linux/kernel/bpf/arraymap.c

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/* Copyright (c) 2011-2014 PLUMgrid, http://plumgrid.com
* Copyright (c) 2016,2017 Facebook
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of version 2 of the GNU General Public
* License as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*/
#include <linux/bpf.h>
#include <linux/err.h>
#include <linux/slab.h>
#include <linux/mm.h>
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-20 07:59:03 +08:00
#include <linux/filter.h>
#include <linux/perf_event.h>
bpf: Add array of maps support This patch adds a few helper funcs to enable map-in-map support (i.e. outer_map->inner_map). The first outer_map type BPF_MAP_TYPE_ARRAY_OF_MAPS is also added in this patch. The next patch will introduce a hash of maps type. Any bpf map type can be acted as an inner_map. The exception is BPF_MAP_TYPE_PROG_ARRAY because the extra level of indirection makes it harder to verify the owner_prog_type and owner_jited. Multi-level map-in-map is not supported (i.e. map->map is ok but not map->map->map). When adding an inner_map to an outer_map, it currently checks the map_type, key_size, value_size, map_flags, max_entries and ops. The verifier also uses those map's properties to do static analysis. map_flags is needed because we need to ensure BPF_PROG_TYPE_PERF_EVENT is using a preallocated hashtab for the inner_hash also. ops and max_entries are needed to generate inlined map-lookup instructions. For simplicity reason, a simple '==' test is used for both map_flags and max_entries. The equality of ops is implied by the equality of map_type. During outer_map creation time, an inner_map_fd is needed to create an outer_map. However, the inner_map_fd's life time does not depend on the outer_map. The inner_map_fd is merely used to initialize the inner_map_meta of the outer_map. Also, for the outer_map: * It allows element update and delete from syscall * It allows element lookup from bpf_prog The above is similar to the current fd_array pattern. Signed-off-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-03-23 01:00:33 +08:00
#include "map_in_map.h"
static void bpf_array_free_percpu(struct bpf_array *array)
{
int i;
for (i = 0; i < array->map.max_entries; i++)
free_percpu(array->pptrs[i]);
}
static int bpf_array_alloc_percpu(struct bpf_array *array)
{
void __percpu *ptr;
int i;
for (i = 0; i < array->map.max_entries; i++) {
ptr = __alloc_percpu_gfp(array->elem_size, 8,
GFP_USER | __GFP_NOWARN);
if (!ptr) {
bpf_array_free_percpu(array);
return -ENOMEM;
}
array->pptrs[i] = ptr;
}
return 0;
}
/* Called from syscall */
static struct bpf_map *array_map_alloc(union bpf_attr *attr)
{
bool percpu = attr->map_type == BPF_MAP_TYPE_PERCPU_ARRAY;
bpf: Allow selecting numa node during map creation The current map creation API does not allow to provide the numa-node preference. The memory usually comes from where the map-creation-process is running. The performance is not ideal if the bpf_prog is known to always run in a numa node different from the map-creation-process. One of the use case is sharding on CPU to different LRU maps (i.e. an array of LRU maps). Here is the test result of map_perf_test on the INNER_LRU_HASH_PREALLOC test if we force the lru map used by CPU0 to be allocated from a remote numa node: [ The machine has 20 cores. CPU0-9 at node 0. CPU10-19 at node 1 ] ># taskset -c 10 ./map_perf_test 512 8 1260000 8000000 5:inner_lru_hash_map_perf pre-alloc 1628380 events per sec 4:inner_lru_hash_map_perf pre-alloc 1626396 events per sec 3:inner_lru_hash_map_perf pre-alloc 1626144 events per sec 6:inner_lru_hash_map_perf pre-alloc 1621657 events per sec 2:inner_lru_hash_map_perf pre-alloc 1621534 events per sec 1:inner_lru_hash_map_perf pre-alloc 1620292 events per sec 7:inner_lru_hash_map_perf pre-alloc 1613305 events per sec 0:inner_lru_hash_map_perf pre-alloc 1239150 events per sec #<<< After specifying numa node: ># taskset -c 10 ./map_perf_test 512 8 1260000 8000000 5:inner_lru_hash_map_perf pre-alloc 1629627 events per sec 3:inner_lru_hash_map_perf pre-alloc 1628057 events per sec 1:inner_lru_hash_map_perf pre-alloc 1623054 events per sec 6:inner_lru_hash_map_perf pre-alloc 1616033 events per sec 2:inner_lru_hash_map_perf pre-alloc 1614630 events per sec 4:inner_lru_hash_map_perf pre-alloc 1612651 events per sec 7:inner_lru_hash_map_perf pre-alloc 1609337 events per sec 0:inner_lru_hash_map_perf pre-alloc 1619340 events per sec #<<< This patch adds one field, numa_node, to the bpf_attr. Since numa node 0 is a valid node, a new flag BPF_F_NUMA_NODE is also added. The numa_node field is honored if and only if the BPF_F_NUMA_NODE flag is set. Numa node selection is not supported for percpu map. This patch does not change all the kmalloc. F.e. 'htab = kzalloc()' is not changed since the object is small enough to stay in the cache. Signed-off-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@fb.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-19 02:28:00 +08:00
int numa_node = bpf_map_attr_numa_node(attr);
struct bpf_array *array;
u64 array_size;
u32 elem_size;
/* check sanity of attributes */
if (attr->max_entries == 0 || attr->key_size != 4 ||
bpf: Allow selecting numa node during map creation The current map creation API does not allow to provide the numa-node preference. The memory usually comes from where the map-creation-process is running. The performance is not ideal if the bpf_prog is known to always run in a numa node different from the map-creation-process. One of the use case is sharding on CPU to different LRU maps (i.e. an array of LRU maps). Here is the test result of map_perf_test on the INNER_LRU_HASH_PREALLOC test if we force the lru map used by CPU0 to be allocated from a remote numa node: [ The machine has 20 cores. CPU0-9 at node 0. CPU10-19 at node 1 ] ># taskset -c 10 ./map_perf_test 512 8 1260000 8000000 5:inner_lru_hash_map_perf pre-alloc 1628380 events per sec 4:inner_lru_hash_map_perf pre-alloc 1626396 events per sec 3:inner_lru_hash_map_perf pre-alloc 1626144 events per sec 6:inner_lru_hash_map_perf pre-alloc 1621657 events per sec 2:inner_lru_hash_map_perf pre-alloc 1621534 events per sec 1:inner_lru_hash_map_perf pre-alloc 1620292 events per sec 7:inner_lru_hash_map_perf pre-alloc 1613305 events per sec 0:inner_lru_hash_map_perf pre-alloc 1239150 events per sec #<<< After specifying numa node: ># taskset -c 10 ./map_perf_test 512 8 1260000 8000000 5:inner_lru_hash_map_perf pre-alloc 1629627 events per sec 3:inner_lru_hash_map_perf pre-alloc 1628057 events per sec 1:inner_lru_hash_map_perf pre-alloc 1623054 events per sec 6:inner_lru_hash_map_perf pre-alloc 1616033 events per sec 2:inner_lru_hash_map_perf pre-alloc 1614630 events per sec 4:inner_lru_hash_map_perf pre-alloc 1612651 events per sec 7:inner_lru_hash_map_perf pre-alloc 1609337 events per sec 0:inner_lru_hash_map_perf pre-alloc 1619340 events per sec #<<< This patch adds one field, numa_node, to the bpf_attr. Since numa node 0 is a valid node, a new flag BPF_F_NUMA_NODE is also added. The numa_node field is honored if and only if the BPF_F_NUMA_NODE flag is set. Numa node selection is not supported for percpu map. This patch does not change all the kmalloc. F.e. 'htab = kzalloc()' is not changed since the object is small enough to stay in the cache. Signed-off-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@fb.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-19 02:28:00 +08:00
attr->value_size == 0 || attr->map_flags & ~BPF_F_NUMA_NODE ||
(percpu && numa_node != NUMA_NO_NODE))
return ERR_PTR(-EINVAL);
if (attr->value_size > KMALLOC_MAX_SIZE)
bpf: fix allocation warnings in bpf maps and integer overflow For large map->value_size the user space can trigger memory allocation warnings like: WARNING: CPU: 2 PID: 11122 at mm/page_alloc.c:2989 __alloc_pages_nodemask+0x695/0x14e0() Call Trace: [< inline >] __dump_stack lib/dump_stack.c:15 [<ffffffff82743b56>] dump_stack+0x68/0x92 lib/dump_stack.c:50 [<ffffffff81244ec9>] warn_slowpath_common+0xd9/0x140 kernel/panic.c:460 [<ffffffff812450f9>] warn_slowpath_null+0x29/0x30 kernel/panic.c:493 [< inline >] __alloc_pages_slowpath mm/page_alloc.c:2989 [<ffffffff81554e95>] __alloc_pages_nodemask+0x695/0x14e0 mm/page_alloc.c:3235 [<ffffffff816188fe>] alloc_pages_current+0xee/0x340 mm/mempolicy.c:2055 [< inline >] alloc_pages include/linux/gfp.h:451 [<ffffffff81550706>] alloc_kmem_pages+0x16/0xf0 mm/page_alloc.c:3414 [<ffffffff815a1c89>] kmalloc_order+0x19/0x60 mm/slab_common.c:1007 [<ffffffff815a1cef>] kmalloc_order_trace+0x1f/0xa0 mm/slab_common.c:1018 [< inline >] kmalloc_large include/linux/slab.h:390 [<ffffffff81627784>] __kmalloc+0x234/0x250 mm/slub.c:3525 [< inline >] kmalloc include/linux/slab.h:463 [< inline >] map_update_elem kernel/bpf/syscall.c:288 [< inline >] SYSC_bpf kernel/bpf/syscall.c:744 To avoid never succeeding kmalloc with order >= MAX_ORDER check that elem->value_size and computed elem_size are within limits for both hash and array type maps. Also add __GFP_NOWARN to kmalloc(value_size | elem_size) to avoid OOM warnings. Note kmalloc(key_size) is highly unlikely to trigger OOM, since key_size <= 512, so keep those kmalloc-s as-is. Large value_size can cause integer overflows in elem_size and map.pages formulas, so check for that as well. Fixes: aaac3ba95e4c ("bpf: charge user for creation of BPF maps and programs") Reported-by: Dmitry Vyukov <dvyukov@google.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-11-30 08:59:35 +08:00
/* if value_size is bigger, the user space won't be able to
* access the elements.
*/
return ERR_PTR(-E2BIG);
elem_size = round_up(attr->value_size, 8);
array_size = sizeof(*array);
if (percpu)
array_size += (u64) attr->max_entries * sizeof(void *);
else
array_size += (u64) attr->max_entries * elem_size;
/* make sure there is no u32 overflow later in round_up() */
if (array_size >= U32_MAX - PAGE_SIZE)
return ERR_PTR(-ENOMEM);
/* allocate all map elements and zero-initialize them */
bpf: Allow selecting numa node during map creation The current map creation API does not allow to provide the numa-node preference. The memory usually comes from where the map-creation-process is running. The performance is not ideal if the bpf_prog is known to always run in a numa node different from the map-creation-process. One of the use case is sharding on CPU to different LRU maps (i.e. an array of LRU maps). Here is the test result of map_perf_test on the INNER_LRU_HASH_PREALLOC test if we force the lru map used by CPU0 to be allocated from a remote numa node: [ The machine has 20 cores. CPU0-9 at node 0. CPU10-19 at node 1 ] ># taskset -c 10 ./map_perf_test 512 8 1260000 8000000 5:inner_lru_hash_map_perf pre-alloc 1628380 events per sec 4:inner_lru_hash_map_perf pre-alloc 1626396 events per sec 3:inner_lru_hash_map_perf pre-alloc 1626144 events per sec 6:inner_lru_hash_map_perf pre-alloc 1621657 events per sec 2:inner_lru_hash_map_perf pre-alloc 1621534 events per sec 1:inner_lru_hash_map_perf pre-alloc 1620292 events per sec 7:inner_lru_hash_map_perf pre-alloc 1613305 events per sec 0:inner_lru_hash_map_perf pre-alloc 1239150 events per sec #<<< After specifying numa node: ># taskset -c 10 ./map_perf_test 512 8 1260000 8000000 5:inner_lru_hash_map_perf pre-alloc 1629627 events per sec 3:inner_lru_hash_map_perf pre-alloc 1628057 events per sec 1:inner_lru_hash_map_perf pre-alloc 1623054 events per sec 6:inner_lru_hash_map_perf pre-alloc 1616033 events per sec 2:inner_lru_hash_map_perf pre-alloc 1614630 events per sec 4:inner_lru_hash_map_perf pre-alloc 1612651 events per sec 7:inner_lru_hash_map_perf pre-alloc 1609337 events per sec 0:inner_lru_hash_map_perf pre-alloc 1619340 events per sec #<<< This patch adds one field, numa_node, to the bpf_attr. Since numa node 0 is a valid node, a new flag BPF_F_NUMA_NODE is also added. The numa_node field is honored if and only if the BPF_F_NUMA_NODE flag is set. Numa node selection is not supported for percpu map. This patch does not change all the kmalloc. F.e. 'htab = kzalloc()' is not changed since the object is small enough to stay in the cache. Signed-off-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@fb.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-19 02:28:00 +08:00
array = bpf_map_area_alloc(array_size, numa_node);
if (!array)
return ERR_PTR(-ENOMEM);
/* copy mandatory map attributes */
array->map.map_type = attr->map_type;
array->map.key_size = attr->key_size;
array->map.value_size = attr->value_size;
array->map.max_entries = attr->max_entries;
array->map.map_flags = attr->map_flags;
bpf: Allow selecting numa node during map creation The current map creation API does not allow to provide the numa-node preference. The memory usually comes from where the map-creation-process is running. The performance is not ideal if the bpf_prog is known to always run in a numa node different from the map-creation-process. One of the use case is sharding on CPU to different LRU maps (i.e. an array of LRU maps). Here is the test result of map_perf_test on the INNER_LRU_HASH_PREALLOC test if we force the lru map used by CPU0 to be allocated from a remote numa node: [ The machine has 20 cores. CPU0-9 at node 0. CPU10-19 at node 1 ] ># taskset -c 10 ./map_perf_test 512 8 1260000 8000000 5:inner_lru_hash_map_perf pre-alloc 1628380 events per sec 4:inner_lru_hash_map_perf pre-alloc 1626396 events per sec 3:inner_lru_hash_map_perf pre-alloc 1626144 events per sec 6:inner_lru_hash_map_perf pre-alloc 1621657 events per sec 2:inner_lru_hash_map_perf pre-alloc 1621534 events per sec 1:inner_lru_hash_map_perf pre-alloc 1620292 events per sec 7:inner_lru_hash_map_perf pre-alloc 1613305 events per sec 0:inner_lru_hash_map_perf pre-alloc 1239150 events per sec #<<< After specifying numa node: ># taskset -c 10 ./map_perf_test 512 8 1260000 8000000 5:inner_lru_hash_map_perf pre-alloc 1629627 events per sec 3:inner_lru_hash_map_perf pre-alloc 1628057 events per sec 1:inner_lru_hash_map_perf pre-alloc 1623054 events per sec 6:inner_lru_hash_map_perf pre-alloc 1616033 events per sec 2:inner_lru_hash_map_perf pre-alloc 1614630 events per sec 4:inner_lru_hash_map_perf pre-alloc 1612651 events per sec 7:inner_lru_hash_map_perf pre-alloc 1609337 events per sec 0:inner_lru_hash_map_perf pre-alloc 1619340 events per sec #<<< This patch adds one field, numa_node, to the bpf_attr. Since numa node 0 is a valid node, a new flag BPF_F_NUMA_NODE is also added. The numa_node field is honored if and only if the BPF_F_NUMA_NODE flag is set. Numa node selection is not supported for percpu map. This patch does not change all the kmalloc. F.e. 'htab = kzalloc()' is not changed since the object is small enough to stay in the cache. Signed-off-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@fb.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-08-19 02:28:00 +08:00
array->map.numa_node = numa_node;
array->elem_size = elem_size;
if (!percpu)
goto out;
array_size += (u64) attr->max_entries * elem_size * num_possible_cpus();
if (array_size >= U32_MAX - PAGE_SIZE ||
elem_size > PCPU_MIN_UNIT_SIZE || bpf_array_alloc_percpu(array)) {
bpf_map_area_free(array);
return ERR_PTR(-ENOMEM);
}
out:
array->map.pages = round_up(array_size, PAGE_SIZE) >> PAGE_SHIFT;
return &array->map;
}
/* Called from syscall or from eBPF program */
static void *array_map_lookup_elem(struct bpf_map *map, void *key)
{
struct bpf_array *array = container_of(map, struct bpf_array, map);
u32 index = *(u32 *)key;
if (unlikely(index >= array->map.max_entries))
return NULL;
return array->value + array->elem_size * index;
}
/* emit BPF instructions equivalent to C code of array_map_lookup_elem() */
static u32 array_map_gen_lookup(struct bpf_map *map, struct bpf_insn *insn_buf)
{
struct bpf_insn *insn = insn_buf;
u32 elem_size = round_up(map->value_size, 8);
const int ret = BPF_REG_0;
const int map_ptr = BPF_REG_1;
const int index = BPF_REG_2;
*insn++ = BPF_ALU64_IMM(BPF_ADD, map_ptr, offsetof(struct bpf_array, value));
*insn++ = BPF_LDX_MEM(BPF_W, ret, index, 0);
*insn++ = BPF_JMP_IMM(BPF_JGE, ret, map->max_entries, 3);
if (is_power_of_2(elem_size)) {
*insn++ = BPF_ALU64_IMM(BPF_LSH, ret, ilog2(elem_size));
} else {
*insn++ = BPF_ALU64_IMM(BPF_MUL, ret, elem_size);
}
*insn++ = BPF_ALU64_REG(BPF_ADD, ret, map_ptr);
*insn++ = BPF_JMP_IMM(BPF_JA, 0, 0, 1);
*insn++ = BPF_MOV64_IMM(ret, 0);
return insn - insn_buf;
}
/* Called from eBPF program */
static void *percpu_array_map_lookup_elem(struct bpf_map *map, void *key)
{
struct bpf_array *array = container_of(map, struct bpf_array, map);
u32 index = *(u32 *)key;
if (unlikely(index >= array->map.max_entries))
return NULL;
return this_cpu_ptr(array->pptrs[index]);
}
int bpf_percpu_array_copy(struct bpf_map *map, void *key, void *value)
{
struct bpf_array *array = container_of(map, struct bpf_array, map);
u32 index = *(u32 *)key;
void __percpu *pptr;
int cpu, off = 0;
u32 size;
if (unlikely(index >= array->map.max_entries))
return -ENOENT;
/* per_cpu areas are zero-filled and bpf programs can only
* access 'value_size' of them, so copying rounded areas
* will not leak any kernel data
*/
size = round_up(map->value_size, 8);
rcu_read_lock();
pptr = array->pptrs[index];
for_each_possible_cpu(cpu) {
bpf_long_memcpy(value + off, per_cpu_ptr(pptr, cpu), size);
off += size;
}
rcu_read_unlock();
return 0;
}
/* Called from syscall */
static int array_map_get_next_key(struct bpf_map *map, void *key, void *next_key)
{
struct bpf_array *array = container_of(map, struct bpf_array, map);
u32 index = key ? *(u32 *)key : U32_MAX;
u32 *next = (u32 *)next_key;
if (index >= array->map.max_entries) {
*next = 0;
return 0;
}
if (index == array->map.max_entries - 1)
return -ENOENT;
*next = index + 1;
return 0;
}
/* Called from syscall or from eBPF program */
static int array_map_update_elem(struct bpf_map *map, void *key, void *value,
u64 map_flags)
{
struct bpf_array *array = container_of(map, struct bpf_array, map);
u32 index = *(u32 *)key;
if (unlikely(map_flags > BPF_EXIST))
/* unknown flags */
return -EINVAL;
if (unlikely(index >= array->map.max_entries))
/* all elements were pre-allocated, cannot insert a new one */
return -E2BIG;
if (unlikely(map_flags == BPF_NOEXIST))
/* all elements already exist */
return -EEXIST;
if (array->map.map_type == BPF_MAP_TYPE_PERCPU_ARRAY)
memcpy(this_cpu_ptr(array->pptrs[index]),
value, map->value_size);
else
memcpy(array->value + array->elem_size * index,
value, map->value_size);
return 0;
}
int bpf_percpu_array_update(struct bpf_map *map, void *key, void *value,
u64 map_flags)
{
struct bpf_array *array = container_of(map, struct bpf_array, map);
u32 index = *(u32 *)key;
void __percpu *pptr;
int cpu, off = 0;
u32 size;
if (unlikely(map_flags > BPF_EXIST))
/* unknown flags */
return -EINVAL;
if (unlikely(index >= array->map.max_entries))
/* all elements were pre-allocated, cannot insert a new one */
return -E2BIG;
if (unlikely(map_flags == BPF_NOEXIST))
/* all elements already exist */
return -EEXIST;
/* the user space will provide round_up(value_size, 8) bytes that
* will be copied into per-cpu area. bpf programs can only access
* value_size of it. During lookup the same extra bytes will be
* returned or zeros which were zero-filled by percpu_alloc,
* so no kernel data leaks possible
*/
size = round_up(map->value_size, 8);
rcu_read_lock();
pptr = array->pptrs[index];
for_each_possible_cpu(cpu) {
bpf_long_memcpy(per_cpu_ptr(pptr, cpu), value + off, size);
off += size;
}
rcu_read_unlock();
return 0;
}
/* Called from syscall or from eBPF program */
static int array_map_delete_elem(struct bpf_map *map, void *key)
{
return -EINVAL;
}
/* Called when map->refcnt goes to zero, either from workqueue or from syscall */
static void array_map_free(struct bpf_map *map)
{
struct bpf_array *array = container_of(map, struct bpf_array, map);
/* at this point bpf_prog->aux->refcnt == 0 and this map->refcnt == 0,
* so the programs (can be more than one that used this map) were
* disconnected from events. Wait for outstanding programs to complete
* and free the array
*/
synchronize_rcu();
if (array->map.map_type == BPF_MAP_TYPE_PERCPU_ARRAY)
bpf_array_free_percpu(array);
bpf_map_area_free(array);
}
const struct bpf_map_ops array_map_ops = {
.map_alloc = array_map_alloc,
.map_free = array_map_free,
.map_get_next_key = array_map_get_next_key,
.map_lookup_elem = array_map_lookup_elem,
.map_update_elem = array_map_update_elem,
.map_delete_elem = array_map_delete_elem,
.map_gen_lookup = array_map_gen_lookup,
};
const struct bpf_map_ops percpu_array_map_ops = {
.map_alloc = array_map_alloc,
.map_free = array_map_free,
.map_get_next_key = array_map_get_next_key,
.map_lookup_elem = percpu_array_map_lookup_elem,
.map_update_elem = array_map_update_elem,
.map_delete_elem = array_map_delete_elem,
};
static struct bpf_map *fd_array_map_alloc(union bpf_attr *attr)
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-20 07:59:03 +08:00
{
/* only file descriptors can be stored in this type of map */
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-20 07:59:03 +08:00
if (attr->value_size != sizeof(u32))
return ERR_PTR(-EINVAL);
return array_map_alloc(attr);
}
static void fd_array_map_free(struct bpf_map *map)
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-20 07:59:03 +08:00
{
struct bpf_array *array = container_of(map, struct bpf_array, map);
int i;
synchronize_rcu();
/* make sure it's empty */
for (i = 0; i < array->map.max_entries; i++)
BUG_ON(array->ptrs[i] != NULL);
bpf_map_area_free(array);
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-20 07:59:03 +08:00
}
static void *fd_array_map_lookup_elem(struct bpf_map *map, void *key)
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-20 07:59:03 +08:00
{
return NULL;
}
/* only called from syscall */
int bpf_fd_array_map_lookup_elem(struct bpf_map *map, void *key, u32 *value)
{
void **elem, *ptr;
int ret = 0;
if (!map->ops->map_fd_sys_lookup_elem)
return -ENOTSUPP;
rcu_read_lock();
elem = array_map_lookup_elem(map, key);
if (elem && (ptr = READ_ONCE(*elem)))
*value = map->ops->map_fd_sys_lookup_elem(ptr);
else
ret = -ENOENT;
rcu_read_unlock();
return ret;
}
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-20 07:59:03 +08:00
/* only called from syscall */
int bpf_fd_array_map_update_elem(struct bpf_map *map, struct file *map_file,
void *key, void *value, u64 map_flags)
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-20 07:59:03 +08:00
{
struct bpf_array *array = container_of(map, struct bpf_array, map);
void *new_ptr, *old_ptr;
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-20 07:59:03 +08:00
u32 index = *(u32 *)key, ufd;
if (map_flags != BPF_ANY)
return -EINVAL;
if (index >= array->map.max_entries)
return -E2BIG;
ufd = *(u32 *)value;
new_ptr = map->ops->map_fd_get_ptr(map, map_file, ufd);
if (IS_ERR(new_ptr))
return PTR_ERR(new_ptr);
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-20 07:59:03 +08:00
old_ptr = xchg(array->ptrs + index, new_ptr);
if (old_ptr)
map->ops->map_fd_put_ptr(old_ptr);
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-20 07:59:03 +08:00
return 0;
}
static int fd_array_map_delete_elem(struct bpf_map *map, void *key)
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-20 07:59:03 +08:00
{
struct bpf_array *array = container_of(map, struct bpf_array, map);
void *old_ptr;
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-20 07:59:03 +08:00
u32 index = *(u32 *)key;
if (index >= array->map.max_entries)
return -E2BIG;
old_ptr = xchg(array->ptrs + index, NULL);
if (old_ptr) {
map->ops->map_fd_put_ptr(old_ptr);
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-20 07:59:03 +08:00
return 0;
} else {
return -ENOENT;
}
}
static void *prog_fd_array_get_ptr(struct bpf_map *map,
struct file *map_file, int fd)
{
struct bpf_array *array = container_of(map, struct bpf_array, map);
struct bpf_prog *prog = bpf_prog_get(fd);
if (IS_ERR(prog))
return prog;
if (!bpf_prog_array_compatible(array, prog)) {
bpf_prog_put(prog);
return ERR_PTR(-EINVAL);
}
return prog;
}
static void prog_fd_array_put_ptr(void *ptr)
{
bpf: generally move prog destruction to RCU deferral Jann Horn reported following analysis that could potentially result in a very hard to trigger (if not impossible) UAF race, to quote his event timeline: - Set up a process with threads T1, T2 and T3 - Let T1 set up a socket filter F1 that invokes another filter F2 through a BPF map [tail call] - Let T1 trigger the socket filter via a unix domain socket write, don't wait for completion - Let T2 call PERF_EVENT_IOC_SET_BPF with F2, don't wait for completion - Now T2 should be behind bpf_prog_get(), but before bpf_prog_put() - Let T3 close the file descriptor for F2, dropping the reference count of F2 to 2 - At this point, T1 should have looked up F2 from the map, but not finished executing it - Let T3 remove F2 from the BPF map, dropping the reference count of F2 to 1 - Now T2 should call bpf_prog_put() (wrong BPF program type), dropping the reference count of F2 to 0 and scheduling bpf_prog_free_deferred() via schedule_work() - At this point, the BPF program could be freed - BPF execution is still running in a freed BPF program While at PERF_EVENT_IOC_SET_BPF time it's only guaranteed that the perf event fd we're doing the syscall on doesn't disappear from underneath us for whole syscall time, it may not be the case for the bpf fd used as an argument only after we did the put. It needs to be a valid fd pointing to a BPF program at the time of the call to make the bpf_prog_get() and while T2 gets preempted, F2 must have dropped reference to 1 on the other CPU. The fput() from the close() in T3 should also add additionally delay to the reference drop via exit_task_work() when bpf_prog_release() gets called as well as scheduling bpf_prog_free_deferred(). That said, it makes nevertheless sense to move the BPF prog destruction generally after RCU grace period to guarantee that such scenario above, but also others as recently fixed in ceb56070359b ("bpf, perf: delay release of BPF prog after grace period") with regards to tail calls won't happen. Integrating bpf_prog_free_deferred() directly into the RCU callback is not allowed since the invocation might happen from either softirq or process context, so we're not permitted to block. Reviewing all bpf_prog_put() invocations from eBPF side (note, cBPF -> eBPF progs don't use this for their destruction) with call_rcu() look good to me. Since we don't know whether at the time of attaching the program, we're already part of a tail call map, we need to use RCU variant. However, due to this, there won't be severely more stress on the RCU callback queue: situations with above bpf_prog_get() and bpf_prog_put() combo in practice normally won't lead to releases, but even if they would, enough effort/ cycles have to be put into loading a BPF program into the kernel already. Reported-by: Jann Horn <jannh@google.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-06-30 23:24:43 +08:00
bpf_prog_put(ptr);
}
static u32 prog_fd_array_sys_lookup_elem(void *ptr)
{
return ((struct bpf_prog *)ptr)->aux->id;
}
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-20 07:59:03 +08:00
/* decrement refcnt of all bpf_progs that are stored in this map */
void bpf_fd_array_map_clear(struct bpf_map *map)
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-20 07:59:03 +08:00
{
struct bpf_array *array = container_of(map, struct bpf_array, map);
int i;
for (i = 0; i < array->map.max_entries; i++)
fd_array_map_delete_elem(map, &i);
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-20 07:59:03 +08:00
}
const struct bpf_map_ops prog_array_map_ops = {
.map_alloc = fd_array_map_alloc,
.map_free = fd_array_map_free,
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-20 07:59:03 +08:00
.map_get_next_key = array_map_get_next_key,
.map_lookup_elem = fd_array_map_lookup_elem,
.map_delete_elem = fd_array_map_delete_elem,
.map_fd_get_ptr = prog_fd_array_get_ptr,
.map_fd_put_ptr = prog_fd_array_put_ptr,
.map_fd_sys_lookup_elem = prog_fd_array_sys_lookup_elem,
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-20 07:59:03 +08:00
};
bpf, maps: flush own entries on perf map release The behavior of perf event arrays are quite different from all others as they are tightly coupled to perf event fds, f.e. shown recently by commit e03e7ee34fdd ("perf/bpf: Convert perf_event_array to use struct file") to make refcounting on perf event more robust. A remaining issue that the current code still has is that since additions to the perf event array take a reference on the struct file via perf_event_get() and are only released via fput() (that cleans up the perf event eventually via perf_event_release_kernel()) when the element is either manually removed from the map from user space or automatically when the last reference on the perf event map is dropped. However, this leads us to dangling struct file's when the map gets pinned after the application owning the perf event descriptor exits, and since the struct file reference will in such case only be manually dropped or via pinned file removal, it leads to the perf event living longer than necessary, consuming needlessly resources for that time. Relations between perf event fds and bpf perf event map fds can be rather complex. F.e. maps can act as demuxers among different perf event fds that can possibly be owned by different threads and based on the index selection from the program, events get dispatched to one of the per-cpu fd endpoints. One perf event fd (or, rather a per-cpu set of them) can also live in multiple perf event maps at the same time, listening for events. Also, another requirement is that perf event fds can get closed from application side after they have been attached to the perf event map, so that on exit perf event map will take care of dropping their references eventually. Likewise, when such maps are pinned, the intended behavior is that a user application does bpf_obj_get(), puts its fds in there and on exit when fd is released, they are dropped from the map again, so the map acts rather as connector endpoint. This also makes perf event maps inherently different from program arrays as described in more detail in commit c9da161c6517 ("bpf: fix clearing on persistent program array maps"). To tackle this, map entries are marked by the map struct file that added the element to the map. And when the last reference to that map struct file is released from user space, then the tracked entries are purged from the map. This is okay, because new map struct files instances resp. frontends to the anon inode are provided via bpf_map_new_fd() that is called when we invoke bpf_obj_get_user() for retrieving a pinned map, but also when an initial instance is created via map_create(). The rest is resolved by the vfs layer automatically for us by keeping reference count on the map's struct file. Any concurrent updates on the map slot are fine as well, it just means that perf_event_fd_array_release() needs to delete less of its own entires. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-06-16 04:47:14 +08:00
static struct bpf_event_entry *bpf_event_entry_gen(struct file *perf_file,
struct file *map_file)
{
bpf, maps: flush own entries on perf map release The behavior of perf event arrays are quite different from all others as they are tightly coupled to perf event fds, f.e. shown recently by commit e03e7ee34fdd ("perf/bpf: Convert perf_event_array to use struct file") to make refcounting on perf event more robust. A remaining issue that the current code still has is that since additions to the perf event array take a reference on the struct file via perf_event_get() and are only released via fput() (that cleans up the perf event eventually via perf_event_release_kernel()) when the element is either manually removed from the map from user space or automatically when the last reference on the perf event map is dropped. However, this leads us to dangling struct file's when the map gets pinned after the application owning the perf event descriptor exits, and since the struct file reference will in such case only be manually dropped or via pinned file removal, it leads to the perf event living longer than necessary, consuming needlessly resources for that time. Relations between perf event fds and bpf perf event map fds can be rather complex. F.e. maps can act as demuxers among different perf event fds that can possibly be owned by different threads and based on the index selection from the program, events get dispatched to one of the per-cpu fd endpoints. One perf event fd (or, rather a per-cpu set of them) can also live in multiple perf event maps at the same time, listening for events. Also, another requirement is that perf event fds can get closed from application side after they have been attached to the perf event map, so that on exit perf event map will take care of dropping their references eventually. Likewise, when such maps are pinned, the intended behavior is that a user application does bpf_obj_get(), puts its fds in there and on exit when fd is released, they are dropped from the map again, so the map acts rather as connector endpoint. This also makes perf event maps inherently different from program arrays as described in more detail in commit c9da161c6517 ("bpf: fix clearing on persistent program array maps"). To tackle this, map entries are marked by the map struct file that added the element to the map. And when the last reference to that map struct file is released from user space, then the tracked entries are purged from the map. This is okay, because new map struct files instances resp. frontends to the anon inode are provided via bpf_map_new_fd() that is called when we invoke bpf_obj_get_user() for retrieving a pinned map, but also when an initial instance is created via map_create(). The rest is resolved by the vfs layer automatically for us by keeping reference count on the map's struct file. Any concurrent updates on the map slot are fine as well, it just means that perf_event_fd_array_release() needs to delete less of its own entires. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-06-16 04:47:14 +08:00
struct bpf_event_entry *ee;
ee = kzalloc(sizeof(*ee), GFP_ATOMIC);
bpf, maps: flush own entries on perf map release The behavior of perf event arrays are quite different from all others as they are tightly coupled to perf event fds, f.e. shown recently by commit e03e7ee34fdd ("perf/bpf: Convert perf_event_array to use struct file") to make refcounting on perf event more robust. A remaining issue that the current code still has is that since additions to the perf event array take a reference on the struct file via perf_event_get() and are only released via fput() (that cleans up the perf event eventually via perf_event_release_kernel()) when the element is either manually removed from the map from user space or automatically when the last reference on the perf event map is dropped. However, this leads us to dangling struct file's when the map gets pinned after the application owning the perf event descriptor exits, and since the struct file reference will in such case only be manually dropped or via pinned file removal, it leads to the perf event living longer than necessary, consuming needlessly resources for that time. Relations between perf event fds and bpf perf event map fds can be rather complex. F.e. maps can act as demuxers among different perf event fds that can possibly be owned by different threads and based on the index selection from the program, events get dispatched to one of the per-cpu fd endpoints. One perf event fd (or, rather a per-cpu set of them) can also live in multiple perf event maps at the same time, listening for events. Also, another requirement is that perf event fds can get closed from application side after they have been attached to the perf event map, so that on exit perf event map will take care of dropping their references eventually. Likewise, when such maps are pinned, the intended behavior is that a user application does bpf_obj_get(), puts its fds in there and on exit when fd is released, they are dropped from the map again, so the map acts rather as connector endpoint. This also makes perf event maps inherently different from program arrays as described in more detail in commit c9da161c6517 ("bpf: fix clearing on persistent program array maps"). To tackle this, map entries are marked by the map struct file that added the element to the map. And when the last reference to that map struct file is released from user space, then the tracked entries are purged from the map. This is okay, because new map struct files instances resp. frontends to the anon inode are provided via bpf_map_new_fd() that is called when we invoke bpf_obj_get_user() for retrieving a pinned map, but also when an initial instance is created via map_create(). The rest is resolved by the vfs layer automatically for us by keeping reference count on the map's struct file. Any concurrent updates on the map slot are fine as well, it just means that perf_event_fd_array_release() needs to delete less of its own entires. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-06-16 04:47:14 +08:00
if (ee) {
ee->event = perf_file->private_data;
ee->perf_file = perf_file;
ee->map_file = map_file;
}
return ee;
}
static void __bpf_event_entry_free(struct rcu_head *rcu)
{
struct bpf_event_entry *ee;
ee = container_of(rcu, struct bpf_event_entry, rcu);
fput(ee->perf_file);
kfree(ee);
}
static void bpf_event_entry_free_rcu(struct bpf_event_entry *ee)
{
call_rcu(&ee->rcu, __bpf_event_entry_free);
}
static void *perf_event_fd_array_get_ptr(struct bpf_map *map,
struct file *map_file, int fd)
{
bpf, maps: flush own entries on perf map release The behavior of perf event arrays are quite different from all others as they are tightly coupled to perf event fds, f.e. shown recently by commit e03e7ee34fdd ("perf/bpf: Convert perf_event_array to use struct file") to make refcounting on perf event more robust. A remaining issue that the current code still has is that since additions to the perf event array take a reference on the struct file via perf_event_get() and are only released via fput() (that cleans up the perf event eventually via perf_event_release_kernel()) when the element is either manually removed from the map from user space or automatically when the last reference on the perf event map is dropped. However, this leads us to dangling struct file's when the map gets pinned after the application owning the perf event descriptor exits, and since the struct file reference will in such case only be manually dropped or via pinned file removal, it leads to the perf event living longer than necessary, consuming needlessly resources for that time. Relations between perf event fds and bpf perf event map fds can be rather complex. F.e. maps can act as demuxers among different perf event fds that can possibly be owned by different threads and based on the index selection from the program, events get dispatched to one of the per-cpu fd endpoints. One perf event fd (or, rather a per-cpu set of them) can also live in multiple perf event maps at the same time, listening for events. Also, another requirement is that perf event fds can get closed from application side after they have been attached to the perf event map, so that on exit perf event map will take care of dropping their references eventually. Likewise, when such maps are pinned, the intended behavior is that a user application does bpf_obj_get(), puts its fds in there and on exit when fd is released, they are dropped from the map again, so the map acts rather as connector endpoint. This also makes perf event maps inherently different from program arrays as described in more detail in commit c9da161c6517 ("bpf: fix clearing on persistent program array maps"). To tackle this, map entries are marked by the map struct file that added the element to the map. And when the last reference to that map struct file is released from user space, then the tracked entries are purged from the map. This is okay, because new map struct files instances resp. frontends to the anon inode are provided via bpf_map_new_fd() that is called when we invoke bpf_obj_get_user() for retrieving a pinned map, but also when an initial instance is created via map_create(). The rest is resolved by the vfs layer automatically for us by keeping reference count on the map's struct file. Any concurrent updates on the map slot are fine as well, it just means that perf_event_fd_array_release() needs to delete less of its own entires. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-06-16 04:47:14 +08:00
struct bpf_event_entry *ee;
struct perf_event *event;
struct file *perf_file;
u64 value;
bpf, maps: flush own entries on perf map release The behavior of perf event arrays are quite different from all others as they are tightly coupled to perf event fds, f.e. shown recently by commit e03e7ee34fdd ("perf/bpf: Convert perf_event_array to use struct file") to make refcounting on perf event more robust. A remaining issue that the current code still has is that since additions to the perf event array take a reference on the struct file via perf_event_get() and are only released via fput() (that cleans up the perf event eventually via perf_event_release_kernel()) when the element is either manually removed from the map from user space or automatically when the last reference on the perf event map is dropped. However, this leads us to dangling struct file's when the map gets pinned after the application owning the perf event descriptor exits, and since the struct file reference will in such case only be manually dropped or via pinned file removal, it leads to the perf event living longer than necessary, consuming needlessly resources for that time. Relations between perf event fds and bpf perf event map fds can be rather complex. F.e. maps can act as demuxers among different perf event fds that can possibly be owned by different threads and based on the index selection from the program, events get dispatched to one of the per-cpu fd endpoints. One perf event fd (or, rather a per-cpu set of them) can also live in multiple perf event maps at the same time, listening for events. Also, another requirement is that perf event fds can get closed from application side after they have been attached to the perf event map, so that on exit perf event map will take care of dropping their references eventually. Likewise, when such maps are pinned, the intended behavior is that a user application does bpf_obj_get(), puts its fds in there and on exit when fd is released, they are dropped from the map again, so the map acts rather as connector endpoint. This also makes perf event maps inherently different from program arrays as described in more detail in commit c9da161c6517 ("bpf: fix clearing on persistent program array maps"). To tackle this, map entries are marked by the map struct file that added the element to the map. And when the last reference to that map struct file is released from user space, then the tracked entries are purged from the map. This is okay, because new map struct files instances resp. frontends to the anon inode are provided via bpf_map_new_fd() that is called when we invoke bpf_obj_get_user() for retrieving a pinned map, but also when an initial instance is created via map_create(). The rest is resolved by the vfs layer automatically for us by keeping reference count on the map's struct file. Any concurrent updates on the map slot are fine as well, it just means that perf_event_fd_array_release() needs to delete less of its own entires. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-06-16 04:47:14 +08:00
perf_file = perf_event_get(fd);
if (IS_ERR(perf_file))
return perf_file;
ee = ERR_PTR(-EOPNOTSUPP);
bpf, maps: flush own entries on perf map release The behavior of perf event arrays are quite different from all others as they are tightly coupled to perf event fds, f.e. shown recently by commit e03e7ee34fdd ("perf/bpf: Convert perf_event_array to use struct file") to make refcounting on perf event more robust. A remaining issue that the current code still has is that since additions to the perf event array take a reference on the struct file via perf_event_get() and are only released via fput() (that cleans up the perf event eventually via perf_event_release_kernel()) when the element is either manually removed from the map from user space or automatically when the last reference on the perf event map is dropped. However, this leads us to dangling struct file's when the map gets pinned after the application owning the perf event descriptor exits, and since the struct file reference will in such case only be manually dropped or via pinned file removal, it leads to the perf event living longer than necessary, consuming needlessly resources for that time. Relations between perf event fds and bpf perf event map fds can be rather complex. F.e. maps can act as demuxers among different perf event fds that can possibly be owned by different threads and based on the index selection from the program, events get dispatched to one of the per-cpu fd endpoints. One perf event fd (or, rather a per-cpu set of them) can also live in multiple perf event maps at the same time, listening for events. Also, another requirement is that perf event fds can get closed from application side after they have been attached to the perf event map, so that on exit perf event map will take care of dropping their references eventually. Likewise, when such maps are pinned, the intended behavior is that a user application does bpf_obj_get(), puts its fds in there and on exit when fd is released, they are dropped from the map again, so the map acts rather as connector endpoint. This also makes perf event maps inherently different from program arrays as described in more detail in commit c9da161c6517 ("bpf: fix clearing on persistent program array maps"). To tackle this, map entries are marked by the map struct file that added the element to the map. And when the last reference to that map struct file is released from user space, then the tracked entries are purged from the map. This is okay, because new map struct files instances resp. frontends to the anon inode are provided via bpf_map_new_fd() that is called when we invoke bpf_obj_get_user() for retrieving a pinned map, but also when an initial instance is created via map_create(). The rest is resolved by the vfs layer automatically for us by keeping reference count on the map's struct file. Any concurrent updates on the map slot are fine as well, it just means that perf_event_fd_array_release() needs to delete less of its own entires. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-06-16 04:47:14 +08:00
event = perf_file->private_data;
if (perf_event_read_local(event, &value) == -EOPNOTSUPP)
bpf, maps: flush own entries on perf map release The behavior of perf event arrays are quite different from all others as they are tightly coupled to perf event fds, f.e. shown recently by commit e03e7ee34fdd ("perf/bpf: Convert perf_event_array to use struct file") to make refcounting on perf event more robust. A remaining issue that the current code still has is that since additions to the perf event array take a reference on the struct file via perf_event_get() and are only released via fput() (that cleans up the perf event eventually via perf_event_release_kernel()) when the element is either manually removed from the map from user space or automatically when the last reference on the perf event map is dropped. However, this leads us to dangling struct file's when the map gets pinned after the application owning the perf event descriptor exits, and since the struct file reference will in such case only be manually dropped or via pinned file removal, it leads to the perf event living longer than necessary, consuming needlessly resources for that time. Relations between perf event fds and bpf perf event map fds can be rather complex. F.e. maps can act as demuxers among different perf event fds that can possibly be owned by different threads and based on the index selection from the program, events get dispatched to one of the per-cpu fd endpoints. One perf event fd (or, rather a per-cpu set of them) can also live in multiple perf event maps at the same time, listening for events. Also, another requirement is that perf event fds can get closed from application side after they have been attached to the perf event map, so that on exit perf event map will take care of dropping their references eventually. Likewise, when such maps are pinned, the intended behavior is that a user application does bpf_obj_get(), puts its fds in there and on exit when fd is released, they are dropped from the map again, so the map acts rather as connector endpoint. This also makes perf event maps inherently different from program arrays as described in more detail in commit c9da161c6517 ("bpf: fix clearing on persistent program array maps"). To tackle this, map entries are marked by the map struct file that added the element to the map. And when the last reference to that map struct file is released from user space, then the tracked entries are purged from the map. This is okay, because new map struct files instances resp. frontends to the anon inode are provided via bpf_map_new_fd() that is called when we invoke bpf_obj_get_user() for retrieving a pinned map, but also when an initial instance is created via map_create(). The rest is resolved by the vfs layer automatically for us by keeping reference count on the map's struct file. Any concurrent updates on the map slot are fine as well, it just means that perf_event_fd_array_release() needs to delete less of its own entires. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-06-16 04:47:14 +08:00
goto err_out;
ee = bpf_event_entry_gen(perf_file, map_file);
if (ee)
return ee;
ee = ERR_PTR(-ENOMEM);
bpf, maps: flush own entries on perf map release The behavior of perf event arrays are quite different from all others as they are tightly coupled to perf event fds, f.e. shown recently by commit e03e7ee34fdd ("perf/bpf: Convert perf_event_array to use struct file") to make refcounting on perf event more robust. A remaining issue that the current code still has is that since additions to the perf event array take a reference on the struct file via perf_event_get() and are only released via fput() (that cleans up the perf event eventually via perf_event_release_kernel()) when the element is either manually removed from the map from user space or automatically when the last reference on the perf event map is dropped. However, this leads us to dangling struct file's when the map gets pinned after the application owning the perf event descriptor exits, and since the struct file reference will in such case only be manually dropped or via pinned file removal, it leads to the perf event living longer than necessary, consuming needlessly resources for that time. Relations between perf event fds and bpf perf event map fds can be rather complex. F.e. maps can act as demuxers among different perf event fds that can possibly be owned by different threads and based on the index selection from the program, events get dispatched to one of the per-cpu fd endpoints. One perf event fd (or, rather a per-cpu set of them) can also live in multiple perf event maps at the same time, listening for events. Also, another requirement is that perf event fds can get closed from application side after they have been attached to the perf event map, so that on exit perf event map will take care of dropping their references eventually. Likewise, when such maps are pinned, the intended behavior is that a user application does bpf_obj_get(), puts its fds in there and on exit when fd is released, they are dropped from the map again, so the map acts rather as connector endpoint. This also makes perf event maps inherently different from program arrays as described in more detail in commit c9da161c6517 ("bpf: fix clearing on persistent program array maps"). To tackle this, map entries are marked by the map struct file that added the element to the map. And when the last reference to that map struct file is released from user space, then the tracked entries are purged from the map. This is okay, because new map struct files instances resp. frontends to the anon inode are provided via bpf_map_new_fd() that is called when we invoke bpf_obj_get_user() for retrieving a pinned map, but also when an initial instance is created via map_create(). The rest is resolved by the vfs layer automatically for us by keeping reference count on the map's struct file. Any concurrent updates on the map slot are fine as well, it just means that perf_event_fd_array_release() needs to delete less of its own entires. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-06-16 04:47:14 +08:00
err_out:
fput(perf_file);
return ee;
}
static void perf_event_fd_array_put_ptr(void *ptr)
{
bpf, maps: flush own entries on perf map release The behavior of perf event arrays are quite different from all others as they are tightly coupled to perf event fds, f.e. shown recently by commit e03e7ee34fdd ("perf/bpf: Convert perf_event_array to use struct file") to make refcounting on perf event more robust. A remaining issue that the current code still has is that since additions to the perf event array take a reference on the struct file via perf_event_get() and are only released via fput() (that cleans up the perf event eventually via perf_event_release_kernel()) when the element is either manually removed from the map from user space or automatically when the last reference on the perf event map is dropped. However, this leads us to dangling struct file's when the map gets pinned after the application owning the perf event descriptor exits, and since the struct file reference will in such case only be manually dropped or via pinned file removal, it leads to the perf event living longer than necessary, consuming needlessly resources for that time. Relations between perf event fds and bpf perf event map fds can be rather complex. F.e. maps can act as demuxers among different perf event fds that can possibly be owned by different threads and based on the index selection from the program, events get dispatched to one of the per-cpu fd endpoints. One perf event fd (or, rather a per-cpu set of them) can also live in multiple perf event maps at the same time, listening for events. Also, another requirement is that perf event fds can get closed from application side after they have been attached to the perf event map, so that on exit perf event map will take care of dropping their references eventually. Likewise, when such maps are pinned, the intended behavior is that a user application does bpf_obj_get(), puts its fds in there and on exit when fd is released, they are dropped from the map again, so the map acts rather as connector endpoint. This also makes perf event maps inherently different from program arrays as described in more detail in commit c9da161c6517 ("bpf: fix clearing on persistent program array maps"). To tackle this, map entries are marked by the map struct file that added the element to the map. And when the last reference to that map struct file is released from user space, then the tracked entries are purged from the map. This is okay, because new map struct files instances resp. frontends to the anon inode are provided via bpf_map_new_fd() that is called when we invoke bpf_obj_get_user() for retrieving a pinned map, but also when an initial instance is created via map_create(). The rest is resolved by the vfs layer automatically for us by keeping reference count on the map's struct file. Any concurrent updates on the map slot are fine as well, it just means that perf_event_fd_array_release() needs to delete less of its own entires. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-06-16 04:47:14 +08:00
bpf_event_entry_free_rcu(ptr);
}
static void perf_event_fd_array_release(struct bpf_map *map,
struct file *map_file)
{
struct bpf_array *array = container_of(map, struct bpf_array, map);
struct bpf_event_entry *ee;
int i;
rcu_read_lock();
for (i = 0; i < array->map.max_entries; i++) {
ee = READ_ONCE(array->ptrs[i]);
if (ee && ee->map_file == map_file)
fd_array_map_delete_elem(map, &i);
}
rcu_read_unlock();
}
const struct bpf_map_ops perf_event_array_map_ops = {
.map_alloc = fd_array_map_alloc,
bpf, maps: flush own entries on perf map release The behavior of perf event arrays are quite different from all others as they are tightly coupled to perf event fds, f.e. shown recently by commit e03e7ee34fdd ("perf/bpf: Convert perf_event_array to use struct file") to make refcounting on perf event more robust. A remaining issue that the current code still has is that since additions to the perf event array take a reference on the struct file via perf_event_get() and are only released via fput() (that cleans up the perf event eventually via perf_event_release_kernel()) when the element is either manually removed from the map from user space or automatically when the last reference on the perf event map is dropped. However, this leads us to dangling struct file's when the map gets pinned after the application owning the perf event descriptor exits, and since the struct file reference will in such case only be manually dropped or via pinned file removal, it leads to the perf event living longer than necessary, consuming needlessly resources for that time. Relations between perf event fds and bpf perf event map fds can be rather complex. F.e. maps can act as demuxers among different perf event fds that can possibly be owned by different threads and based on the index selection from the program, events get dispatched to one of the per-cpu fd endpoints. One perf event fd (or, rather a per-cpu set of them) can also live in multiple perf event maps at the same time, listening for events. Also, another requirement is that perf event fds can get closed from application side after they have been attached to the perf event map, so that on exit perf event map will take care of dropping their references eventually. Likewise, when such maps are pinned, the intended behavior is that a user application does bpf_obj_get(), puts its fds in there and on exit when fd is released, they are dropped from the map again, so the map acts rather as connector endpoint. This also makes perf event maps inherently different from program arrays as described in more detail in commit c9da161c6517 ("bpf: fix clearing on persistent program array maps"). To tackle this, map entries are marked by the map struct file that added the element to the map. And when the last reference to that map struct file is released from user space, then the tracked entries are purged from the map. This is okay, because new map struct files instances resp. frontends to the anon inode are provided via bpf_map_new_fd() that is called when we invoke bpf_obj_get_user() for retrieving a pinned map, but also when an initial instance is created via map_create(). The rest is resolved by the vfs layer automatically for us by keeping reference count on the map's struct file. Any concurrent updates on the map slot are fine as well, it just means that perf_event_fd_array_release() needs to delete less of its own entires. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-06-16 04:47:14 +08:00
.map_free = fd_array_map_free,
.map_get_next_key = array_map_get_next_key,
.map_lookup_elem = fd_array_map_lookup_elem,
.map_delete_elem = fd_array_map_delete_elem,
.map_fd_get_ptr = perf_event_fd_array_get_ptr,
.map_fd_put_ptr = perf_event_fd_array_put_ptr,
bpf, maps: flush own entries on perf map release The behavior of perf event arrays are quite different from all others as they are tightly coupled to perf event fds, f.e. shown recently by commit e03e7ee34fdd ("perf/bpf: Convert perf_event_array to use struct file") to make refcounting on perf event more robust. A remaining issue that the current code still has is that since additions to the perf event array take a reference on the struct file via perf_event_get() and are only released via fput() (that cleans up the perf event eventually via perf_event_release_kernel()) when the element is either manually removed from the map from user space or automatically when the last reference on the perf event map is dropped. However, this leads us to dangling struct file's when the map gets pinned after the application owning the perf event descriptor exits, and since the struct file reference will in such case only be manually dropped or via pinned file removal, it leads to the perf event living longer than necessary, consuming needlessly resources for that time. Relations between perf event fds and bpf perf event map fds can be rather complex. F.e. maps can act as demuxers among different perf event fds that can possibly be owned by different threads and based on the index selection from the program, events get dispatched to one of the per-cpu fd endpoints. One perf event fd (or, rather a per-cpu set of them) can also live in multiple perf event maps at the same time, listening for events. Also, another requirement is that perf event fds can get closed from application side after they have been attached to the perf event map, so that on exit perf event map will take care of dropping their references eventually. Likewise, when such maps are pinned, the intended behavior is that a user application does bpf_obj_get(), puts its fds in there and on exit when fd is released, they are dropped from the map again, so the map acts rather as connector endpoint. This also makes perf event maps inherently different from program arrays as described in more detail in commit c9da161c6517 ("bpf: fix clearing on persistent program array maps"). To tackle this, map entries are marked by the map struct file that added the element to the map. And when the last reference to that map struct file is released from user space, then the tracked entries are purged from the map. This is okay, because new map struct files instances resp. frontends to the anon inode are provided via bpf_map_new_fd() that is called when we invoke bpf_obj_get_user() for retrieving a pinned map, but also when an initial instance is created via map_create(). The rest is resolved by the vfs layer automatically for us by keeping reference count on the map's struct file. Any concurrent updates on the map slot are fine as well, it just means that perf_event_fd_array_release() needs to delete less of its own entires. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-06-16 04:47:14 +08:00
.map_release = perf_event_fd_array_release,
};
#ifdef CONFIG_CGROUPS
static void *cgroup_fd_array_get_ptr(struct bpf_map *map,
struct file *map_file /* not used */,
int fd)
{
return cgroup_get_from_fd(fd);
}
static void cgroup_fd_array_put_ptr(void *ptr)
{
/* cgroup_put free cgrp after a rcu grace period */
cgroup_put(ptr);
}
static void cgroup_fd_array_free(struct bpf_map *map)
{
bpf_fd_array_map_clear(map);
fd_array_map_free(map);
}
const struct bpf_map_ops cgroup_array_map_ops = {
.map_alloc = fd_array_map_alloc,
.map_free = cgroup_fd_array_free,
.map_get_next_key = array_map_get_next_key,
.map_lookup_elem = fd_array_map_lookup_elem,
.map_delete_elem = fd_array_map_delete_elem,
.map_fd_get_ptr = cgroup_fd_array_get_ptr,
.map_fd_put_ptr = cgroup_fd_array_put_ptr,
};
#endif
bpf: Add array of maps support This patch adds a few helper funcs to enable map-in-map support (i.e. outer_map->inner_map). The first outer_map type BPF_MAP_TYPE_ARRAY_OF_MAPS is also added in this patch. The next patch will introduce a hash of maps type. Any bpf map type can be acted as an inner_map. The exception is BPF_MAP_TYPE_PROG_ARRAY because the extra level of indirection makes it harder to verify the owner_prog_type and owner_jited. Multi-level map-in-map is not supported (i.e. map->map is ok but not map->map->map). When adding an inner_map to an outer_map, it currently checks the map_type, key_size, value_size, map_flags, max_entries and ops. The verifier also uses those map's properties to do static analysis. map_flags is needed because we need to ensure BPF_PROG_TYPE_PERF_EVENT is using a preallocated hashtab for the inner_hash also. ops and max_entries are needed to generate inlined map-lookup instructions. For simplicity reason, a simple '==' test is used for both map_flags and max_entries. The equality of ops is implied by the equality of map_type. During outer_map creation time, an inner_map_fd is needed to create an outer_map. However, the inner_map_fd's life time does not depend on the outer_map. The inner_map_fd is merely used to initialize the inner_map_meta of the outer_map. Also, for the outer_map: * It allows element update and delete from syscall * It allows element lookup from bpf_prog The above is similar to the current fd_array pattern. Signed-off-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-03-23 01:00:33 +08:00
static struct bpf_map *array_of_map_alloc(union bpf_attr *attr)
{
struct bpf_map *map, *inner_map_meta;
inner_map_meta = bpf_map_meta_alloc(attr->inner_map_fd);
if (IS_ERR(inner_map_meta))
return inner_map_meta;
map = fd_array_map_alloc(attr);
if (IS_ERR(map)) {
bpf_map_meta_free(inner_map_meta);
return map;
}
map->inner_map_meta = inner_map_meta;
return map;
}
static void array_of_map_free(struct bpf_map *map)
{
/* map->inner_map_meta is only accessed by syscall which
* is protected by fdget/fdput.
*/
bpf_map_meta_free(map->inner_map_meta);
bpf_fd_array_map_clear(map);
fd_array_map_free(map);
}
static void *array_of_map_lookup_elem(struct bpf_map *map, void *key)
{
struct bpf_map **inner_map = array_map_lookup_elem(map, key);
if (!inner_map)
return NULL;
return READ_ONCE(*inner_map);
}
static u32 array_of_map_gen_lookup(struct bpf_map *map,
struct bpf_insn *insn_buf)
{
u32 elem_size = round_up(map->value_size, 8);
struct bpf_insn *insn = insn_buf;
const int ret = BPF_REG_0;
const int map_ptr = BPF_REG_1;
const int index = BPF_REG_2;
*insn++ = BPF_ALU64_IMM(BPF_ADD, map_ptr, offsetof(struct bpf_array, value));
*insn++ = BPF_LDX_MEM(BPF_W, ret, index, 0);
*insn++ = BPF_JMP_IMM(BPF_JGE, ret, map->max_entries, 5);
if (is_power_of_2(elem_size))
*insn++ = BPF_ALU64_IMM(BPF_LSH, ret, ilog2(elem_size));
else
*insn++ = BPF_ALU64_IMM(BPF_MUL, ret, elem_size);
*insn++ = BPF_ALU64_REG(BPF_ADD, ret, map_ptr);
*insn++ = BPF_LDX_MEM(BPF_DW, ret, ret, 0);
*insn++ = BPF_JMP_IMM(BPF_JEQ, ret, 0, 1);
*insn++ = BPF_JMP_IMM(BPF_JA, 0, 0, 1);
*insn++ = BPF_MOV64_IMM(ret, 0);
return insn - insn_buf;
}
const struct bpf_map_ops array_of_maps_map_ops = {
bpf: Add array of maps support This patch adds a few helper funcs to enable map-in-map support (i.e. outer_map->inner_map). The first outer_map type BPF_MAP_TYPE_ARRAY_OF_MAPS is also added in this patch. The next patch will introduce a hash of maps type. Any bpf map type can be acted as an inner_map. The exception is BPF_MAP_TYPE_PROG_ARRAY because the extra level of indirection makes it harder to verify the owner_prog_type and owner_jited. Multi-level map-in-map is not supported (i.e. map->map is ok but not map->map->map). When adding an inner_map to an outer_map, it currently checks the map_type, key_size, value_size, map_flags, max_entries and ops. The verifier also uses those map's properties to do static analysis. map_flags is needed because we need to ensure BPF_PROG_TYPE_PERF_EVENT is using a preallocated hashtab for the inner_hash also. ops and max_entries are needed to generate inlined map-lookup instructions. For simplicity reason, a simple '==' test is used for both map_flags and max_entries. The equality of ops is implied by the equality of map_type. During outer_map creation time, an inner_map_fd is needed to create an outer_map. However, the inner_map_fd's life time does not depend on the outer_map. The inner_map_fd is merely used to initialize the inner_map_meta of the outer_map. Also, for the outer_map: * It allows element update and delete from syscall * It allows element lookup from bpf_prog The above is similar to the current fd_array pattern. Signed-off-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-03-23 01:00:33 +08:00
.map_alloc = array_of_map_alloc,
.map_free = array_of_map_free,
.map_get_next_key = array_map_get_next_key,
.map_lookup_elem = array_of_map_lookup_elem,
.map_delete_elem = fd_array_map_delete_elem,
.map_fd_get_ptr = bpf_map_fd_get_ptr,
.map_fd_put_ptr = bpf_map_fd_put_ptr,
.map_fd_sys_lookup_elem = bpf_map_fd_sys_lookup_elem,
.map_gen_lookup = array_of_map_gen_lookup,
bpf: Add array of maps support This patch adds a few helper funcs to enable map-in-map support (i.e. outer_map->inner_map). The first outer_map type BPF_MAP_TYPE_ARRAY_OF_MAPS is also added in this patch. The next patch will introduce a hash of maps type. Any bpf map type can be acted as an inner_map. The exception is BPF_MAP_TYPE_PROG_ARRAY because the extra level of indirection makes it harder to verify the owner_prog_type and owner_jited. Multi-level map-in-map is not supported (i.e. map->map is ok but not map->map->map). When adding an inner_map to an outer_map, it currently checks the map_type, key_size, value_size, map_flags, max_entries and ops. The verifier also uses those map's properties to do static analysis. map_flags is needed because we need to ensure BPF_PROG_TYPE_PERF_EVENT is using a preallocated hashtab for the inner_hash also. ops and max_entries are needed to generate inlined map-lookup instructions. For simplicity reason, a simple '==' test is used for both map_flags and max_entries. The equality of ops is implied by the equality of map_type. During outer_map creation time, an inner_map_fd is needed to create an outer_map. However, the inner_map_fd's life time does not depend on the outer_map. The inner_map_fd is merely used to initialize the inner_map_meta of the outer_map. Also, for the outer_map: * It allows element update and delete from syscall * It allows element lookup from bpf_prog The above is similar to the current fd_array pattern. Signed-off-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-03-23 01:00:33 +08:00
};