static int front_merge(struct badblocks *bb, int prev, struct badblocks_context *bad)
{
sector_t sectors = bad->len;
sector_t s = bad->start;
u64 *p = bb->page;
int merged = 0;
WARN_ON(s > BB_END(p[prev]));
if (s < BB_END(p[prev])) {
merged = min_t(sector_t, sectors, BB_END(p[prev]) - s);
} else {
merged = min_t(sector_t, sectors, BB_MAX_LEN - BB_LEN(p[prev]));
if ((prev + 1) < bb->count &&
merged > (BB_OFFSET(p[prev + 1]) - BB_END(p[prev]))) {
merged = BB_OFFSET(p[prev + 1]) - BB_END(p[prev]);
}
p[prev] = BB_MAKE(BB_OFFSET(p[prev]),
BB_LEN(p[prev]) + merged, bad->ack);
}
return merged;
}
/*
* 'Combine' is a special case which can_merge_front() is not able to
* handle: If a bad range (indexed by 'prev' from bad table) exactly
* starts as bad->start, and the bad range ahead of 'prev' (indexed by
* 'prev - 1' from bad table) exactly ends at where 'prev' starts, and
* the sum of their lengths does not exceed BB_MAX_LEN limitation, then
* these two bad range (from bad table) can be combined.
*
* Return 'true' if bad ranges indexed by 'prev' and 'prev - 1' from bad
* table can be combined.
*/
static bool can_combine_front(struct badblocks *bb, int prev,
struct badblocks_context *bad)
{
u64 *p = bb->page;
if ((prev > 0) &&
(BB_OFFSET(p[prev]) == bad->start) &&
(BB_END(p[prev - 1]) == BB_OFFSET(p[prev])) &&
(BB_LEN(p[prev - 1]) + BB_LEN(p[prev]) <= BB_MAX_LEN) &&
(BB_ACK(p[prev - 1]) == BB_ACK(p[prev])))
return true;
return false;
}
/*
* Combine the bad ranges indexed by 'prev' and 'prev - 1' (from bad
* table) into one larger bad range, and the new range is indexed by
* 'prev - 1'.
* The caller of front_combine() will decrease bb->count, therefore
* it is unnecessary to clear p[perv] after front merge.
*/
static void front_combine(struct badblocks *bb, int prev)
{
u64 *p = bb->page;
p[prev - 1] = BB_MAKE(BB_OFFSET(p[prev - 1]),
BB_LEN(p[prev - 1]) + BB_LEN(p[prev]),
BB_ACK(p[prev]));
if ((prev + 1) < bb->count)
memmove(p + prev, p + prev + 1, (bb->count - prev - 1) * 8);
}
/*
* Return 'true' if the range indicated by 'bad' is exactly forward
* overlapped with the bad range (from bad table) indexed by 'front'.
* Exactly forward overlap means the bad range (from bad table) indexed
* by 'prev' does not cover the whole range indicated by 'bad'.
*/
static bool overlap_front(struct badblocks *bb, int front,
struct badblocks_context *bad)
{
u64 *p = bb->page;
if (bad->start >= BB_OFFSET(p[front]) &&
bad->start < BB_END(p[front]))
return true;
return false;
}
/*
* Return 'true' if the range indicated by 'bad' is exactly backward
* overlapped with the bad range (from bad table) indexed by 'behind'.
*/
static bool overlap_behind(struct badblocks *bb, struct badblocks_context *bad,
int behind)
{
u64 *p = bb->page;
if (bad->start < BB_OFFSET(p[behind]) &&
(bad->start + bad->len) > BB_OFFSET(p[behind]))
return true;
return false;
}
/*
* Return 'true' if the range indicated by 'bad' can overwrite the bad
* range (from bad table) indexed by 'prev'.
*
* The range indicated by 'bad' can overwrite the bad range indexed by
* 'prev' when,
* 1) The whole range indicated by 'bad' can cover partial or whole bad
* range (from bad table) indexed by 'prev'.
* 2) The ack value of 'bad' is larger or equal to the ack value of bad
* range 'prev'.
*
* If the overwriting doesn't cover the whole bad range (from bad table)
* indexed by 'prev', new range might be split from existing bad range,
* 1) The overwrite covers head or tail part of existing bad range, 1
* extra bad range will be split and added into the bad table.
* 2) The overwrite covers middle of existing bad range, 2 extra bad
* ranges will be split (ahead and after the overwritten range) and
* added into the bad table.
* The number of extra split ranges of the overwriting is stored in
* 'extra' and returned for the caller.
*/
static bool can_front_overwrite(struct badblocks *bb, int prev,
struct badblocks_context *bad, int *extra)
{
u64 *p = bb->page;
int len;
WARN_ON(!overlap_front(bb, prev, bad));
if (BB_ACK(p[prev]) >= bad->ack)
return false;
if (BB_END(p[prev]) <= (bad->start + bad->len)) {
len = BB_END(p[prev]) - bad->start;
if (BB_OFFSET(p[prev]) == bad->start)
*extra = 0;
else
*extra = 1;
bad->len = len;
} else {
if (BB_OFFSET(p[prev]) == bad->start)
*extra = 1;
else
/*
* prev range will be split into two, beside the overwritten
* one, an extra slot needed from bad table.
*/
*extra = 2;
}
if ((bb->count + (*extra)) >= MAX_BADBLOCKS)
return false;
return true;
}
/*
* Do the overwrite from the range indicated by 'bad' to the bad range
* (from bad table) indexed by 'prev'.
* The previously called can_front_overwrite() will provide how many
* extra bad range(s) might be split and added into the bad table. All
* the splitting cases in the bad table will be handled here.
*/
static int front_overwrite(struct badblocks *bb, int prev,
struct badblocks_context *bad, int extra)
{
u64 *p = bb->page;
sector_t orig_end = BB_END(p[prev]);
int orig_ack = BB_ACK(p[prev]);
switch (extra) {
case 0:
p[prev] = BB_MAKE(BB_OFFSET(p[prev]), BB_LEN(p[prev]),
bad->ack);
break;
case 1:
if (BB_OFFSET(p[prev]) == bad->start) {
p[prev] = BB_MAKE(BB_OFFSET(p[prev]),
bad->len, bad->ack);
memmove(p + prev + 2, p + prev + 1,
(bb->count - prev - 1) * 8);
p[prev + 1] = BB_MAKE(bad->start + bad->len,
orig_end - BB_END(p[prev]),
orig_ack);
} else {
p[prev] = BB_MAKE(BB_OFFSET(p[prev]),
bad->start - BB_OFFSET(p[prev]),
orig_ack);
/*
* prev +2 -> prev + 1 + 1, which is for,
* 1) prev + 1: the slot index of the previous one
* 2) + 1: one more slot for extra being 1.
*/
memmove(p + prev + 2, p + prev + 1,
(bb->count - prev - 1) * 8);
p[prev + 1] = BB_MAKE(bad->start, bad->len, bad->ack);
}
break;
case 2:
p[prev] = BB_MAKE(BB_OFFSET(p[prev]),
bad->start - BB_OFFSET(p[prev]),
orig_ack);
/*
* prev + 3 -> prev + 1 + 2, which is for,
* 1) prev + 1: the slot index of the previous one
* 2) + 2: two more slots for extra being 2.
*/
memmove(p + prev + 3, p + prev + 1,
(bb->count - prev - 1) * 8);
p[prev + 1] = BB_MAKE(bad->start, bad->len, bad->ack);
p[prev + 2] = BB_MAKE(BB_END(p[prev + 1]),
orig_end - BB_END(p[prev + 1]),
orig_ack);
break;
default:
break;
}
return bad->len;
}
/*
* Explicitly insert a range indicated by 'bad' to the bad table, where
* the location is indexed by 'at'.
*/
static int insert_at(struct badblocks *bb, int at, struct badblocks_context *bad)
{
u64 *p = bb->page;
int len;
WARN_ON(badblocks_full(bb));
len = min_t(sector_t, bad->len, BB_MAX_LEN);
if (at < bb->count)
memmove(p + at + 1, p + at, (bb->count - at) * 8);
p[at] = BB_MAKE(bad->start, len, bad->ack);
return len;
}
/**
* badblocks_check() - check a given range for bad sectors
* @bb: the badblocks structure that holds all badblock information
* @s: sector (start) at which to check for badblocks
* @sectors: number of sectors to check for badblocks
* @first_bad: pointer to store location of the first badblock
* @bad_sectors: pointer to store number of badblocks after @first_bad
*
* We can record which blocks on each device are 'bad' and so just
* fail those blocks, or that stripe, rather than the whole device.
* Entries in the bad-block table are 64bits wide. This comprises:
* Length of bad-range, in sectors: 0-511 for lengths 1-512
* Start of bad-range, sector offset, 54 bits (allows 8 exbibytes)
* A 'shift' can be set so that larger blocks are tracked and
* consequently larger devices can be covered.
* 'Acknowledged' flag - 1 bit. - the most significant bit.
*
* Locking of the bad-block table uses a seqlock so badblocks_check
* might need to retry if it is very unlucky.
* We will sometimes want to check for bad blocks in a bi_end_io function,
* so we use the write_seqlock_irq variant.
*
* When looking for a bad block we specify a range and want to
* know if any block in the range is bad. So we binary-search
* to the last range that starts at-or-before the given endpoint,
* (or "before the sector after the target range")
* then see if it ends after the given start.
*
* Return:
* 0: there are no known bad blocks in the range
* 1: there are known bad block which are all acknowledged
* -1: there are bad blocks which have not yet been acknowledged in metadata.
* plus the start/length of the first bad section we overlap.
*/
int badblocks_check(struct badblocks *bb, sector_t s, int sectors,
sector_t *first_bad, int *bad_sectors)
{
int hi;
int lo;
u64 *p = bb->page;
int rv;
sector_t target = s + sectors;
unsigned seq;
if (bb->shift > 0) {
/* round the start down, and the end up */
s >>= bb->shift;
target += (1<<bb->shift) - 1;
target >>= bb->shift;
}
/* 'target' is now the first block after the bad range */
retry:
seq = read_seqbegin(&bb->lock);
lo = 0;
rv = 0;
hi = bb->count;
/* Binary search between lo and hi for 'target'
* i.e. for the last range that starts before 'target'
*/
/* INVARIANT: ranges before 'lo' and at-or-after 'hi'
* are known not to be the last range before target.
* VARIANT: hi-lo is the number of possible
* ranges, and decreases until it reaches 1
*/
while (hi - lo > 1) {
int mid = (lo + hi) / 2;
sector_t a = BB_OFFSET(p[mid]);
if (a < target)
/* This could still be the one, earlier ranges
* could not.
*/
lo = mid;
else
/* This and later ranges are definitely out. */
hi = mid;
}
/* 'lo' might be the last that started before target, but 'hi' isn't */
if (hi > lo) {
/* need to check all range that end after 's' to see if
* any are unacknowledged.
*/
while (lo >= 0 &&
BB_OFFSET(p[lo]) + BB_LEN(p[lo]) > s) {
if (BB_OFFSET(p[lo]) < target) {
/* starts before the end, and finishes after
* the start, so they must overlap
*/
if (rv != -1 && BB_ACK(p[lo]))
rv = 1;
else
rv = -1;
*first_bad = BB_OFFSET(p[lo]);
*bad_sectors = BB_LEN(p[lo]);
}
lo--;
}
}
if (read_seqretry(&bb->lock, seq))
goto retry;
return rv;
}
EXPORT_SYMBOL_GPL(badblocks_check);
static void badblocks_update_acked(struct badblocks *bb)
{
u64 *p = bb->page;
int i;
bool unacked = false;
if (!bb->unacked_exist)
return;
for (i = 0; i < bb->count ; i++) {
if (!BB_ACK(p[i])) {
unacked = true;
break;
}
}
if (!unacked)
bb->unacked_exist = 0;
}
/**
* badblocks_set() - Add a range of bad blocks to the table.
* @bb: the badblocks structure that holds all badblock information
* @s: first sector to mark as bad
* @sectors: number of sectors to mark as bad
* @acknowledged: weather to mark the bad sectors as acknowledged
*
* This might extend the table, or might contract it if two adjacent ranges
* can be merged. We binary-search to find the 'insertion' point, then
* decide how best to handle it.
*
* Return:
* 0: success
* 1: failed to set badblocks (out of space)
*/
int badblocks_set(struct badblocks *bb, sector_t s, int sectors,
int acknowledged)
{
u64 *p;
int lo, hi;
int rv = 0;
unsigned long flags;
if (bb->shift < 0)
/* badblocks are disabled */
return 1;
if (bb->shift) {
/* round the start down, and the end up */
sector_t next = s + sectors;
s >>= bb->shift;
next += (1<<bb->shift) - 1;
next >>= bb->shift;
sectors = next - s;
}
write_seqlock_irqsave(&bb->lock, flags);
p = bb->page;
lo = 0;
hi = bb->count;
/* Find the last range that starts at-or-before 's' */
while (hi - lo > 1) {
int mid = (lo + hi) / 2;
sector_t a = BB_OFFSET(p[mid]);
if (a <= s)
lo = mid;
else
hi = mid;
}
if (hi > lo && BB_OFFSET(p[lo]) > s)
hi = lo;
if (hi > lo) {
/* we found a range that might merge with the start
* of our new range
*/
sector_t a = BB_OFFSET(p[lo]);
sector_t e = a + BB_LEN(p[lo]);
int ack = BB_ACK(p[lo]);
if (e >= s) {
/* Yes, we can merge with a previous range */
if (s == a && s + sectors >= e)
/* new range covers old */
ack = acknowledged;
else
ack = ack && acknowledged;
if (e < s + sectors)
e = s + sectors;
if (e - a <= BB_MAX_LEN) {
p[lo] = BB_MAKE(a, e-a, ack);
s = e;
} else {
/* does not all fit in one range,
* make p[lo] maximal
*/
if (BB_LEN(p[lo]) != BB_MAX_LEN)
p[lo] = BB_MAKE(a, BB_MAX_LEN, ack);
s = a + BB_MAX_LEN;
}
sectors = e - s;
}
}
if (sectors && hi < bb->count) {
/* 'hi' points to the first range that starts after 's'.
* Maybe we can merge with the start of that range
*/
sector_t a = BB_OFFSET(p[hi]);
sector_t e = a + BB_LEN(p[hi]);
int ack = BB_ACK(p[hi]);
if (a <= s + sectors) {
/* merging is possible */
if (e <= s + sectors) {
/* full overlap */
e = s + sectors;
ack = acknowledged;
} else
ack = ack && acknowledged;
a = s;
if (e - a <= BB_MAX_LEN) {
p[hi] = BB_MAKE(a, e-a, ack);
s = e;
} else {
p[hi] = BB_MAKE(a, BB_MAX_LEN, ack);
s = a + BB_MAX_LEN;
}
sectors = e - s;
lo = hi;
hi++;
}
}
if (sectors == 0 && hi < bb->count) {
/* we might be able to combine lo and hi */
/* Note: 's' is at the end of 'lo' */
sector_t a = BB_OFFSET(p[hi]);
int lolen = BB_LEN(p[lo]);
int hilen = BB_LEN(p[hi]);
int newlen = lolen + hilen - (s - a);
if (s >= a && newlen < BB_MAX_LEN) {
/* yes, we can combine them */
int ack = BB_ACK(p[lo]) && BB_ACK(p[hi]);
p[lo] = BB_MAKE(BB_OFFSET(p[lo]), newlen, ack);
memmove(p + hi, p + hi + 1,
(bb->count - hi - 1) * 8);
bb->count--;
}
}
while (sectors) {
/* didn't merge (it all).
* Need to add a range just before 'hi'
*/
if (bb->count >= MAX_BADBLOCKS) {
/* No room for more */
rv = 1;
break;
} else {
int this_sectors = sectors;
memmove(p + hi + 1, p + hi,
(bb->count - hi) * 8);
bb->count++;
if (this_sectors > BB_MAX_LEN)
this_sectors = BB_MAX_LEN;
p[hi] = BB_MAKE(s, this_sectors, acknowledged);
sectors -= this_sectors;
s += this_sectors;
}
}
bb->changed = 1;
if (!acknowledged)
bb->unacked_exist = 1;
else
badblocks_update_acked(bb);
write_sequnlock_irqrestore(&bb->lock, flags);
return rv;
}
EXPORT_SYMBOL_GPL(badblocks_set);
/**
* badblocks_clear() - Remove a range of bad blocks to the table.
* @bb: the badblocks structure that holds all badblock information
* @s: first sector to mark as bad
* @sectors: number of sectors to mark as bad
*
* This may involve extending the table if we spilt a region,
* but it must not fail. So if the table becomes full, we just
* drop the remove request.
*
* Return:
* 0: success
* 1: failed to clear badblocks
*/
int badblocks_clear(struct badblocks *bb, sector_t s, int sectors)
{
u64 *p;
int lo, hi;
sector_t target = s + sectors;
int rv = 0;
if (bb->shift > 0) {
/* When clearing we round the start up and the end down.
* This should not matter as the shift should align with
* the block size and no rounding should ever be needed.
* However it is better the think a block is bad when it
* isn't than to think a block is not bad when it is.
*/
s += (1<<bb->shift) - 1;
s >>= bb->shift;
target >>= bb->shift;
}
write_seqlock_irq(&bb->lock);
p = bb->page;
lo = 0;
hi = bb->count;
/* Find the last range that starts before 'target' */
while (hi - lo > 1) {
int mid = (lo + hi) / 2;
sector_t a = BB_OFFSET(p[mid]);
if (a < target)
lo = mid;
else
hi = mid;
}
if (hi > lo) {
/* p[lo] is the last range that could overlap the
* current range. Earlier ranges could also overlap,
* but only this one can overlap the end of the range.
*/
if ((BB_OFFSET(p[lo]) + BB_LEN(p[lo]) > target) &&
(BB_OFFSET(p[lo]) < target)) {
/* Partial overlap, leave the tail of this range */
int ack = BB_ACK(p[lo]);
sector_t a = BB_OFFSET(p[lo]);
sector_t end = a + BB_LEN(p[lo]);
if (a < s) {
/* we need to split this range */
if (bb->count >= MAX_BADBLOCKS) {
rv = -ENOSPC;
goto out;
}
memmove(p+lo+1, p+lo, (bb->count - lo) * 8);
bb->count++;
p[lo] = BB_MAKE(a, s-a, ack);
lo++;
}
p[lo] = BB_MAKE(target, end - target, ack);
/* there is no longer an overlap */
hi = lo;
lo--;
}
while (lo >= 0 &&
(BB_OFFSET(p[lo]) + BB_LEN(p[lo]) > s) &&
(BB_OFFSET(p[lo]) < target)) {
/* This range does overlap */
if (BB_OFFSET(p[lo]) < s) {
/* Keep the early parts of this range. */
int ack = BB_ACK(p[lo]);
sector_t start = BB_OFFSET(p[lo]);
p[lo] = BB_MAKE(start, s - start, ack);
/* now low doesn't overlap, so.. */
break;
}
lo--;
}
/* 'lo' is strictly before, 'hi' is strictly after,
* anything between needs to be discarded
*/
if (hi - lo > 1) {
memmove(p+lo+1, p+hi, (bb->count - hi) * 8);
bb->count -= (hi - lo - 1);
}
}
badblocks_update_acked(bb);
bb->changed = 1;
out:
write_sequnlock_irq(&bb->lock);
return rv;
}
EXPORT_SYMBOL_GPL(badblocks_clear);
/**
* ack_all_badblocks() - Acknowledge all bad blocks in a list.
* @bb: the badblocks structure that holds all badblock information
*
* This only succeeds if ->changed is clear. It is used by
* in-kernel metadata updates
*/
void ack_all_badblocks(struct badblocks *bb)
{
if (bb->page == NULL || bb->changed)
/* no point even trying */
return;
write_seqlock_irq(&bb->lock);
if (bb->changed == 0 && bb->unacked_exist) {
u64 *p = bb->page;
int i;
for (i = 0; i < bb->count ; i++) {
if (!BB_ACK(p[i])) {
sector_t start = BB_OFFSET(p[i]);
int len = BB_LEN(p[i]);
p[i] = BB_MAKE(start, len, 1);
}
}
bb->unacked_exist = 0;
}
write_sequnlock_irq(&bb->lock);
}
EXPORT_SYMBOL_GPL(ack_all_badblocks);
/**
* badblocks_show() - sysfs access to bad-blocks list
* @bb: the badblocks structure that holds all badblock information
* @page: buffer received from sysfs
* @unack: weather to show unacknowledged badblocks
*
* Return:
* Length of returned data
*/
ssize_t badblocks_show(struct badblocks *bb, char *page, int unack)
{
size_t len;
int i;
u64 *p = bb->page;
unsigned seq;
if (bb->shift < 0)
return 0;
retry:
seq = read_seqbegin(&bb->lock);
len = 0;
i = 0;
while (len < PAGE_SIZE && i < bb->count) {
sector_t s = BB_OFFSET(p[i]);
unsigned int length = BB_LEN(p[i]);
int ack = BB_ACK(p[i]);
i++;
if (unack && ack)
continue;
len += snprintf(page+len, PAGE_SIZE-len, "%llu %u\n",
(unsigned long long)s << bb->shift,
length << bb->shift);
}
if (unack && len == 0)
bb->unacked_exist = 0;
if (read_seqretry(&bb->lock, seq))
goto retry;
return len;
}
EXPORT_SYMBOL_GPL(badblocks_show);
/**
* badblocks_store() - sysfs access to bad-blocks list
* @bb: the badblocks structure that holds all badblock information
* @page: buffer received from sysfs
* @len: length of data received from sysfs
* @unack: weather to show unacknowledged badblocks
*
* Return:
* Length of the buffer processed or -ve error.
*/
ssize_t badblocks_store(struct badblocks *bb, const char *page, size_t len,
int unack)
{
unsigned long long sector;
int length;
char newline;
switch (sscanf(page, "%llu %d%c", &sector, &length, &newline)) {
case 3:
if (newline != '\n')
return -EINVAL;
fallthrough;
case 2:
if (length <= 0)
return -EINVAL;
break;
default:
return -EINVAL;
}
if (badblocks_set(bb, sector, length, !unack))
return -ENOSPC;
else
return len;
}
EXPORT_SYMBOL_GPL(badblocks_store);
static int __badblocks_init(struct device *dev, struct badblocks *bb,
int enable)
{
bb->dev = dev;
bb->count = 0;
if (enable)
bb->shift = 0;
else
bb->shift = -1;
if (dev)
bb->page = devm_kzalloc(dev, PAGE_SIZE, GFP_KERNEL);
else
bb->page = kzalloc(PAGE_SIZE, GFP_KERNEL);
if (!bb->page) {
bb->shift = -1;
return -ENOMEM;
}
seqlock_init(&bb->lock);
return 0;
}
/**
* badblocks_init() - initialize the badblocks structure
* @bb: the badblocks structure that holds all badblock information
* @enable: weather to enable badblocks accounting
*
* Return:
* 0: success
* -ve errno: on error
*/
int badblocks_init(struct badblocks *bb, int enable)
{
return __badblocks_init(NULL, bb, enable);
}
EXPORT_SYMBOL_GPL(badblocks_init);
int devm_init_badblocks(struct device *dev, struct badblocks *bb)
{
if (!bb)
return -EINVAL;
return __badblocks_init(dev, bb, 1);
}
EXPORT_SYMBOL_GPL(devm_init_badblocks);
/**
* badblocks_exit() - free the badblocks structure
* @bb: the badblocks structure that holds all badblock information
*/
void badblocks_exit(struct badblocks *bb)
{
if (!bb)
return;
if (bb->dev)
devm_kfree(bb->dev, bb->page);
else
kfree(bb->page);
bb->page = NULL;
}
EXPORT_SYMBOL_GPL(badblocks_exit);